Wednesday, February 22nd 2012
Alan Wake for PC Earns Back Investment in 48 Hours
In what is a tight slap in the face of those who even question the future of PC gaming, Alan Wake, which was launched for the PC platform years after its console launch, is reported to have earned back Remedy's development and marketing costs of the game's venture to the PC platform within the first 48 hours of sales on Steam. "We made it a priority to create the best PC version of the game we possibly could, as opposed to a sloppy port we ourselves would hate to play, and judging by the amount of encouragement and positive feedback that has been pouring in, that's really paid off!" said CEO Matias Myllyrinne in a thank you note to the game's fans. "Rest assured that we are still listening to your requests and will maintain efforts to make necessary updates to the build now that it's been released," he added. The game is also reported to be also available via Origin, soon.
Sources:
GamesIndustry.biz, The Verge
18 Comments on Alan Wake for PC Earns Back Investment in 48 Hours
Hope this shuts up some of those devs harping on PC.
Controls could be very well adapted for keyboard/mouse. All that it is, 3rd person view like Dead Space.
i7 2600k @4.8ghz
Corsair DDR3 1600mhz 16gb
Gigabyte Z68 UD4
Evga GTX570 @940mhz
I know my system is pretty tweaked for performance, but I see no reason why a mid range GTX460 system could not run this game smooth as silk. Single player is about 10-12 hours long if you take in the game by not play rushing it and actually exploring it. Also, there are a lot of Easter eggs to be found. Anyway if you guys got any other questions message me on steam Forsaken1kills.
BUY IT.
I think its like this, you can have a million people buy the game for $60 each or 2 million+ people buying the game for $30 each.
I believe it turns out you are more likely to earn profits with the latter than the former. I'm not an economist or anything but this is what I see. Most games heavily pirated are Single Player games especially on PC. They have no online check and they are usually just a play once or twice game. To think they sold well, means they did something right. I believe what they did right was A. Not release an entirely crappy console port and B. Priced it right and included the DLC.
i expect the next part...