Saturday, August 23rd 2014
AMD and Creative Assembly to Deliver the Ultimate Alien: Isolation Experience
AMD today announced a new technology partnership with Creative Assembly, developer behind the highly-anticipated "Alien: Isolation." Developed in conjunction with the AMD Gaming Evolved program, "Alien: Isolation" is fully optimized for a premium PC gaming experience, including native support for: AMD Eyefinity technology, 4K UltraHD, AMD CrossFire multi-GPU technology, and a wide range of DirectX 11 effects tuned for the Graphics Core Next architecture in recent AMD Radeon GPUs and AMD Accelerated Processing Units.
"The AMD Gaming Evolved program is committed to making games look great and run well for all PC gamers," said Ritche Corpus, director of ISV Gaming and Alliances, AMD. "By working with truly talented developers like Creative Assembly, we deliver on that commitment with fun and beautiful games like 'Alien: Isolation,' which give PC gamers the high-end technology they deserve."Players will discover the true meaning of fear in "Alien: Isolation," a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of the "Alien" motion picture, Ellen Ripley's daughter Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance. As Amanda, players will navigate through an increasingly volatile world confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, players must scavenge resources, improvise solutions and use their wits, not just to succeed in their mission, but to simply stay alive.
"'Alien: Isolation' is a game that plunges players into a haunting, terrifying atmosphere," said Clive Gratton, Lead Programmer, Creative Assembly. "The visual experience plays such a fundamental role in the 'feel' of the game that we went the extra mile to craft an in-house engine that fully articulates our vision. AMD has graciously helped us augment that engine for the PC with a number of effects, such as contact-hardening shadows, compute-based particles, HDAO and DirectX 11 tessellation. Support for immersion and performance technologies like AMD Eyefinity and CrossFire technologies make the whole PC experience even better!"
Gamers looking to try the rich graphics and terrifying environments of "Alien: Isolation" for themselves can secure a complimentary copy by purchasing an eligible AMD Radeon R9 Series graphics card from a retailer participating in the new Never Settle: Space Edition promotion beginning Sept. 2, 2014.
"The AMD Gaming Evolved program is committed to making games look great and run well for all PC gamers," said Ritche Corpus, director of ISV Gaming and Alliances, AMD. "By working with truly talented developers like Creative Assembly, we deliver on that commitment with fun and beautiful games like 'Alien: Isolation,' which give PC gamers the high-end technology they deserve."Players will discover the true meaning of fear in "Alien: Isolation," a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of the "Alien" motion picture, Ellen Ripley's daughter Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance. As Amanda, players will navigate through an increasingly volatile world confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, players must scavenge resources, improvise solutions and use their wits, not just to succeed in their mission, but to simply stay alive.
"'Alien: Isolation' is a game that plunges players into a haunting, terrifying atmosphere," said Clive Gratton, Lead Programmer, Creative Assembly. "The visual experience plays such a fundamental role in the 'feel' of the game that we went the extra mile to craft an in-house engine that fully articulates our vision. AMD has graciously helped us augment that engine for the PC with a number of effects, such as contact-hardening shadows, compute-based particles, HDAO and DirectX 11 tessellation. Support for immersion and performance technologies like AMD Eyefinity and CrossFire technologies make the whole PC experience even better!"
Gamers looking to try the rich graphics and terrifying environments of "Alien: Isolation" for themselves can secure a complimentary copy by purchasing an eligible AMD Radeon R9 Series graphics card from a retailer participating in the new Never Settle: Space Edition promotion beginning Sept. 2, 2014.
56 Comments on AMD and Creative Assembly to Deliver the Ultimate Alien: Isolation Experience
AMD today announced a new technology partnership with Creative Assembly, developer behind the highly-anticipated "Alien: Isolation." Developed in conjunction with the AMD Gaming Evolved program, "Alien: Isolation" is fully optimized for a premium AMD gaming experience, including native support for: AMD Eyefinity technology, 4K UltraHD, AMD CrossFire multi-GPU technology, and a wide range of DirectX 11 effects tuned for the Graphics Core Next architecture in recent AMD Radeon GPUs and AMD Accelerated Processing Units.
"The AMD Gaming Evolved program is committed to making games look great and run well for all AMD gamers," said Ritche Corpus, director of ISV Gaming and Alliances, AMD. "By working with truly talented developers like Creative Assembly, we deliver on that commitment with fun and beautiful games like 'Alien: Isolation,' which give AMD gamers the high-end technology they deserve."
Players will discover the true meaning of fear in "Alien: Isolation," a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of the "Alien" motion picture, Ellen Ripley's daughter Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance. As Amanda, players will navigate through an increasingly volatile world confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, players must scavenge resources, improvise solutions and use their wits, not just to succeed in their mission, but to simply stay alive.
"'Alien: Isolation' is a game that plunges players into a haunting, terrifying atmosphere," said Clive Gratton, Lead Programmer, Creative Assembly. "The visual experience plays such a fundamental role in the 'feel' of the game that we went the extra mile to craft an in-house engine that fully articulates our vision. AMD has graciously helped us augment that engine for the AMD-powered PC with a number of effects, such as contact-hardening shadows, compute-based particles, HDAO and DirectX 11 tessellation. Support for immersion and performance technologies like AMD Eyefinity and CrossFire technologies make the whole AMD-powered PC experience even better!"
Gamers looking to try the rich graphics and terrifying environments of "Alien: Isolation" for themselves can secure a complimentary copy by purchasing an eligible AMD Radeon R9 Series graphics card from a retailer participating in the new Never Settle: Space Edition promotion beginning Sept. 2, 2014.
Sorry to burst your bubble, but that's what NVIDIA is doing, not AMD. It's NVIDIA who is constantly pushing their proprietary bullshit around making exclusive effects and dumbing down casual stuff (which can be otherwise run on any GPU easily) to makem their's look better. AMD never does that. They just make their stuff run better but doesn't affect NVIDIA users at all. And that's how it should be done and is done by AMD. Maybe you shoudl bitch at NVIDIA instead...
Forward+, DirectCompute AO, Global Illumination...
TressFX
Interesting how you trying to hide AMD's stuff saying only Nvidia doing it.
for everyone else lets not feed this troll anymore.
Hell, look at BioShock 3. Gaming Evolved title ran far better on NV hardware. AMD seem to be less 'hobbling' than NV when they partner up with devs.
I must be biased though..... Please check my system specs before trolling me out.
With that said, who really cares anyway. /shrug
The word is "fanboy", not "troll". Trolls ignore criticism, they just want to get in and spark a conflict then leave. Fanboys can't take criticism, even consider facts as one.
And bitching? Nay. I have God, a life, a job, a fiancee and if everything goes as planned will get married by the end of this year. I don't have time for anything else, bitching included. What I was trying to say was that's an AMD optimized game. Why holding back? As if they were shy about this game being heavily optimized for their hardwares. The PR came directly from AMD and there are references to AMD exclusive techs here and there. They even admitted they worked closely with CA. Using the word "PC" in that article kinda gives the impression that this is just a PC game and nothing more. Like there's no exclusivity or something. It is not like that. People who don't drink or submerge themselves in Kool-Aid -as @HumanSmoke put it- can see it clearly and they won't accuse me of bitching. Whether you like it or not, this is *a* AMD game, not *a* PC game. So like I said, why holding back? NVIDIA gamers (and to some extent, Intel ones, in case they are "brave" enough to run this game on Intel Iris HD) should be aware of this so they won't complain if this game run poorly on their rig.
I never care what people should buy or use. People like AMD, people wanna buy everything AMD, people game with AMD, go ahead, there's nothing wrong with it. Everyone should have freedom to decide what to buy with their own money. Their money, their decision. Even if it's their loss, it's theirs, not mine. They gain something, it's theirs, not mine. I don't have anything against AMD so why the bloody hell would I bitch about it? Doesn't make sense at all. I thought I was doing AMD a favor here and AMD gamers would be happy to read it. But whatever, I hate to discuss anything further in anything where fanboys involved. It never ended well. I rest my case. This is my last response to this article.
Like I always said; fanboys = retards. Doesn't matter the color or side.
PhysX gets a lot of hate but it offers nice effects and as you say realistic physics don't come cheap, but when people start moaning that can't get those effects then frankly the dev and or AMD need to offer a alternative frankly, not nV.
So AMD bought ATI and tried to make the best of it.
So nVidia bought Ageia and tried to make the best of it (PhysX)
So nVidia bought 3DFX and tried to make the best of it (SLI)
So what?
I buy both AMD and nVidia video cards and I just don't care if there is a proprietary subset of features for said cards.
With DX12 coming I'd say they have no good reason to support Mantle either.
Do you also think that AMD could run the risk of Nvidia tuning Mantle to a degree that it rivals or exceeds what AMD are achieving? What kind of marketing edge does that bestow on a company that developed the API.
Anyhow, as I said it a moot point. Unless the API is truly open - i.e. development and future spec changes are handled by a consortium of partners, neither Intel or Nvidia would sign up for the exact same reason that AMD wouldn't buy into PhysX. The company might be privy to code and its usage but you are trusting development and your future to a competitor which is a big gamble for any company. If you think that is an exaggeration then tech history is littered with similar examples.