Wednesday, December 17th 2014
NVIDIA Outs GeForce 347.09 Beta Game Ready Drivers
NVIDIA released its latest "Game Ready" driver, this one being marked Beta, instead of WHQL. The new GeForce 347.09 Beta introduces performance optimizations for Metal Gear Solid V: Ground Zeroes, and Elite: Dangerous. It adds a GeForce Experience application profile for Project: Cars; and tags along PhysX System Software version 9.14.0702, and GeForce Experience 16.18.9.0. Grab the driver from the links below.DOWNLOAD: NVIDIA GeForce 347.09 Beta for Windows 8/7/Vista 64-bit, Windows 8/7/Vista 32-bit, Windows XP 32-bit, and Windows XP 64-bit
16 Comments on NVIDIA Outs GeForce 347.09 Beta Game Ready Drivers
I don't *think* that was there before now, was it?
That is for video, as in...video playback. It's part of nvidia's vast and compelling suite of options* in that regard. It joins such features like gamma during video playback, noise reduction, sharpness...and...well, that's pretty much it.
Basically, that would adjust the contrast at the source (yuv->rgb) conversion; selecting 0-255 for that setting just meant colors were clipped when they were displayed. Setting limited rgb for video messes up gamma something fierce (black looks washed out), but fixed issues of badly clipped color (terrible detail for very light or dark images, like clothing). Coming from an amd card (before finding that old fix elsewhere) I thought my tv had broken or windows was borked. It's seriously bad, I don't know how someone couldn't notice it wasn't supposed to be that way.
It speaks to the 10 year battle of customers vs nvidia understanding hdmi. It's unfortunate if people still don't/didn't know how what was happening.
(Yeah, this article is 2 days old...If I scrounged google I could find similar going back years and years. Edit: After reading it, we now know that's exactly what this is.)
If you've been using a monitor (or decent tv...many are also 0-255 unlike that article/nvidia would have you believe) over hdmi with exclusively nvidia cards since hdmi and didn't know about this, welcome to the world of WTW and BTB (whiter than white and blacker than black).
I *really* don't wanna be that guy every driver discussion has, but some things nvidia is woefully behind on when it comes to implementing standard features. This fixes one of them.
I wonder if we'll have to wait another decade for 4:2:2 chroma support...My god 4:2:0 looks awful. I feel truly bad for people that don't know things can (and by all accounts should) be better.
*small amount of sarcasm.
We have the video override options though, with interlacing, full deblocking and all that. But you are talking about the wrong thing. We always had that. They are talking about desktop color controls, not video player controls. Desktop color controls are even more important to me because they handle the color of like everything. Games included.
en.wikipedia.org/wiki/Color_depth
www.ti.com/lit/an/slla263/slla263.pdf