Friday, December 30th 2022
NVIDIA France Accidentally Reveals GeForce RTX 4070 Ti Specs
With less than a week to go until the official launch of the GeForce RTX 4070 Ti, NVIDIA France has gone and spoiled things by revealing the official specs of the upcoming GPU. The French division of NVIDIA appears to have posted the full product page, but it has since then been pulled. That didn't prevent Twitter leaker @momomo_us from snapping a couple of screenshots, including that of the official performance numbers from NVIDIA.
There aren't any real surprises here though, as we already knew the CUDA core count and the memory size, courtesy of the RTX 4070 Ti having been the RTX 4080 12 GB, until NVIDIA changed its mind. It's interesting to see that NVIDIA compares the RTX 4070 Ti to the RTX 3080 12 GB in the three official benchmarks, as it makes the RTX 4070 Ti look a lot better than it is in reality, at least based on the rumoured MSRP of US$800-900. One of the three benchmarks is Cyberpunk 2077 using Raytracingl, where NVIDIA suggests the RTX 4070 Ti is around 3.5 times faster than the RTX 3080, but it's worth reading the fine print. We'll know next week how the RTX 4070 Ti actually performs, as well as where the official pricing and actual retail pricing ends up.
Sources:
NVIDIA France (reverted to older page), via @momomo_us
There aren't any real surprises here though, as we already knew the CUDA core count and the memory size, courtesy of the RTX 4070 Ti having been the RTX 4080 12 GB, until NVIDIA changed its mind. It's interesting to see that NVIDIA compares the RTX 4070 Ti to the RTX 3080 12 GB in the three official benchmarks, as it makes the RTX 4070 Ti look a lot better than it is in reality, at least based on the rumoured MSRP of US$800-900. One of the three benchmarks is Cyberpunk 2077 using Raytracingl, where NVIDIA suggests the RTX 4070 Ti is around 3.5 times faster than the RTX 3080, but it's worth reading the fine print. We'll know next week how the RTX 4070 Ti actually performs, as well as where the official pricing and actual retail pricing ends up.
102 Comments on NVIDIA France Accidentally Reveals GeForce RTX 4070 Ti Specs
I don't believe it will be hot, and whether or not it's a "turd" or not remains to be seen.
This card is likely to perform comparable or better than RTX 4080 per GFlop, so if it's priced at $800 it might turn out to be a better deal than most seem to think.
So, it this turns out to be right, will you eat your words? (not in a literal sense) This nonsense still lives on, unfortunately.
If the reviews show the card scales just fine with 4K, then there is no reason to worry, neither now or in the future.
Portal RTX uses 16gb of Vram at 4k RIGHT NOW sooo yeah.
People can get a XB or PS5 for that prive and be on their way playing
This card may very well end up at a similar performance per Dollar range as AMD's latest cards, so will you criticize them as harshly as you criticize this product then? VRAM allocated isn't the same as VRAM needed. Many buffers and textures are heavily compressed on the fly. The true judge of VRAM requirement is benchmarking the performance; if the card runs out of VRAM the performance will drop sharply. If on the other hand the performance keep scaling, then there is no issue. VRAM requirements may increase, but the bandwidth required to utilize a given amount of VRAM is fixed for any piece of hardware. As games become more demanding, the bandwidth required to utilize the desired VRAM will inevitably become the bottleneck long before the VRAM itself. By the time you actually allocate that much VRAM, the performance for a fairly well-balanced game will be approaching "slide-show territory" (way below 60 FPS).
The only exception to this would be a game which manages VRAM extremely poorly, meaning a game which allocates a lot more VRAM than it should, like a modded game with a texture pack. This is really an edge case, and for most buyers it's silly to buy cards with extra VRAM for this purpose. (If you're the exception, then that's fine for you, but don't assume normal gamers needs it.)
and sure but again, im saying that a current game, a game today, and perhaps more then one can already demand close to the max vram of current cards, spending 1000 bucks on a gpu running the risk that it will run into basic issues like Vram shortages within a year or 2 is not a risk I think many would be willing to make, course you are free to believe it to be a non issue.
Performance doesn't immediately drop when you run out of VRAM. It depends on the game but usually you can go 30% above available VRAM and the GPU will do a decent job of swapping between the VRAM and main system memory. The problem is, the instant something that needs to be fetched often is sent to the main system memory when VRAM is full, performance tanks.
It's not just an annoyance, it renders the game unplayable. The 3070 gets 1 FPS at 4K, but even in less extreme scenarios where you "just" get poor frame timing or stuttering it's easy to see why people want more VRAM. There's really no excuse other than forced obsolescence either because it would not be expensive for Nvidia to have added more. Games must work on a variety of cards with vastly different speed memory subsystems. Games address this issue through asset streaming. The engine will load in objects based on priority and will use multiple LODs to ensure that the game will play smoothly on a wide range of video cards with vastly differing memory subsystems.
Both VRAM and Bandwidth are equally important. You need more VRAM to store assets and graphics data of increasingly complex games and you also need more bandwidth to move those into said memory within a reasonable time.
The above example of the 3070 getting 1 FPS disproves the idea that bandwidth will always be a limiting factor before VRAM size. It may appear that bandwidth is often the limiting factor but that's down to the fact that game developers would not design games that run like crap on newer video cards. The consequences of using too much VRAM make the game unplayable and thus you rarely see it. Limited VRAM size restrict what devs are able to do with their games.
www.tomshardware.com/news/amd-responds-to-rx-7900-xtx-hotspot-fiasco
Must be more akin to high end Tesla than Mercedes, due to the high quality fires…
www.tomshardware.com/news/rtx-4090-owner-hits-nvidia-with-lawsuit-over-melting-16-pin-connector
www.glitched.online/nvidias-16-pin-rtx-4090-connectors-are-setting-on-fire/
Any guesses on where the RTX 4070 Ti will place on this list after Wizard's review of that card?
pcpartpicker.com/search/?q=RTX+3080+Ti <--- current US prices for the RTX 3080 Ti 12GB via PC Partpicker
~3090Ti at 1440p
3090Ti -5% at 4K
Top the efficiency chart