Thursday, April 13th 2023

NVIDIA Reveals Some RT and DLSS Statistics

Following the launch of the new GeForce RTX 40 series graphics card, the GeForce RTX 4070, NVIDIA has revealed some numbers regarding the usage of ray tracing (RT) and Deep Learning Super Sampling (DLSS). Bear in mind that these numbers only come from those users that are willing to share their data with GeForce Experience, so they do not show the complete picture, but, on the other hand, they show a rise in adoption rate. Of course, the number of games supporting RT and DLSS has risen over the last few years.

According to NVIDIA, 83 percent of users running on RTX 40 series graphics cards enabled RT, and 79 percent enabled DLSS. On the RTX 30 series, 56 percent of users enable ray tracing and 71 percent enabled DLSS. According to NVIDIA, the numbers were much lower for users running on RTX 20 series back in 2018, where 37 percent users enable RT and 26 percent of them enable DLSS.
Source: NVIDIA
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28 Comments on NVIDIA Reveals Some RT and DLSS Statistics

#26
mama
apoklyps3they should not be allowed to include DLSS as benchmark performance in their promotional materials
nvidia should improve real performance and lower prices.
not interested in fake frames that create on screen glitches.
Agreed. Upscaling is a separate issue and should not be included in GPU reviews. It's a given that upscaling reduces quality for playable framerates and the various technologies can be compared, but not in a GPU comparison. If RT is a feature, then sure, add it in. But apples for apples, not apples to bananas.
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#27
Tahagomizer
Very informative... not. You "need" ray tracing because marketing screams it's the best thing since sliced bread. Which also means you need DLSS to get playable frame rates with RT. Boom, marketing fuel, people LOVE those things and if you don't, well, you are stupid, poor, nobody loves you and your cat will probably die soon.
I tried ray tracing in Cyberpunk 2077. I can see a slight difference on screenshots but when I'm playing the damn game I have other things on my mind than looking at puddles to see a perfectly reflected lamp. I know there are people who get unreasonably obsessive and aggressive about such things, like the guy arguing somewhere that Bioshock was a worthless game because he found a texture which "looked pixelated". I'm not joking, such people really exist. Maybe I'm just old, vanity seems to be the main concern for modern society.

What I find interesting here is how easily people gloss over the fact that a hardware manufacturer apparently collects large amount of detailed data about software people use.
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#28
Lynton
4090 here, latest nvidia driver and smearing/ghosting all over the place suddenly. I'm not sure if path tracing just to blame because I'm seeing it now turned off as well, perhaps not as bad. watch a person or car moving laterally - severe smear/trail happening now. Hope the 'tech preview' is improved beyond this as PT I agree has so much visual potential and would be great for my 2k >100fps target on the 4090
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