Unigine 'Heaven' DX11 Benchmark
Unigine 'Heaven' DX11 Benchmark v4.0
Latest
February 12th, 2013
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What's New
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273.1 MBLinuxUnigine_Heaven-4.0.runMD5:1C4D068307302BD4571478A416DBA51DSHA1:5E976ACC02D10AF2AB3578EDC5B2D71D781F6BD5SHA256:90E6F95BB3C0D92F557A948CA6754B1B1BEAD07A063EC2AF0CE03EF8E7AC74F3
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260.8 MBmacOSUnigine_Heaven-4.0.dmgMD5:878D92B6B2CEBA7D29A5D03DA1785A75SHA1:E333D37FFCA96C9FEBE10373580B94338B04C12FSHA256:0CE597659F5CE70FE666F65D84C544FD1A2E0AA953BD84B00D066FF0F398A3C5
Downloaded:
4,636,753 times
(1,064.5 TB)
Features:
- Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL
- Comprehensive use of tessellation technology
- Advanced SSAO (screen-space ambient occlusion)
- Volumetric cumulonimbus clouds generated by a physically accurate algorithm
- Dynamic sky with light scattering
- Interactive experience with fly/walk-through modes
- Benchmark mode
- .NET framework 2.0 (Windows version only, optional)
- OpenAL (included into Windows installer)
- Latest stable video drivers
- Tessellation feature REQUIRES a GPU with DirectX 11 support!
- ATI Radeon HD 2xxx and higher or NVIDIA GeForce 7xxx and higher (recommended: NVIDIA 8800 / AMD 4800 series)
- 256 Mb of video memory
- [ATI] Alpha-testing is wrong in OpenGL
- [ATI] Depth of field works incorrectly in OpenGL
- [NVIDIA] Low color precision on 7xxx series