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CarvedInside's latest activity
CarvedInside
reacted to
dgianstefani's post
in the thread
NVIDIA Testing GeForce RTX 50 Series "Blackwell" GPU Designs Ranging from 250 W to 600 W
with
Like
.
If efficiency increases (work done/power used), which it has with RTX 40xx compared to RTX 30xx, significantly, the power limits don't...
May 10, 2024
CarvedInside
reacted to
BSim500's post
in the thread
Microsoft butchering Xbox Studios
with
Like
.
Exactly. Remember the closure of Ensemble Studios? The studio that made +15 million selling Age of Empires, Age of Mythology, etc...
May 9, 2024
CarvedInside
reacted to
Wirko's post
in the thread
Enthusiast Transforms QLC SSD Into SLC With Drastic Endurance and Performance Increase
with
Like
.
That's important. That's not important. One quarter bits per cell, while the number of cells remains the same, amounts to one quarter...
Apr 30, 2024
CarvedInside
reacted to
ExcuseMeWtf's post
in the thread
Enthusiast Transforms QLC SSD Into SLC With Drastic Endurance and Performance Increase
with
Like
.
So they're basically quartering capacity to get endurance that could be had by having SLC inherent in the first place? That's not...
Apr 30, 2024
CarvedInside
reacted to
dgianstefani's post
in the thread
Intel Statement on Stability Issues: "Motherboard Makers to Blame"
with
Like
.
If all mobo makers did was change PL values, the CPU would still have all of the safeguards and algorithms to ensure stability. The...
Apr 30, 2024
CarvedInside
reacted to
dgianstefani's post
in the thread
Intel Statement on Stability Issues: "Motherboard Makers to Blame"
with
Like
.
There's certain steps you can take to reduce boot times on AM5, mainly related to manually setting subtimings and voltages, I'd post...
Apr 29, 2024
CarvedInside
reacted to
dgianstefani's post
in the thread
Intel Statement on Stability Issues: "Motherboard Makers to Blame"
with
Like
.
I agree. This is what I originally said in my first post two weeks ago. The only blame that can be attributed to Intel is not being...
Apr 29, 2024
CarvedInside
reacted to
dgianstefani's post
in the thread
Intel Statement on Stability Issues: "Motherboard Makers to Blame"
with
Like
.
It's pretty straightforward to understand that Intel wrote that disclaimer precisely to show the specific way they are deviating from...
Apr 29, 2024
CarvedInside
reacted to
Vya Domus's post
in the thread
Intel Statement on Stability Issues: "Motherboard Makers to Blame"
with
Like
.
Intel let's motherboard makers ship boards with no limits whatsoever for their CPUs out of the box which is absolutely idiotic then...
Apr 29, 2024
CarvedInside
reacted to
Chomiq's post
in the thread
Turtle Beach Dismantles ROCCAT Brand, Carries on Products and Support
with
Like
.
Classic death of a reputable brand after acquisition.
Apr 22, 2024
CarvedInside
reacted to
azrael's post
in the thread
Turtle Beach Dismantles ROCCAT Brand, Carries on Products and Support
with
Like
.
Bad move, in my opinion. At least to me, Turtle Beach is known for great sound cards ages ago and middle-of-the-road headsets more...
Apr 22, 2024
CarvedInside
reacted to
Ferrum Master's post
in the thread
Gigabyte has fallen...
with
Like
.
Not sure, but looking at RMA industry from the inside, every maker has fallen to substandard QC and making cheaper products and gimping...
Apr 8, 2024
CarvedInside
reacted to
JAKra's post
in the thread
Intel Realizes the Only Way to Save x86 is to Democratize it, Reopens x86 IP Licensing
with
Like
.
This is a really good thought-through prank! It's good because it makes total sense and I'll be honest: when reading I forgot it's 1st...
Apr 1, 2024
CarvedInside
reacted to
MrDweezil's post
in the thread
Blizzard Outlines Latest Diablo IV Graphical Enhancements for PC & Consoles
with
Like
.
Reflections look ok if you happen to be fighting on water, RT shadows are whatever. Honestly you spend your time blasting through...
Mar 26, 2024
CarvedInside
reacted to
Onasi's post
in the thread
Blizzard Outlines Latest Diablo IV Graphical Enhancements for PC & Consoles
with
Like
.
Am I alone in this by preferring how the non-RT shadows look? Sure, they are sharper and less “realistic”, but I feel that the defined...
Mar 26, 2024
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