Following the launch of the new GeForce RTX 40 series graphics card, the GeForce RTX 4070, NVIDIA has revealed some numbers regarding the usage of ray tracing (RT) and Deep Learning Super Sampling (DLSS). Bear in mind that these numbers only come from those users that are willing to share their data with GeForce Experience, so they do not show the complete picture, but, on the other hand, they show a rise in adoption rate. Of course, the number of games supporting RT and DLSS has risen over the last few years.
According to NVIDIA, 83 percent of users running on RTX 40 series graphics cards enabled RT, and 79 percent enabled DLSS. On the RTX 30 series, 56 percent of users enable ray tracing and 71 percent enabled DLSS. According to NVIDIA, the numbers were much lower for users running on RTX 20 series back in 2018, where 37 percent users enable RT and 26 percent of them enable DLSS.
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According to NVIDIA, 83 percent of users running on RTX 40 series graphics cards enabled RT, and 79 percent enabled DLSS. On the RTX 30 series, 56 percent of users enable ray tracing and 71 percent enabled DLSS. According to NVIDIA, the numbers were much lower for users running on RTX 20 series back in 2018, where 37 percent users enable RT and 26 percent of them enable DLSS.
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