• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Get DLSS 3.5 Ray Reconstruction in Phantom Liberty Now without Path Tracing Thanks to a DLSS Hack

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
47,194 (7.56/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
Hot on the heels of news that DLSS 3.5 Ray Reconstruction can be made to work with DLAA (DLSS at native resolution) using a DLSS-modding utility, we're coming across yet another hack. This one gets you to use DLSS 3.5 Ray Reconstruction on Cyberpunk Phantom Liberty without the need for Path Tracing, and using the game's regular ray tracing technology. Path tracing is very hardware intensive feature, and in our testing, we've only been able to get playable frame-rates at 4K Ultra HD using the two fastest GPUs in the market, the RTX 4090 and RTX 4080. A user on Reddit discovered how to get Phantom Liberty to use regular ray tracing with Ray Reconstruction. We don't know who the original author of this hack is, but it was re-posted to Reddit by Daemoni73. Here are the steps:

  • Launch Cyberpunk 2077, enable Ray Tracing and DLSS Super Resolution (in other words apply your preferable settings).
  • Exit the game and go to your %LOCALAPPDATA%\CD Projekt Red\Cyberpunk 2077 and open the UserSettings.json file.
  • Search for "DLSS_D", set the "value" and "default_value" from "false" to "true".
  • Save the config file and set it as "read only".
  • Launch the game and play with Ray Tracing and DLSS Ray Reconstruction.


View at TechPowerUp Main Site | Source
 
Joined
Mar 10, 2010
Messages
11,878 (2.22/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
Another example though.

Nvidia limiting who uses what and when, broken in days.

Is this what legit market segregation looks like?!?.
 
Joined
Oct 31, 2022
Messages
194 (0.26/day)
Another example though.

Nvidia limiting who uses what and when, broken in days.

Is this what legit market segregation looks like?!?.
It is technically still in the testphase. Does Ray Reconstruction even work properly without pathtracing? Since it is trained for that.
 
Joined
Jun 29, 2023
Messages
546 (1.09/day)
Location
Spain
System Name Gungnir
Processor Ryzen 5 7600X
Motherboard ASUS TUF B650M-PLUS WIFI
Cooling Thermalright Peerless Assasin 120 SE Black
Memory 2x16GB DDR5 CL36 5600MHz
Video Card(s) XFX RX 6800XT Merc 319
Storage 1TB WD SN770 | 2TB WD Blue SATA III SSD
Display(s) 1440p 165Hz VA
Case Lian Li Lancool 215
Audio Device(s) Beyerdynamic DT 770 PRO 80Ohm
Power Supply EVGA SuperNOVA 750W 80 Plus Gold
Mouse Logitech G Pro Wireless
Keyboard Keychron V6
VR HMD The bane of my existence (Oculus Quest 2)
One acronym: lmao
 
Joined
Jan 8, 2017
Messages
9,411 (3.29/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
I really don't get it, you can call me an AMD fanboy all you want but explain to me how is Nvidia not constantly trying to lock out features on their own GPUs to trick users into buying their most expensive products. They limited it to path tracing knowing full well only a few of their 1000$+ GPUs can run that, it's exceedingly bizarre because as I understand this is supposed to work on non 4000 series cards as well so why are they so hell bent on limiting it's use ?
It is technically still in the testphase. Does Ray Reconstruction even work properly without pathtracing? Since it is trained for that.
"Ray Reconstruction" is just a better denoiser, it can work on everything.
 
Last edited:

Dazz023

New Member
Joined
Feb 2, 2022
Messages
14 (0.01/day)
Manually editing game's config file is considered as DLSS hacking nowadays... Character faces look really smudgy and there is a lot of ghosting in low light conditions. No wonder CDPR decided to keep it off without pathtracing enabled.
 
Joined
May 11, 2018
Messages
1,226 (0.52/day)
explain to me how is Nvidia not constantly trying to lock out features on their own GPUs to trick users into buying their most expensive products. They limited it to path tracing knowing full well only a few of their 1000$+ GPUs can run that, it's exceedingly bizarre because as I understand this is supposed to work on non 4000 series cards as well so why are they so hell bent on limiting it's use ?

Sure, it's clearly meant to diffetentiate "peasant" GPUs from "PC Master Race Unit", which is just the fastest card or two of the current generation. Also, it clearly favors Ada cards, so no cheating and trying to enjoy the games with a generation old card - even if it's RTX 3090 Ti you overpaid like crazy during cryptomadness.

It's basically the same as with DLSS Frame Generation - which only works on Ada cards (probably only driver limitation, not a real hardware justification), and only works as intended if you already have high enough FPS - so not usable to push slow cards from below 60 FPS to usable frame rate.

But all of this doesn't matter anyway, apparently Nvidia is shipping tonns and tonns of AI acceleration cards which have much higher margins, so gaming cards will sooner or later start becoming scarce and their prices will therefore shoot up - from already absurdly high levels.
 
Joined
Sep 26, 2012
Messages
871 (0.20/day)
Location
Australia
System Name ATHENA
Processor AMD 7950X
Motherboard ASUS Crosshair X670E Extreme
Cooling ASUS ROG Ryujin III 360, 13 x Lian Li P28
Memory 2x32GB Trident Z RGB 6000Mhz CL30
Video Card(s) ASUS 4090 STRIX
Storage 3 x Kingston Fury 4TB, 4 x Samsung 870 QVO
Display(s) Acer X38S, Wacom Cintiq Pro 15
Case Lian Li O11 Dynamic EVO
Audio Device(s) Topping DX9, Fluid FPX7 Fader Pro, Beyerdynamic T1 G2, Beyerdynamic MMX300
Power Supply Seasonic PRIME TX-1600
Mouse Xtrfy MZ1 - Zy' Rail, Logitech MX Vertical, Logitech MX Master 3
Keyboard Logitech G915 TKL
VR HMD Oculus Quest 2
Software Windows 11 + Universal Blue
CP 2.0 is a hot mess when it comes to graphic settings. They'll change on you without being reflected in menu's, and thats before every RT mode looking soft and lowres.
 
Joined
Apr 19, 2018
Messages
1,227 (0.51/day)
Processor AMD Ryzen 9 5950X
Motherboard Asus ROG Crosshair VIII Hero WiFi
Cooling Arctic Liquid Freezer II 420
Memory 32Gb G-Skill Trident Z Neo @3806MHz C14
Video Card(s) MSI GeForce RTX2070
Storage Seagate FireCuda 530 1TB
Display(s) Samsung G9 49" Curved Ultrawide
Case Cooler Master Cosmos
Audio Device(s) O2 USB Headphone AMP
Power Supply Corsair HX850i
Mouse Logitech G502
Keyboard Cherry MX
Software Windows 11
I knew nGreedia were just being nGreedia over this Ray Reconstruction feature.

It's nothing to do with DLSS, but they needed a feature to market DLSS and also give people a more compelling reason to use it at the same time.
 
Last edited:

izy

Joined
Jun 30, 2022
Messages
1,010 (1.17/day)
Tested with RTX 2060 super , it looks better with RT ULTRA RR (less instability and clearer reflections) in my opinion but at a cost of a 10 fps drop when benchmarking, from ~43fps to 34fps average, DLSS Quality @ 1080p.

Edit: Did some weird testing , disabled RT but enabled RR DLSS Quality @ 1080p , seems a huge hit in FPS , from ~82 fps RT disabled and RR OFF to ~54 fps RT disabled and RR ON(using the hack ofc).
 
Last edited:
Joined
Sep 25, 2023
Messages
148 (0.36/day)
Location
Finland
System Name RayneOSX
Processor Ryzen 9 5900x 185w
Motherboard Asus Strix x570-E
Cooling EKWB AIO 360 RGB (9 ekwb vardar RGB fans)
Memory Gskill Trident Z neo CL18 3600mhz 64GB
Video Card(s) MSI RTX 3080 Gaming Z Trio 10G LHR
Storage Wayy too many to list here
Display(s) Samsung Odyssey G5 1440p 144hz 27 x2 / Samsung Odyssey CRG5 1080p 144hz 24
Case LianLi 011D white w/ Vertical GPU
Audio Device(s) Sound Blaster Z / Swisssonic Audio 2
Power Supply Corsair RM1000x (2021)
Mouse Logitech G502 Hyperion Fury
Keyboard Ducky One 2 mini Cherry MX silent
VR HMD Quest 2
Software Win10 Pro / Ubuntu 20.04
Benchmark Scores Timespy 17 219 https://www.3dmark.com/spy/49036100
We don't know who the original author of this hack is, but it was re-posted to Reddit by Daemoni73
I was the one that discovered how to enable DLSS Ray Reconstruction, I posted this in my twitter right after the update 2.0 dropped
twitter/com/RayneYoruka/status/1704888131307110791

Edit: The interaction with /u/Daemoni73 has been amazing (Sarcastically, what a way to discredit completely what others do.
Now because the people that stole this they aren't gonna be responsible for the users that get the config file corrupted, which with my instructions shouldn't happen. I did exhaustive testing and got it corrupted myself in testing.

Yes, if I wasn't clear enough /u/Daemoni73 is just straight up mocking me.
 
Last edited:

the54thvoid

Super Intoxicated Moderator
Staff member
Joined
Dec 14, 2009
Messages
13,012 (2.39/day)
Location
Glasgow - home of formal profanity
Processor Ryzen 7800X3D
Motherboard MSI MAG Mortar B650 (wifi)
Cooling be quiet! Dark Rock Pro 4
Memory 32GB Kingston Fury
Video Card(s) Gainward RTX4070ti
Storage Seagate FireCuda 530 M.2 1TB / Samsumg 960 Pro M.2 512Gb
Display(s) LG 32" 165Hz 1440p GSYNC
Case Asus Prime AP201
Audio Device(s) On Board
Power Supply be quiet! Pure POwer M12 850w Gold (ATX3.0)
Software W10
I was the one that discovered how to enable DLSS Ray Reconstruction, I posted this in my twitter right after the update 2.0 dropped
twitter/com/RayneYoruka/status/1704888131307110791

Are there any instability issues with this?
 
Joined
Sep 25, 2023
Messages
148 (0.36/day)
Location
Finland
System Name RayneOSX
Processor Ryzen 9 5900x 185w
Motherboard Asus Strix x570-E
Cooling EKWB AIO 360 RGB (9 ekwb vardar RGB fans)
Memory Gskill Trident Z neo CL18 3600mhz 64GB
Video Card(s) MSI RTX 3080 Gaming Z Trio 10G LHR
Storage Wayy too many to list here
Display(s) Samsung Odyssey G5 1440p 144hz 27 x2 / Samsung Odyssey CRG5 1080p 144hz 24
Case LianLi 011D white w/ Vertical GPU
Audio Device(s) Sound Blaster Z / Swisssonic Audio 2
Power Supply Corsair RM1000x (2021)
Mouse Logitech G502 Hyperion Fury
Keyboard Ducky One 2 mini Cherry MX silent
VR HMD Quest 2
Software Win10 Pro / Ubuntu 20.04
Benchmark Scores Timespy 17 219 https://www.3dmark.com/spy/49036100
Are there any instability issues with this?
Not so far, the thing that will affect you the most is the AMD SMT patch, I had lower performance at times with RT due to this, which I toggled off. I run a 5900x and a 3080 (all this testing is with OBS open due to I always stream so mileage may vary)

Edit: The interaction with /u/Daemoni73 has been amazing (Sarcasticly), what a way to discredit completely what others do.
Now because the people that stole this they aren't gonna be responsible for the users that get the config file corrupted, wich with my instructions that shouldn't happen. I did exhaustive testing and got it corrupted myself in testing.

Yes, if I wasn't clear enough /u/Daemoni73 is just straight up mocking me.
I commented on the youtube video that was shared by the "reddit source" and then a short time later my comment was deleted. This confirms that they are not interested in crediting me in the slightest.

Well I just hope that I get credited acordingly at least in TechPowerUP.
 
Last edited:
Joined
Mar 10, 2010
Messages
11,878 (2.22/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
It is technically still in the testphase. Does Ray Reconstruction even work properly without pathtracing? Since it is trained for that.
DLSS is still in the test phase, guess who the beta testers are.

WAS ONCE GREAT RT ,,,, IS NOW GREAT RT
I don't have a 4090.

But does this shit step through the 3d world like that for everyone(with the 4090 most testers use(CP2077PT on RR and RT on)), every example on everyone's sites run like shit. anything in the background is getting rendered at framerates that make me want to throw up on the monitor stutter fest shite why isn't he seeing it.

and Tim is getting on my tits, he calls the prior efforts at dlss imature ,shite and unuseable at times in this video.

I agree but then Tim has been schilling this shit(DLSS) a lot recently, and i like HUB.
 
Last edited:
Joined
Feb 3, 2017
Messages
3,732 (1.32/day)
Processor Ryzen 7800X3D
Motherboard ROG STRIX B650E-F GAMING WIFI
Memory 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5)
Video Card(s) INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2
Storage 2TB Samsung 980 PRO, 4TB WD Black SN850X
Display(s) 42" LG C2 OLED, 27" ASUS PG279Q
Case Thermaltake Core P5
Power Supply Fractal Design Ion+ Platinum 760W
Mouse Corsair Dark Core RGB Pro SE
Keyboard Corsair K100 RGB
VR HMD HTC Vive Cosmos
I really don't get it, you can call me an AMD fanboy all you want but explain to me how is Nvidia not constantly trying to lock out features on their own GPUs to trick users into buying their most expensive products. They limited it to path tracing knowing full well only a few of their 1000$+ GPUs can run that, it's exceedingly bizarre because as I understand this is supposed to work on non 4000 series cards as well so why are they so hell bent on limiting it's use ?

"Ray Reconstruction" is just a better denoiser, it can work on everything.
Limiting Ray Reconstruction to Path Tracing and not DLAA or regular RT settings is most likely simply because it had not been properly tested or optimized for these scenarios. In practice - not that much of a performance boost or more artifacts. And it does run on everything (well, everything RTX).
 
Joined
Sep 25, 2023
Messages
148 (0.36/day)
Location
Finland
System Name RayneOSX
Processor Ryzen 9 5900x 185w
Motherboard Asus Strix x570-E
Cooling EKWB AIO 360 RGB (9 ekwb vardar RGB fans)
Memory Gskill Trident Z neo CL18 3600mhz 64GB
Video Card(s) MSI RTX 3080 Gaming Z Trio 10G LHR
Storage Wayy too many to list here
Display(s) Samsung Odyssey G5 1440p 144hz 27 x2 / Samsung Odyssey CRG5 1080p 144hz 24
Case LianLi 011D white w/ Vertical GPU
Audio Device(s) Sound Blaster Z / Swisssonic Audio 2
Power Supply Corsair RM1000x (2021)
Mouse Logitech G502 Hyperion Fury
Keyboard Ducky One 2 mini Cherry MX silent
VR HMD Quest 2
Software Win10 Pro / Ubuntu 20.04
Benchmark Scores Timespy 17 219 https://www.3dmark.com/spy/49036100
Limiting Ray Reconstruction to Path Tracing and not DLAA or regular RT settings is most likely simply because it had not been properly tested or optimized for these scenarios. In practice - not that much of a performance boost or more artifacts. And it does run on everything (well, everything RTX).
I can definitely say as I've been using RR without path tracing, there's some buggy textures here and there, spefially on trees and some surfaces like asphalt.
 
Joined
Dec 25, 2020
Messages
6,608 (4.66/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
Another example though.

Nvidia limiting who uses what and when, broken in days.

Is this what legit market segregation looks like?!?.

NVIDIA has nothing to do with this. DLSS Tweaks isn't even targeted at this game, it's a global tool.

The DLSS implementation is done by the developer, in this case, CD Projekt Red. Lazily I may add, they never updated the libraries for DLSS 3.5, it's using a hybrid DLSS 3.1 super sampling and frame generation (nvngx_dlss.dll and nvngx_dlssg.dll) with 3.5 ray reconstruction (nvngx_dlssd.dll) configuration. Luckily NVIDIA makes it easy to upgrade it yourself (thanks to TPU, you don't even need to build the files yourself), and applications such as DLSS Tweaks enable us to deep dive into the render presets and resolution for our own needs.

You're unwittingly complaining that they give us more options than AMD does with FSR.

I can definitely say as I've been using RR without path tracing, there's some buggy textures here and there, spefially on trees and some surfaces like asphalt.

This occurs because the engine has set the texture mip bias incorrectly. If the mip bias for your target resolution mismatches, you'll experience either blur or a moiré effect. On this subject, the Special K mod added a tool to control mip bias in real time for Starfield recently, makes the job of finding the correct value a lot less of a chore.

I never cared much for Cyberpunk (to be honest I hate it), so I can't really offer much more guidance on how to get it fixed, but there are probably engine level tweaks you can do with some tool or something.
 
Last edited:
Joined
Mar 10, 2010
Messages
11,878 (2.22/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
NVIDIA has nothing to do with this. DLSS Tweaks isn't even targeted at this game, it's a global tool.

The DLSS implementation is done by the developer, in this case, CD Projekt Red. Lazily I may add, they never updated the libraries for DLSS 3.5, it's using a hybrid DLSS 3.1 super sampling and frame generation (nvngx_dlss.dll and nvngx_dlssg.dll) with 3.5 ray reconstruction (nvngx_dlssd.dll) configuration. Luckily NVIDIA makes it easy to upgrade it yourself (thanks to TPU, you don't even need to build the files yourself), and applications such as DLSS Tweaks enable us to deep dive into the render presets and resolution for our own needs.

You're unwittingly complaining that they give us more options than AMD does with FSR.



This occurs because the engine has set the texture mip bias incorrectly. If the mip bias for your target resolution mismatches, you'll experience either blur or a moiré effect. On this subject, the Special K mod added a tool to control mip bias in real time for Starfield recently, makes the job of finding the correct value a lot less of a chore.

I never cared much for Cyberpunk (to be honest I hate it), so I can't really offer much more guidance on how to get it fixed, but there are probably engine level tweaks you can do with some tool or something.
Your reading comprehension.

I'm saying they're(Nvidia who developed dlss ,all of them)using features to segregate and it's bollox.


Can you read that, That's what I am saying.
 
Joined
Oct 31, 2022
Messages
194 (0.26/day)
DLSS is still in the test phase, guess who the beta testers are.

WAS ONCE GREAT RT ,,,, IS NOW GREAT RT
I don't have a 4090.

But does this shit step through the 3d world like that for everyone(with the 4090 most testers use(CP2077PT on RR and RT on)), every example on everyone's sites run like shit. anything in the background is getting rendered at framerates that make me want to throw up on the monitor stutter fest shite why isn't he seeing it.

and Tim is getting on my tits, he calls the prior efforts at dlss imature ,shite and unuseable at times in this video.

I agree but then Tim has been schilling this shit(DLSS) a lot recently, and i like HUB.
You can play CP2077 with pathtracing and over 60FPS with a 4070 in 1440p, as long as you use DLSSB +FG+ RR. I have a 4090 and use DLSSP with FG and RR and I get over 120FPS in many parts of the city and >90 in denser ones.

Well I still see many temporal artefacts with RR... and PT-noise without RR. :D
 
Joined
Mar 10, 2010
Messages
11,878 (2.22/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
You can play CP2077 with pathtracing and over 60FPS with a 4070 in 1440p, as long as you use DLSSB +FG+ RR. I have a 4090 and use DLSSP with FG and RR and I get over 120FPS in many parts of the city and >90 in denser ones.

Well I still see many temporal artefacts with RR... and PT-noise without RR. :D
I never said you couldn't, it's a set croud suggesting all ultra everything max is the only way RT or PT can be done, I see options.
Not, with limit's, everyone has a pc with limits, I'm ok with my choices too.
RR gets rid of some smoke , makes textures look like they've been vaselined and has other bugs , and with FG, ,, latency to hate, YmmV but 99% I'd wager are not gaming like you are so what's it matter, the game accommodates many system types.

Now if only Nvidia can sponsor every game, we can have 4 versions of each game, say yearly, with Dlsss updates, sold at half what a game costs, someone's making coin.
 

Space Lynx

Astronaut
Joined
Oct 17, 2014
Messages
17,096 (4.65/day)
Location
Kepler-186f
You can play CP2077 with pathtracing and over 60FPS with a 4070 in 1440p, as long as you use DLSSB +FG+ RR. I have a 4090 and use DLSSP with FG and RR and I get over 120FPS in many parts of the city and >90 in denser ones.

Well I still see many temporal artefacts with RR... and PT-noise without RR. :D

this is interesting for AMD owners anyway

 
Top