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NVIDIA GeForce 537.42 WHQL Released with Support for DLSS 3.5 and Cyberpunk 2077 Phantom Liberty

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NVIDIA today released the GeForce 537.42 WHQL Game Ready drivers. These introduce support for the new DLSS 3.5 Ray Reconstruction technology, which will work on all GeForce RTX GPUs, including RTX 20-series "Turing," RTX 30-series "Ampere," and the latest RTX 40-series "Ada." Ray Reconstruction is a data-driven DNN-based ray tracing denoiser that produces superior results than hand-tuned legacy denoisers. In particular, ray traced elements such as shadows and reflections in games that use DLSS 2 (super resolution), should look more natural. The driver also comes with optimization for "Cyberpunk 2077: Phantom Liberty," besides "Warhaven," "Witchfire," and "Party Animals." The drivers also fix a couple of performance issues with Octane Renderer.

DOWNLOAD: NVIDIA GeForce 537.42 WHQL

Be sure to check out our Performance and Image Comparison review of DLSS 3.5 Ray Reconstruction later today, and our technical overview of how it works.



Game Ready
  • Cyberpunk 2077: Phantom Liberty
  • Warhaven
  • Witchfire
  • Party Animals
Fixed
  • [Octane Render]: intersection shaders cause slowdown in performance [4164876]
  • [Octane Render]: inconsistent behavior and broken motion keys using TLAS with numKeys=2 [4088077]
Known Issues
  • [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs. [4052711]
  • [DaVinci Resolve] This driver implements a fix for creative application stability issues seen during heavy memory usage. We've observed some situations where this fix has resulted in performance degradation when running DaVinci Resolve. This will be addressed in an upcoming driver release. [4172676]

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