- Joined
- Jan 1, 2019
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Intel UHD 630 on GPU-Z shows the wrong shader count etc, the value shown is the 24 pipelines (compute units), it actually has 192 shading units and 24 TMUs and 3 ROPs, UHD 630 is maybe 400 GFLOPS which limits that game potential a tad
Xbox era games work fine and can play lots of games on this GPU
Xbox era games work fine and can play lots of games on this GPU
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