The GeForce Go 6800 was a mobile graphics chip by NVIDIA, launched on November 8th, 2004. Built on the 130 nm process, and based on the NV41 graphics processor, the chip supports DirectX 9.0c. Since GeForce Go 6800 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV41 graphics processor is an average sized chip with a die area of 225 mm² and 190 million transistors. It features 12 pixel shaders and 5 vertex shaders, 12 texture mapping units, and 8 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 256 MB GDDR3 memory with the GeForce Go 6800, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 300 MHz, memory is running at 550 MHz. Being a mxm module card, the NVIDIA GeForce Go 6800 does not require any additional power connector, its power draw is rated at 45 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.