The GeForce 8400M G was a mobile graphics chip by NVIDIA, launched on May 9th, 2007. Built on the 80 nm process, and based on the G86 graphics processor, in its G86-703-A2 variant, the chip supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_0, which can be problematic with many DirectX 11 & DirectX 12 titles. The G86 graphics processor is an average sized chip with a die area of 127 mm² and 210 million transistors. Unlike the fully unlocked GeForce 8500 GT, which uses the same GPU but has all 16 shaders enabled, NVIDIA has disabled some shading units on the GeForce 8400M G to reach the product's target shader count. It features 8 shading units, 8 texture mapping units, and 4 ROPs. NVIDIA has paired 256 MB GDDR3 memory with the GeForce 8400M G, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 400 MHz, memory is running at 400 MHz. Its power draw is rated at 10 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce 8400M G is connected to the rest of the system using a PCI-Express 1.0 x16 interface.