News Posts matching #Armored Core VI: Fires of Rubicon

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Steam Announces Best Steam Games of 2023

Steam has announced the full list of Best of Steam games for this year across several categories. The list does not include a lot of big surprises but it is nice to see that some indie games also made it to the list. Categories include Top Sellers, New Releases, Most Played, Early Access, Steam Deck, Controller, and VR.

The Top Seller list include Baldur's Gate 3 from Larian Studios, which is also the Game of the Year winner, Hogwarts Legacy, which was a big game this year, DOTA 2 and Counter Strike 2, Cyberpunk 2077, Starfield, Lost Ark, Call of Duty: Modern Warfare III, Apex Legends, PUBG Battlegrounds, Destiny 2, and Sons of the Forest. Some of the Top New Releases category, which is measured by gross revenue, include Armored Core VI: Fires of Rubicon, Cities: Skylines II, Resident Evil 4, Payday 3, Remnant II, Star Wars Jedi: Survivor, FC 24, as well as a few titles that are also top sellers like Starfield, Baldur's Gate 3, Hogwarts Legacy. and Sons of the Forest.

Bandai Namco Hails "Armored Core VI: Fires of Rubicon" Critical Acclaim

After 10 years, we return to fight once more. This is where your souls belongs. The reviews are in. Armored Core is back. Ready to take Rubicon by storm? Suit up, Ravens. Success in Armored Core VI: Fires of Rubicon comes from tinkering with highly customizable mech builds, a signature feature of the series, and learning the right strategies and techniques such as staggering enemies with the right weapons, combining ranged and melee attacks, and taking every advantage in battle.

A new action game based on the concept of the Armored Core series that uses the knowledge gained from FromSoftware's recent action game development. Combining FromSoftware's longstanding expertise in mech games with their signature action gameplay, Armored Core VI: Fires of Rubicon brings a brand-new action experience to the series.

Intel Releases Arc GPU Graphics Drivers 101.4669 Beta with Armored Core VI Optimization

Intel Graphics today released the latest version of Arc GPU Graphics Drivers. Version 101.4669 beta comes with Game On (day zero) optimization for "Armored Core VI: Fires of Rubicon." With the new drivers in place, the Arc A750 can provide average frame-rates of up to 92 FPS at 1080p with Ultra settings; and up to 82 FPS at 1440p with High settings. Among the issues fixed with this release include an application crash for "Shadow of the Tomb Raider" in DirectX 11 mode, in the game menu. Also, it turns out that Arc A380 reporting a base frequency of 2150 MHz compared to 2000 MHz reference with the previous 101.4644 drivers, was a bug. Intel fixed it with this release.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.4669 Beta

Armored Core VI: Fires of Rubicon Gameplay Previewed via in-depth Trailer

Bandai Namco Entertainment and FromSoftware, Inc. (ELDEN RING, DARK SOULS) have revealed a new extended gameplay walkthrough trailer for ARMORED CORE VI FIRES OF RUBICON. Narrated by the developers, the video is the deepest look yet at the game's intense action, sprawling levels and challenging battle sequences.

As the video showcases, success in ARMORED CORE VI FIRES OF RUBICON will come from tinkering with highly customizable mech builds, a signature feature of the series, and learning the right strategies and techniques such as staggering enemies with the right weapons, combining ranged and melee attacks, and taking every advantage in battle.

Xbox Wire Puts the Spotlight on Armored Core VI: Fires of Rubicon

Attacking the massive Juggernaut mech's exposed engine manifold was proving to be an impossible task. It wasn't that the Reverse Joint Legs I equipped weren't nimble enough to glide away from their flurry of missiles; they were more than capable. And it wasn't that my dual machineguns and missile launchers were a poor choice heading into this boss battle—they certainly helped me carve a path through the enemy-filled fortress earlier. But its pairing was not the most efficient mixture to hit the Juggernaut where it hurt: from behind.

Despite its colossal size and massive tank-like treads, the "Jug" could turn on a dime while keeping its armored chest between my weapons and its weak spot. It wasn't long until the battle turned into an effort in futility. With my ammunition depleted, I was forced to retreat to the mech Assembly and build a new Armored Core to try again. Despite this challenge during a recent hands-on session with FromSoftware's upcoming Armored Core VI Fires of Rubicon, the boss battle was a perfect showcase of the game's captivating and inherent difficulty - you'll be given all the tools to succeed, but it'll be up to you to find the best combination of weapons to components that match your style of play and crack the obstacle(s) that stands in your way.

Witness the Perils of Rubicon 3 in a New Armored Core VI Story Trailer

The new story trailer for ARMORED CORE VI FIRES OF RUBICON shows players the exciting and dangerous world awaiting them. The realities of turning a profit on Rubicon 3 are fraught with peril, especially when Handler Walter is involved. Watch as Walter's Hounds execute their mission with ruthless tenacity and get a glimpse of the events that will lead up to the beginning of ARMORED CORE VI FIRES OF RUBICON.

Combining FromSoftware's longstanding expertise in mech games with their signature action gameplay, ARMORED CORE VI FIRES OF RUBICON brings a brand-new action experience to the series. A new game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.

Armored Core VI Not Open World - FromSoftware Director Wanted to Distinguish it from Elden Ring

FromSoftware and Bandai Namco Entertainment's Armored Core VI: Fires of Rubicon is due for release this summer - many fans are looking forward to jumping back into mecha-heavy combat scenarios with a linear progression system. This long-running action game series has stuck to a traditional mission-based format (for the most part) since premiering on the original PlayStation console back in 1997. FromSoftware's sixth mainline entry is set to be no different, although the design team has recently revealed that other options were explored at the beginning of development.

Masaru Yamamura, director of Armored Core VI, stated in an interview conducted by South Korea's Ruliweb: "In the process of developing the sequel, there was also an opinion to make it in a different game style. However, as a result of discussions, it was concluded that it should not be made into a title centered on movement and exploration, such as the Elden Ring or Soul series. In the Armored Core series, depending on the assembly, the movement performance of the character changes and affects the play. Because that is the charm of the series." His team has taken the traditional design route in order to concentrate on assembling detailed and fun gameplay environments: "I think you will be able to feel a different pleasure from exploring every nook and cranny of the carefully crafted map as you move."

Bandai Namco Debuts Armored Core VI: Fires of Rubicon Gameplay Footage

Armored Core VI: Fires of Rubicon, the latest high-octane action game by FromSoftware, Inc. and Bandai Namco Europe S.A.S. will release globally on August 25. Combining the 25 years of experience developing the ARMORED CORE franchise and action games in the Elden Ring, and Dark Souls franchise, Armored Core VI: Fires of Rubicon is full of mech action, including fast-paced battles, in-depth customization, and thrilling boss fights. The game is coming to PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam, and is now available to pre-order at participating retailers and on Bandai Namco Store.

A mysterious new substance called "Coral" was discovered on the remote planet, Rubicon 3. As an energy source, this substance was expected to dramatically advance humanity's technological and communications capabilities. Instead, it caused a catastrophe that engulfed the planet and the surrounding stars in flames and storms, forming a Burning Star System. Almost half a century later, Coral has resurfaced on Rubicon 3, a planet now contaminated and sealed off by the catastrophe. Extra-terrestrial corporations and resistance groups fight over control of the substance. The player infiltrates Rubicon as an independent mercenary and finds themselves in a struggle over the substance with the corporations and other factions.
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