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Diablo Immortal Unleashes Hell on Mobile and PC on June 2

The Worldstone is shattered, and it now falls to the heroes of Sanctuary to fend off the terrors rising in its wake. Blizzard Entertainment today announced that beginning June 2, players in most regions across the world will take up the call to defend against the Burning Hells in Diablo Immortal, the first Blizzard game designed from the ground up for mobile, with the remaining regions in Asia-Pacific gaining access a few weeks later. n addition to offering an uncompromised AAA experience on mobile, the most ambitious game released in the Diablo franchise's 25-year history will enter into Open Beta on Windows PC at launch. Diablo Immortal supports both cross-play and cross-progression, allowing Sanctuary's heroes to join the fight with each other regardless of platform while being able to seamlessly transition between mobile and PC gameplay. The Open Beta on PC will contain all game features, including cross-play and cross-progression, and upon conclusion all progress will be maintained.

"The demons of the Burning Hells are ready to be slain in the most expansive Diablo game that Blizzard has ever released," said Mike Ybarra, president of Blizzard Entertainment. "As Blizzard's first game designed from the ground up for mobile, it was important to us to deliver an experience worthy of the franchise, so we did a lot of testing, incorporated a lot of feedback, and created a game that we're very excited to share with players. We're looking forward to unleashing this epic new entry in the Diablo franchise, and we can't wait to join everyone in Sanctuary." With the fate of Sanctuary in their hands, players will choose between six iconic Diablo classes-Barbarian, Crusader, Demon Hunter, Monk, Necromancer, or Wizard-and embark on a journey through eight unique zones and the great city of Westmarch. They will join up with new and familiar Diablo characters, including the franchise's patriarch Deckard Cain, on an expansive quest to hunt down the shattered pieces of the corrupted Worldstone before the forces of the Burning Hells can gather them for their own sinister plans in an epic all-new story taking place between the events of Diablo II and Diablo III.

Warner Bros. Games and DC Announce Gotham Knights

Warner Bros. Games and DC today announced Gotham Knights, a brand-new open-world, third-person action RPG videogame in development from Warner Bros. Games Montréal. Gotham Knights features the Batman Family as players step into the roles of Batgirl, Nightwing, Red Hood and Robin, a new guard of trained DC Super Heroes who must rise up as the protectors of Gotham City in the wake of Batman's death.

Introducing an original story set in DC's Batman Universe, Gotham Knights offers a dynamic and interactive Gotham City where an exploding criminal element has swept through the streets. With the Belfry as their base of operations, this new era of heroes will solve mysteries that connect the darkest chapters in the city's history and must defeat notorious villains in epic confrontations. Players must save Gotham from a descent into chaos and reinvent themselves into their own version of the Dark Knight.

Philips Announces 558M1RY and 278M1R Monitors for Console Gaming

MMD, the leading display specialist and brand license partner for Philips Monitors are releasing two new Momentum monitors, one of which includes a product collaboration with Bowers & Wilkins. The first is the 558M1RY which at 55 inches (139.7 cm) is the largest console gaming optimized monitor on the market, the second being the 278M1R, a 27-inch (68.6 cm) monitor designed for esports. The 558M1RY will bring a whole new dimension to gaming, boasting a 4K UHD resolution, up to 120Hz refresh rate, a specially designed speaker by Bowers & Wilkins, and Ambiglow which extends around the screen. The 278M1R is the first Philips monitor designed exclusively with esports players in mind, it's 27 inches and is HDR Ready. The 55" will be available end of June 2020 and the 27" as of July 2020.

The 558M1RY is a truly one box solution to immersive gaming and entertainment. Players will be completely engrossed in their games with a 55-inch screen and 3 sided Ambiglow. The monitor dazzles with its UltraClear 4K UHD resolution, featuring 3840 x 2160 pixels and DisplayHDR 1000. Users can adjust the HDR to their preferences with HDR Game, HDR Movie, HDR Photo and an HDR personal modes; HDR can also be completely turned off.

CD Projekt RED Scrambles to Clarify "In Game Purchases" ESRB Rating for Cyberpunk 2077

CD Projekt RED scrambled to clarify the "in game purchases" ESRB rating "Cyberpunk 2077" received. The ESRB rating exploded on social media earlier this week, with gamers fearing CDPR's magnum opus action RPG to be riddled with microtransactions - something both gamers and CDPR have strong views against. A CDPR representative Twinfinite spoke with clarified that the "in game transactions" tag is now required by games that may receive expansions in the future. Most game main-menus now include some sort of shortcuts to obtain expansion DLCs or news from the developers. Implementing something of that sort in Cyberpunk 2077 would mean tripping the "in-game purchases" marker with ESRB. Cyberpunk 2077 is on-course for a September 17, 2020 release.

Domain Registration Sparks Grand Theft Auto VI Announcement Rumors

A March 23 website domain name registration update by Take-Two Interactive, publishers of the "Grand Theft Auto" franchise, sparked rumors of an imminent "Grand Theft Auto VI" announcement. The registered domain "GTAVI.com" is now a placeholder for what could be an exclusive site for the upcoming chapter in the wildly popular open-world action RPG franchise.

Much has been talked about GTA VI in recent years, such as rumors of the game having the largest open world ever in the franchise, including the ability to transport between the various fictional cities in the GTA universe via fast-travel points at airports. With GTA V, Rockstar introduced the concept of multiple playable characters, each with its unique set of missions, and some interesting joint missions where you switch between the playable characters. The introduction of cities spread across the landmass could only take this concept further.

Blizzard Employees Protest Company's Blitzchung Ban

Blizzard employees protested the company's decision to ban Hearthstone player "Blitzchung" from an event for his opinions on the ongoing situation in Hong Kong SAR. Some employees covered up a portion of a floor decal in the company's office that read "Think Globally," and "Every Voice Matters," in protest. Blizzard's MMORPGs are "massively" popular in China, with Chinese Internet giant Tencent holding an equity stake. Some see the move to ban "Blitzchung" as the company "bending the knee" to China by taking a position on the situation in Hong Kong, instead of remaining neutral. The picture of a ruled piece of paper covering up the company floor decal with duct tape was tweeted by former Blizzard employee and eSports industry observer Kevin Hovdestad.

Remedy Games' Control Content Roadmap Updated

Control is one of the best non-surprising surprises of this year's gaming scene. Remedy's tale of science fiction and paranatural objects and events is joined with a strong narrative, some of the best environments and art direction we've seen this side of 2019, and strong gunplay to boot. That Remedy isn't finished with exploring the world of Control is a given, and now we have some idea of how things will (para)naturally pan out.

First off, a free content drop coming later this year is a Photo Mode and a new game mode, dubbed Expeditions, which will shore-up endgame content for players who want to get engrossed, without end, in the gameplay of Control. There will also be two paid expansions for the game. The Foundation drops in 2020 with new story missions, enemies, and game mechanics, and will explore the nature of The Oldest House. The second Expansion, AWE (Altered World Event in the games' lingo) will explore the Investigations Sector of the Oldest House and the Federal Bureau of Control. This last one is the most intriguing, and could (tinfoil hat galore) mean a mesh of Control and Alan Wake. We know from Control's lore that the events depicted in Alan Wake are considered an Altered World Event in the game, and that they occur in the same universe. Also, the teaser image recreates the legendary Alan Wake cover art. Perhaps we'll find closure to Alan Wake outside the game proper? I'll be here to see, definitely. Finishing off, the Expansion pass will reportedly be set at a $24.99 pricing, which means individual expansions could go for $14.99 each.

Din's Legacy Released

Soldak Entertainment today announced Din's Legacy has been released. Din's Legacy is an action RPG with mutating characters, set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

During the Orc Schism, the entire Orc race was violently split into Dark Orcs, Zombielords, and the Mutated. The Mutated are tainted with Orc blood, a zombie parasite, and necromancer magic. This makes people seriously mistrust and even fear them. The fact that they slowly mutate over time makes it even worse. Who is going to trust you when you grow horns overnight?

Dungeon Action-RPG 'Underworld Ascendant' Available Now For PlayStation 4, Coming Soon To Xbox One

Underworld Ascendant, the fan-funded title from independent game studio OtherSide Entertainment is now available digitally for PlayStation 4 from the PlayStation Store. The action-RPG, published by 505 Games, will soon be available to Xbox One players via the Xbox Games Store. Both versions are priced at 24.99.

Underworld Ascendant is a fantasy RPG that challenges you to think creatively in an interactive sandbox environment. Players can mix and match dozens of combat, stealth and magic skills to develop their unique style of play and devise clever plans to overcome challenges as they navigate the foreboding Stygian Abyss.

Baldur's Gate 3 Announced, Developed by Larian Studios

Baldur's gate 3, the sequel to one of gaming's iconic franchises, has just been announced. The game is being developed by Larian Studios, developers of the extremely-well received Divinity series, and will carry on with the lore of the series. The RPG game promises high-stakes decisions and forking branch decisions, where player's agency in the world is reflected and potentiated by writing and mechanics.

larian Studios have flung themselves deep into this sort of game before, since Divinity II: Original Sin was extrmeely well received in the world of RPGs. However, the studio has to carry over an expectation of excellence for the saga, and they consider this to be their most ambitious project ever. Baldur's Gate has has a troubling few years on its belt, with ideas and planned sequels livening up before crashing down before or after development started. The game has already been in production for two years, and now Larian Studios have announced they have their full studio grunt toiling to bring their Baldur's Gate vision to fruition. It's being developed for a single-player experience, but can also be experienced - with no reduction in quality of immersion - cooperatively. Look after the break for the announcement trailer, towards the Forgotten Realms that aren't, after all.

Final Fantasy XIV Online Surpasses 16 Million Players Worldwide

The global community of FINAL FANTASY XIV Online continues to grow as SQUARE ENIX announced the game has now surpassed 16 million registered users worldwide during a Letter from the Producer LIVE segment streamed from San Francisco. Accumulating almost six years of critical adoration and passionate fandom, the positive momentum of the MMORPG carries into the upcoming release of its third major expansion, FINAL FANTASY XIV: Shadowbringers on July 2, 2019.

Producer and Director Naoki Yoshida also revealed several new details for the upcoming expansion during the livestream, including:
  • Details on battle system changes, including the introduction of the charged action system.
  • Updates to the FATE system, side quests, as well the addition of role quests.
  • Adjustments to job synergy and rebalancing of jobs
  • Various quality of life changes and UI updates

Monster Hunter: World Gets High-Res Texture Pack Update

Capcom's "Monster Hunter: World" opened to generally positive reviews on the backs of strong gameplay mechanics, inventory system, and an addictive yet simple RPG quest, although we found it falling slightly short in the eye-candy department, as its visuals and texture-quality felt dated and a good 3-5 years behind what's considered cutting-edge today. Capcom alleviated some of this criticism by releasing a free and optional high-resolution texture pack for the game. The "High Resolution Textures Pack" is an optional feature-update that adds not just significantly higher resolution textures for the game, but also the new "TAA+FXAA" anti-aliasing mode under graphics settings. Rock Paper Shotgun comments that it has also observed some refinements in some of the visual effects. You can get the update from the "DLC" section of your game's Steam page, or this page.

LGM Games Announces Open-World Single-Player Space Action RPG Starpoint Gemini 3

The new installment is an open-world space action single-player RPG that puts the player in the cockpit of Captain Jonathan Bold, a space adventurer traveling the vast universe of Starpoint Gemini 3. For the first time in the franchise, Starpoint Gemini 3 introduces 3D, animated NPCs that players can interact with, and this time the flight path leads beyond Gemini as they get to explore two new planetary systems, visiting various venues, from pubs with shady clientele to high-tech facilities and noisy, glitzy nightclubs.

Along with the action-packed space battles, Starpoint Gemini 3 comes with an array of novel possibilities. With the help of ADAH, a digital consciousness that runs the ship's computer, players can operate the ship's drone and accomplish tasks they wouldn't otherwise be able to do.

Obsidian Announces Sci-Fi "The Outer Worlds" First-Person RPG for 2019

Obsidian Entertainment, which was recently acquired by Microsoft in its efforts to bolster its first-party studios, has announced a new video game set for release in 2019. Titled "The Outer Worlds", it's a first-person RPG with a focus on single-player and story - it seems more Fallout than Fallout, really, which should come as a surprise to virtually no-one: this is the game studio that developed Fallout: New Vegas and that still holds the talent of some of that franchises' early creators.

The game seems to be striking a balance between Fallout and Borderlands, both in the art and setting department and overall design. If so, this could be an interesting take on the genre, though we'd hope for either a really strong storyline or some innovative mechanics to set itself apart from other offerings that are crowding this particular strata of the gaming world: Borderlands, Rage, Fallout, and now Far Cry New Dawn are all exploring stretches of this setting. We'll be here to look at what a current-gen Fallout game might be without the Creation Engine - and multiplayer focus like Fallout 76.

THQ Nordic acquires the "Kingdoms of Amalur" IP

THQ Nordic today announced they had acquired the IP for Kingdoms of Amalur, the huge, ambitious RPG that launched back in 2012. Developed by 38 Studios and the adequately named Big Huge Games, Kingdoms of Amalur> Reckoning launched to a good public and critic reception (albeit slightly polarizing in the extreme), which wasn't really that unexpected - renowned fantasy writer R. A. Salvatore created the in-game story and lore, for one, and Todd McFarlane was responsible for the art department.

However, the game didn't go on to be the commercial success it needed to be (perhaps because of it threading genre conventions all too well, particularly in the side quest portion of the game), and 38 Studios eventually filed for bankruptcy. The world and lore of Kingdoms of Amalur was already quite substantial to begin with, and a sequel was in the works and in pre-production; and that's ostensibly all part of the new IP acquisition by THQ Nordic. There's something about the overall Kingdoms of Amalur aesthetic and gameplay that resonates with THQ Nordic's own Darksiders, so it seems to be a good fit for the company. Here's to something new actually flourishing from the ashes of this acquisition.

48 Minutes of Cyberpunk 2077 Gameplay Posted

Cyberpunk 2077 is turning out to be the most hotly anticipated games of the year. CD Projekt Red posted a dollop-sized 48-minute gameplay walkthough, which reveals quite a few interesting bits of this narrative-driven, open world RPG, based in the same universe as Mike Pondsmith's Cyberpunk 2020. The game appears to be another smash-hit in the making, from the studio that brought us "The Witcher 3: Wildhunt."
The gameplay video follows.

CD Projekt Red: "The Witcher is One of Two Franchises On Which to Build the Future"

Well, that's it, then: we now have yet another CD Projekt Red game to look forward to. It was always expected that this would be the case: that The Witcher didn't end with The Witcher III: Wild Hunt. It just couldn't; that game was much too close to a masterpiece, and too much of a commercial success, for that world not to be visited in other circumstances. In an interview with Bankier.pl, CD Projekt Red CEO Adam Kiciński spoke about the possibility of a new Witcher game - outside the pretty clear-cut The Witcher trilogy arc we already know (and love).
"This does not mean, of course, that we will leave the world of The Witcher. The Witcher is one of two franchises on which to build the future activities of the company. Today, unfortunately, I can not reveal anything more."

Adam Kiciński, CD Projekt Red CEO

Bethesda Announces Fallout 76

Bethesda announced the title of its upcoming entry to the smash-hit post-apocalyptic/retro-futurist RPG, "Fallout 76." The game involves protagonists from Vault 76. The first teaser trailer shows our protagonist waking up from sleep to a pre-programmed welcome-speech. You get a quick tour of the vault. The trailer doesn't reveal launch date, but Bethesda is probably saving that for E3.
The trailer video follows.

Star Trek Online Celebrates its 8th Anniversary with New Content

Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Star Trek Online is preparing to commemorate its 8th Anniversary. Originally launching in February 2010, the game is now one of the longest running Star Trek series in the history of the franchise and offers 161 episodes, three major expansions and 14 full seasons of playable content. PC captains can help celebrate this milestone throughout the month, by joining daily giveaways leading up to the anniversary and participating in a brand new featured episode and special events for rewards, which begin January 23. Anniversary events will also be available on Xbox One and PlayStation4 at a later date. In addition, Star Trek Online is teaming up with Loot Crate to give away free subscriptions for the Star Trek Mission Crate to kick off the game's anniversary. Captains who visit the in-game C-store from now through January 23 can participate in server-wide giveaways, which allow them to collect a new reward each day, including uniforms, starships and other items. Giveaway items will be revealed on Star Trek Online's blog.

Deus Ex: Mankind Divided Lands on MacOS December 12

Feral Interactive today announced that action RPG Deus Ex: Mankind Divided is coming to macOS on December 12th, augmented with Metal 2, Apple's latest graphics API. Developed by Eidos Montréal and published by Square Enix on consoles and Windows PC, Deus Ex: Mankind Divided is the latest instalment in the renowned cyberpunk Deus Ex series. Set in 2029, Deus Ex: Mankind Divided casts players as Adam Jensen, a mechanically-augmented covert agent in a world where discrimination against augmented humans has created a climate of fear. Armed with a new arsenal of state-of-the-art weapons and augmentations, but forced to operate in a society that distrusts his kind, Jensen must choose which approach to take as he struggles to unravel a global conspiracy.

Players will will tailor Jensen's augmentations to suit their individual play style as they forge their own routes through meticulously designed missions, constantly choosing between a variety of tactical options: hacking, stealth, social skills, and brute force. Deus Ex: Mankind Divided features superbly realised environments with wildly imaginative science-fiction elements. The game's main hub, a vast and breathtakingly detailed re-imagining of Prague, infuses the city's historic architecture with futuristic art, technology and interior design.

Star Ocean: The Last Hope Remastered in Glorious 4K

Travelers are invited to embark on a galactic adventure just in time for the holidays with STAR OCEAN - THE LAST HOPE - 4K & Full HD Remaster. The prequel to the franchise is now available for the PlayStation4 computer entertainment system and STEAM. Developed in partnership with tri-Ace, the prequel to the original STAR OCEAN game has been remastered in full high-definition, with added 4K support* and PC keyboard/mouse and controller support. The action-packed role-playing game takes players on an epic journey across the universe in an immersive story of survival. Players can enjoy quintessential STAR OCEAN features, including strategic real-time combat.

SpellForce 3 Arrives On GOG for Free Preview Weekend

SpellForce 3 returns to the roots of the SpellForce saga. Taking place before the acclaimed SpellForce: The Order of Dawn, players will unravel a deep and epic story in the SpellForce universe with over 30 hours of a single-player campaign, that is also playable in Coop. Additional multiplayer modes offer competitive battles for up to six players. Create your own heroes, develop your skillset and build your own army to fight in legendary battles with gameplay that expertly blends the RTS and top-down RPG genres together.

SpellForce 3 is launching on December 7, 2017 on PC and will be available with English and German Voice Over plus full text localization in French, Spanish, Italian, Polish, Russian and Simplified Chinese.

Nioh: Complete Edition Now Available on Steam for $49.99

Today KOEI TECMO America announced the highly-anticipated return of the blond-haired swordsman with the release of Nioh: Complete Edition on Windows PC via Steam. Following the critically-acclaimed console debut earlier in 2017, Team NINJAs dark fantasy action-RPG re-emerges from the shadows, jam-packed with hours of additional DLC and new secrets to reveal, on an all new platform. As a special thank you to adventurers, the studio is offering the brand-new Dharmachakra Kabuto helmet as an exclusive piece of free content redeemable through the game. Nioh: Complete Edition is currently available for Windows PC via Steam for the price of $49.99.

Nioh: Complete Edition includes all three DLC expansions: Dragon of the North, Defiant Honor and Bloodshed's End - adding even more challenges and assorted ways to play, and die! With this edition, players will have access to all seven weapon types, ninjutsu and onmyo magics from the beginning, while progressing through the main story will eventually unlock features like the Dual Guardian Spirit.

CD Projekt Red: We Will Not Give In to the Demands of Thieves

CD Projekt Red are the world-renowned studio responsible for RPG masterpiece The Witcher 3: Wild Hunt and the two other less known, but still great Witcher RPGs before it. The company is one of the most gamer-oriented, generous game developers out there today, bar none. I say this, because this is a company who did some missteps before, but quickly backed out of them and that have created one of the most memorable and successful open-worlds to date. This is the studio that offered not only a soundtrack CD with their standard edition of the game, alongside a full-color map of the game world, but also went to the lengths of including a small letter to thank us for choosing their game over others. These developers offered 16 pieces of DLC with their game, DLC pieces that other studios had been (and have been) charging customers for.

The company outlined above have come forth in a tweet, publicly calling out an attempt from thieves to ransom stolen development files on the studios' upcoming sci-fi Cyberpunk 2077. CD Projekt Red said that they will not give in to demands from the individuals that have contacted them, and acknowledge that the public release of those files is likely to happen as a result. The studio also goes on saying that these files (if they even come to public now that their value has been thoroughly cut down) are "largely unrepresentative of the current vision for the game." I don't know about you, but I'd much prefer to get some info on CD Projekt Red's next project from themselves.

P.S.: This editor Is sorry for the above post looking eerily similar to a rant. I just have a low tolerance for this kind of behavior from any part, but most of all, when the targeted party is actually one of the studios that is more deserving of gamers' respect.

No DirectX 12 Support for "Deus Ex: Mankind Divided" at Launch

Eidos announced that its upcoming AAA title "Deus Ex: Mankind Divided," which was touted as one of the posterboys for DirectX 12 by GPU manufacturers, won't ship with DirectX 12 support at launch. The game will release on August 23, 2016, with a DirectX 11 renderer, while the DirectX 12 renderer will be added via a patch, which will release in the week of 5th September.

Eidos said that it delayed DirectX 12 support because it needs some "extra work" by the developers, followed by optimizations. "We have some extra work and optimizations to do for DX12, and we need more time to ensure we deliver a compelling experience," the release reads. "Deus Ex: Mankind Divided" releases for PC, Xbox One, and PlayStation 4 on the 23rd of August, and is the 5th entry to the smash hit cyberpunk RPG.
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