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Ubisoft Announces Tom Clancy's Ghost Recon Breakpoint

Ubisoft has announced Tom Clancy's Ghost Recon Breakpoint. In this new game, you play a "Ghost" - an elite special ops soldier who fights the "Wolves" as its main cause. Its another release in Tom Clancy series, this time following the steps and improving upon its previous release - Wildlands.

Update: The developer has commented on Twitter, that the game will be "always online" - there is no offline mode, which explains why AI-controlled bots on your team have been removed.

Ghost Recon Breakpoint is a military-like shooter set in an open world environment where you are constantly surrounded by threats. You are fighting the "Wolves", an ex-military group that has gone rogue. They are ready to use any means necessary to take you down. Nature is ruthless as well - there are things like slippery slopes where you can easily tumble down and lose health. However, the game action being set in the jungle, you can use many of nature's elements to hide when needed.

Ubisoft Makes "Assassin's Creed Unity" Free in Honor of Notre-Dame de Paris

As the smoke clears on the events that unfolded on Monday at the Notre-Dame de Paris, we stand in solidarité with our fellow Parisians and everyone around the world moved by the devastation the fire caused. Notre-Dame is an integral part of Paris, a city to which we are deeply connected. Seeing the monument in peril like this affected us all.

In light of Monday's events, Ubisoft will be donating €500,000 to help with the restoration and reconstruction of the Cathedral. We encourage all of you who are interested to donate as well. In addition, we want to give everyone the chance to experience the majesty and beauty of Notre-Dame the best way we know how. For one week, we will be giving Assassin's Creed Unity away free on PC, for anyone who wants to enjoy it. You can download it now for Uplay PC.

Ubisoft Removes Assassin's Creed III From Uplay and Steam in Favor of AC3 Remaster

News of Assassin's Creed III getting a remaster was met with lukewarm reception from the get go, primarily because the original game does not rank high in the preference of games in the series for most people. Personally, I thought it was an underrated game but does have a slow start that can put off many people who came to it after the excellent Ezio trilogy just before. The remaster itself also seemed to be more a color palette sweep-over than many suspected, with a faux-HDR effect at times that has had mixed reviews in the few short days since it has been made available. Many on Steam have also took to the review section to complain about bugs and launch issues, as well as the $39.99 pricing (although it is included for free with the season pass for Assassins Creed Odyssey at the same price point).

Ubisoft has since de-listed the original game from Uplay, and had the same done on Steam too as the original store page says. This is a standard business practice in cases where the publisher does not wish to have any confusion on what they intend to be the best gameplay experience henceforth, but things are less simple on the PC. Steam users, and others in general, were quick to point out that the remaster now is the only choice and at a much higher price than what the original went for, especially during a sale. Others made reference to PC remasters usually getting a free update, bringing out examples such as Bioshock 1 and 2. A combination of everything discussed here has in turn led to the game having mostly negative reviews on steam, and reviews by independent media outlets seem to also indicate a troubled future ahead for the remaster.

Steam AAA Bleed Continues: Anno 1800 to be UPlay and Epic Games Store Exclusive

Ubisoft has pulled the upcoming entry to its smash-hit RTS franchise, "Anno 1800" from Steam. For the PC platform, the game will be available only through Ubisoft's own UPlay, and the Epic Games Store, which continues to vacuum AAA titles from Steam on the promise of higher revenue share for the game developers. Ubisoft is giving Steam fans a chance to put their money where their mouths are, though.

You will be able to pre-order "Anno 1800" on Steam until April 16. The pre-ordered game will remain in your Steam library, and you will receive updates for the game through Steam. Also, people who purchased the game on Steam will be able to play multiplayer with those who bought their copies through UPlay or Epic Games Store. This presents Steam fans with a unique opportunity to tell a big studio like Ubisoft what they want.

Google Announces Stadia Cloud Gaming Service at GDC 2019

We knew this was coming, especially after Google's teaser from earlier this month. Project Stream was a proof-of-concept in collaboration with Ubisoft, to see whether AAA gaming was possible over the internet. Things were smooth most of the time in our own experience, but there remained questions over how the concept would translate over to a finished product, especially with infrastructure challenges on the client side of things. Google's keynote at GDC just wrapped up, and the main focus was Stadia- the now named cloud gaming service borne out of Project Stream.

Stadia is built with instant access in mind. An example demo came in the form of Ubisoft's Assassin's Creed Odyssey, which was used in the public test before. It is integrated with partner YouTube channels such that a trailer for a supported game would have an option to play said game, which would then launch immediately. Stadia is built with support from a wide partner network including AMD, Unity, id Software, and more, with details seen past the break.

Steam Desertions Bode Well for Half Life 3 Prospects

When Steam hit critical mass in the mid 2000s, digital distribution of games was close to non-existent, Internet speeds were too low to transmit 8-10 GB games that would ship in DVDs, and game patching was a mess. Steam solved many of these problems by offering distribution, DRM, aftersales support (automatic updates), and even multiplayer services across its network. Steam didn't become popular on its own, though. Valve Software was mainly a game developer, and it marketed Steam by making its AAA smash-hits "Half Life 2" (and its episodes), "Counter Strike," and "Left 4 Dead," exclusive to the DRM platform. Even if you bought those games on DVDs, they would have to be installed and supported through a Steam account. Those games served as tech-demonstrators for Steam, and how efficient an all-encompassing DRM platform can work.

Steam maintained its dominance for a good 8-odd years until big game publishers such as EA and Ubisoft wised up to the concept of multi-brand distribution platforms Steam mastered. Steam operates on a revenue-sharing model. For every Dollar spent on a game, a percentage of the money is retained by Steam toward its services. EA and Ubisoft figured it wasn't rocket-science to copy Steam, and came up with their own platforms, EA Origin, and Ubisoft UPlay, both of which are multi-brand. They figured their capital-expenditure toward running these platforms was less than what they'd pay Steam at scale. EA restricted all its titles to Origin, while Ubisoft made some of its games available on Steam, even though UPlay would remain a concentric DRM layer to those games. Then something changed in 2018.

Take the Fight to Washington - CORSAIR Partners with Ubisoft to Light up Tom Clancy's The Division 2

CORSAIR , a world leader in PC gaming peripherals and enthusiast components, today announced a collaboration with video game publisher Ubisoft and developer Massive Entertainment to incorporate dynamic, system-wide lighting integration into Tom Clancy's The Division 2, the upcoming sequel to 2016's massively popular, open world online shooter RPG, Tom Clancy's The Division . Through the use of CORSAIR iCUE software, PC players can enhance their gameplay experience and become fully immersed in the game with real-time lighting effects across all of their compatible CORSAIR components and peripherals.

Set seven months after a deadly virus was released in New York City, Tom Clancy's The Division 2 raises the stakes for players by launching them into a fractured and collapsing Washington D.C. - built as a one-to-one recreation of the city. In the wake of the virus, storms, flooding and subsequent chaos have radically transformed the city. From flooded urban areas to ravaged historic sites and landmarks, players will plunge into a dynamic open world with a wide variety of environments and biomes. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington D.C. is lost, the entire nation falls.

Ubisoft's Far Cry: New Dawn System Requirements Outed

The PC requirements for the upcoming Far Cry: New Dawn, a re-invented, re-visited post-apocalyptic interpretation of Far Cry 5's Montana, have been outed by the developer. Ubisoft has taken a Far Cry: Primal approach to development, it seems, and these are usually some of the more experimental Far Cry games (Far Cry 3: Blood Dragon also comes to mind). Read on after the break for the system requirements, but note that Ubisoft hasn't mentioned NVIDIA's new generation of RTX-enabled 2000-series graphics cards.

The Division 2 Skipping Steam, Available Only on Ubisoft and Epic Stores; System Requirements Outed With Radeon VII

The Epic Games Store with its aggressive developer earnings program is drilling away at Steam's already-installed hegemony as the PC gaming platform of choice. A mere 12% royalty for the storefront means much more money goes back to the developers, and the more copies are sold of a given game, the bigger the profit will become. This is why some games have already even left Steam's shores to find a home on the Epic Games Store, and now, a AAA title in The Division 2 will be skipping Steam entirely. With launches on Ubisoft's own store and an 88% cut on the Epic store, Ubisoft will be looking to maximize their profits.

That part of the story is done; Ubisoft has also outed the system requirements for the PC version of The Division 2, which, for a minimum of 30 FPS at 1080p, will require either an AMD FX-6350 or Intel Core I5-2500K CPU, 8 GB of RAM, and 2 GB of video RAM on an AMD Radeon R9 270 or Nvidia GeForce GTX 670.

Anno 1602 Free For A Limited Time on Ubisoft's Uplay Platform

Anno 1602 will likely be a blast from the past for some of us, with the game initially launching all the way back in 1998. Now 20 years later, Ubisoft has decided to give the first game in this illustrious franchise away for free on Uplay until December 23rd. This cult classic brings a mix of city building and economy management with a liberal sprinkle of real-time strategy creating a unique title that defined a genre and still scratches that odd nostalgic itch today.

Of course, since the game is being made available on a digital platform, means improved support for modern operating systems including Windows XP, Vista, 7, 8, and 10. That said, you will need a Uplay account if you don't have one already and will need to redeem the game on Ubisoft's site. Considering the February release of Anno 1800 is fast approaching, now might be a good time to enjoy a classic while you wait. After all what do you have to lose? It is free.

Far Cry "New Dawn" Announced, Launching February 15th - New Montana With a Post-Apocalyptic Twist

Ubisoft has announced the latest installment in the Far Cry series. Titled "New Dawn", the new entry will retain the New Montana setting, with a twist: we are now 17 years into the future (with the baseline being the end of Far Cry 5). An apocalyptic event (a global nuclear catastrophe, naturally) has warped humanity's capabilities and way of living, and we'll get to see an all-new, re-skinned New Montana - it seems tons of pink and purple will make a major splash in this post-apocalyptic setting. Think of how Far Cry 3: Blood Dragon swapped over to a red color scheme, and you get the idea.

Overall, the game makes some changes to the overall Far Cry aesthetic. I'm curious to see how much Hope County has changed with the events that happened in-between games, but I'm slightly suspicious of a game within the same setting and with such a short development time - it's sort of a revisit on the Far Cry Primal formula. The new game drops February 15th, 2019.

Project Stream is Google's Version of Game Streaming: Play Assassin's Creed Odyssey in Chrome Browser

In 2010, a company called OnLive believed that game streaming was the future. The problem was that they believed that this future would come sooner than what ended up happening. The company (or rather, its IP) would end up being bought by Sony instead. The Japanese company then launched PlayStation Now later, which in itself is a cloud gaming platform that finally brought us closer to that future.

They weren't the only ones hedging this bet, however, and soon the cloud gaming fever spread to other companies and manufacturers. NVIDIA's GeForce NOW is one of the clearest examples of that venture, with its own pros and cons. But now we have a new, promising competitor in this field: Google, which announced yesterday the birth of the so-called "Project Stream". As the name suggests, this initiative is intended to offer end users the possibility of playing any game from any device and with only one requirement: to have access to the Google Chrome browser.

Latest "Far Cry 5" Patch Adds Higher-resolution Textures, Rollout Different for Steam Users?

Ubisoft released v1.11 patch for "Far Cry 5." The patch introduces a large number of new cross-franchise in-game items, some cosmetic such as masks, others functional, such as new weapons. A number of bugs and under-the-hood stability improvements were also introduced. Perhaps the biggest change is the new "HD textures pack," for the PC version, which makes the patch bigger in size than the one console gamers are getting. The pack increases texture resolutions across the board, which improves visuals, but can be much heavier on your video memory. The feature is recommended for graphics cards with over 4 GB of memory.

Update: I bought my copy directly from UPlay, while W1zzard got his via Steam (i.e. launching the game on Steam spawns UPlay, which then launches the game; updates are Steam's responsibility). We noticed something curious. My copy has the 29 GB HD Textures Pack (being distributed as a DLC) available as an "owned DLC," whereas although W1zzard's copy got patched to v1.11, the HD Textures Pack is not available. There are no in-game settings to enable it, nor was W1zzard's patch download as heavy as mine. This leads us to believe Steam users (i.e. people who bought the game on Steam) don't have access to the HD Texture Pack yet, whereas those who purchased it directly on UPlay do. Tell us your experience in the comments below.
The detailed change-log of Far Cry 5 patch 1.11 follows.

Assassin's Creed Odyssey PC System Requirements Revealed Alongside Previews Galore

We are less than a month away from when the latest installment of Ubisoft's Assassin's Creed (AC) series comes out. It may have seemed only months ago that Assassin's Creed Origins came out, probably because that is indeed the case, but this has not stopped the hype machine from building up fervor as players get to explore the anticipated ancient Greece era done Ubisoft-style. As with AC Origins, Ubisoft says the PC version of AC Odyssey is not a straight port of the console versions and received a dedicated team at Ubisoft Kiev who worked hand-in-hand with Ubisoft Québec.

This is all great news to us, although memories of AC: Unity still linger around to ensure caution before pre-ordering this. As it stands, Ubisoft says the PC version of AC Odyssey will include exclusive features not found in the console versions, including uncapped framerate toggles and an in-game benchmarking tool. Read past the break for PC system requirements as well as more information based on previews from other media outlets.

Ubisoft At Gamescom 2018: All the Franchises, All the Time

We went to Ubisoft's floor space at Gamescom 2018, and it was easily one of the biggest ones (only really comparable to Blizzard's, in both size and apparatus). Naturally, the focus was on the heavy hitting franchises, like Assassin's Creed, where Ubisoft had at least three people dressed up in a thematically resonant way with the title's Greek setting, alongside a Spartan statue. Everywhere you looked there were people holding paper Spartan shields or pretending to be fighting with the Ubisoft employees; it was like a budget version of 300 was assaulting you from all sides. Like with almost all games, there was hands-on time for those willing to wait in-line.

Ubisoft Reports Apr-Jun 2018 Financials - $461 Million in Sales, PS4 more than 2x that of PC

Today, Ubisoft released its sales figures for the first quarter of fiscal 2018-19, i.e. the three months ending on June 30, 2018.

Yves Guillemot, Co-Founder and Chief Executive Officer, stated "We had a record first quarter, which exceeded our expectations. This performance was fueled by steady growth for our back-catalog and an excellent momentum for PRI, once again confirming the increasingly recurring profile of our business and the ever-greater success of our digital transformation.

Our teams are continuing to deliver on our strategic plan of ramping up our franchises. Assassin's Creed Odyssey and The Division 2 were very well received at E3, confirming their full potential in a highly competitive environment. Our new creation, Skull & Bones, also made a very good impression due to its innovative gameplay combining naval battles with a multi-player experience.

AMD and Ubisoft Add FreeSync 2 HDR Support to Far Cry 5

Today, AMD and Ubisoft have raised the bar for fluid, vivid HDR gaming thanks to a new patch from Ubisoft bringing FreeSync 2 HDR support to Far Cry 5. Radeon gamers with supporting FreeSync 2 HDR monitors can select the option for FreeSync 2 while fighting to save Hope Country. FreeSync 2 HDR brings the content displayed on compatible monitors one step closer to the artistic vision of the developer by targeting the display's brightness, contrast and color gamut capabilities directly.

To take advantage of FreeSync 2 HDR technology, gamers must choose a FreeSync 2 HDR-branded monitor, which ensures at least twice the perceivable color gamut and dynamic range than an SDR display.

On Ubisoft's Aim to End Finite Gaming Experiences

Lionel Rainaud, Executive Vice President of Creative for Ubisoft's Canadian studios, shared via a blog post an interesting, albeit not novel idea, for games. The aim is to end the disparaging of resources that is the finite game experience: as in, the game that you experience once or twice, but that once you've seen the campaign's completion and finished all the end content, goes back on the shelf never to see the light of your interest again: all the development time (measured in years) and effort (and dollars) for what amounts to an 8-hour experience (or less). The goal, then, seems to be to take online experiences to a whole new level, where a game's content can be constantly updated so as to keep the credits from rolling.
"(...) the will to not give finite experiences. The idea was that you have this conflict, and the resolution, and then it's finished - you've killed the bad guy, for instance. We build a strong nemesis, and the goal of the game is to kill him or free the country, we've done that a few times in our games. But when you succeed, you have to leave the game, because there is nothing else to do. So the goal was to break this, and say that you will be the hero of a region or population many times, not just once. And if you get rid of a dictator or an oppressor, something else is going to happen in the world, and you will have a new goal.

AMD Announces The Division 2, Resident Evil 2 Remake, Strange Brigade Partnerships

AMD at E3 2018 announced its commitment to powering the ultimate gaming experiences via partnerships with game publishers and developers, to bring fantastic 3D realms to life. In line with AMD's cooperation with Ubisoft in Far Cry 5, which saw the usage of AMD Vega-centric technologies (such as FP16 Compute on some water and lighting scenarios, Rapid Packed Math, and Shader Intrinsics) across the title, the company has announced it will help Ubisoft deliver a DX12-driven experience with The Division 2. It remains to be seen if more technologies than were used in Far Cry 5 will be in play here.

Alongside its Ubisoft/The Division 2 announcement, AMD also established partnerships with Capcom, for the upcoming Resident Evil 2 remake, and with Rebellion for their Strange Brigade title. The partnership with Capcom is a novel one, but AMD had already worked with Rebellion on Sniper Elite 4, for some stellar CrossFire performance. These partnerships join AMD's long-standing, long-reaching partnership with Bethesda Softworks, in order to fight NVIDIA's entrenchment with the videogame industry via its GameWorks program.

Ubisoft's Tom Clancy's The Division 2 Activates Agents in a Collapsing Washington D.C.

Today, at the Electronic Entertainment Expo (E3), Ubisoft announced a new chapter in one of the most critically acclaimed and best-selling franchises, Tom Clancy's The Division 2. Developed on an updated version of the Snowdrop Engine, the game will be released worldwide on March 15, 2019, on the Xbox One family of devices including the Xbox One X, PlayStation 4 computer entertainment system and Windows PC. Players can register for beta access now for a chance to play at thedivisiongame.com/beta.

Set seven months after a deadly virus was released in New York City, The Division 2 raises the stakes for players by launching them into a fractured and collapsing Washington D.C. - built as a one-to-one recreation of the city. In the wake of the virus, storms, flooding and subsequent chaos have radically transformed the city. From flooded urban areas to ravaged historic sites and landmarks, players will plunge into a dynamic open world with a wide variety of environments and biomes. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington D.C. is lost, the entire nation falls.

Assassin's Creed Odyssey Launches On October 5

Today, at the Electronic Entertainment Expo (E3), Ubisoft announced a new installment of the Assassin's Creed franchise, Assassin's Creed Odyssey. The game will be released worldwide on October 5, 2018, on the Xbox One family of devices including the Xbox One X, PlayStation 4 computer entertainment system and Windows PC. In addition, Assassin's Creed Odyssey has been enhanced with additional features for Xbox One X and PS4 Pro systems.

For the last three years, the team at Ubisoft Quebec has been creating an exciting new chapter for the Assassin's Creed franchise. In Assassin's Creed Odyssey, the action takes place in Ancient Greece, a world rich with myths and legend, in fifth century BC during the Peloponnesian War between Sparta and Athens. Playing as Alexios or Kassandra, a mercenary of Spartan blood sentenced to death by their family, players will embark on an epic journey from a young outcast to a legendary hero and uncover the truth about their mysterious First Civilization lineage.

Assassin's Creed: Odyssey Teased, Next Installment in the Long-Running Series

Assassin's Creed has been one of the staples in gaming ever since the original's debut way back in 2007. Since then, there's been a steady stream of new main entry Assassin's Creed games every year, except in the year leading up to 2018's Origins: the first time the series took a hiatus for some much needed time to reinvent itself. Whether or not it succeeded, though, is another matter entirely.

That said, a new entry in the series was always to be expected, and a 5-second teaser has already been released, leading up to an almost certain full E3 reveal. The games' title, Odyssey, alongside the iconography of a Spartan helmet, likely places the game in the 6th to 4th century BCE, in Greece. A parallelism has been made - and really must be - between the games' title and Homer's titular "The Odyssey", an epic recounting the events following king Odysseus' return to Ithaca following the fall of Troy.

Ubisoft Announces 'Hours of Darkness' DLC for Far Cry 5

Today, Ubisoft announced Far Cry 5: Hours of Darkness, the first post-launch adventure, will release on June 5th across all platforms. The first DLC will transport players back in time as they play Hope County's Wendell "Red" Redler, who must find and rescue his fellow squad members from hostile forces during the Vietnam War. Hours of Darkness can be purchased as a standalone DLC or as part of the Far Cry 5 Season Pass and Gold Edition.

Far Cry 5: Hours of Darkness transports players into a war-torn Vietnam as they relive the harrowing experience of Wendell Redler from the main campaign of Far Cry 5. Playable in solo or online co-op, Hours of Darkness transports players from rural Montana to a dangerous jungle where they must rescue imprisoned squad mates, wreak havoc on the Viet Cong and North Vietnamese Army, and fight to get back home. This first DLC adventure will feature new gear and abilities as well as two different playable modes that will be unlocked after completing Hours of Darkness: Survivor Mode, giving players a limited load out for a more challenging play through, and Action Movie Mode, where a generous load out delivers over-the-top action.

Ubisoft Reveals 'Operation Para Bellum' for Tom Clancy's Rainbow Six Siege

Today, Ubisoft announced the full details for Operation Para Bellum, one of the largest content updates yet for Tom Clancy's Rainbow Six Siege. Operation Para Bellum introduces two new defending operators, Alibi and Maestro, alongside an all-new map, Villa, set in the Italian countryside. Year Three Season Two also brings a breath of innovation, including a new intel gadget, operator speed adjustments, various other gameplay improvements, and the all new Pick & Ban setting - a feature that evolves the way players engage with multiplayer. Operation Par Bellum will be available in June 2018.

In Operation Para Bellum, two Italian G.I.S. Operators join Rainbow as the unit raids a luxurious Tuscan villa, Rainbow Six Siege's 20th map. The land belongs to the Vinciguerra, a dangerous crime family known for their smuggling activities. The house is their retreat, where they lead a lavish lifestyle and collect rare art pieces. Players will arrive at Villa during a key moment: Vinciguerras are burning documents and transporting their holdings before the big raid. But they've got wind of Operation Para Bellum and fled, leaving everything in disarray with vital information ready for the taking.

Razer Launches Its Digital Game Store

Razer, the leading global lifestyle brand for gamers, today announced a new digital distribution platform for PC games - the Razer Game Store - which goes live globally today. The Razer Game Store offers instant access to thousands of digital games and rewards customers with every purchase. Games are delivered in the form of Steam or Uplay product keys. With Razer's global leadership in gaming peripherals, laptops and software, the Razer Game Store is the next step in its expanding ecosystem for gamers.

Get Games, Get Rewarded
When gamers buy games from the Razer Game Store, they get access to exclusive offers, Razer Game Store vouchers, discounted Razer peripherals on the RazerStore or other perks. In addition, gamers will also earn zSilver loyalty rewards credits with each purchase on the Razer Game Store, including credit card transactions. Paying instead with zGold grants even larger zSilver rewards. With its unique rewards system , buying a game from the Razer Game Store grants more value than in any other digital store as gamers are then able to redeem their rewards for other Razer products and more each time they checkout.
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