News Posts matching #co-operative

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Hazelight Studios Celebrates 16 Million Unit Sales of "It Takes Two"

March 26 2024 is not only the three-year anniversary for It Takes Two…the game has now sold over 16 MILLION units!!! 🤯 Mind-blowing that over 30 million fans have now played it, love you all so much. ❤️ What a way to start off a very exciting year…

Something out of the Ordinary
Bring your favorite co-op partner and together step into the shoes of May and Cody. As the couple is going through a divorce, through unknown means their minds are transported into two dolls which their daughter, Rose, made to represent them. Now they must reluctantly find a way to get back into their bodies, a quest which takes them through the most wild, unexpected and fantastical journey imaginable. Released in 2021 to critical and fan acclaim, It Takes Two further builds on Hazelight's proven track record of making rich and engaging co-op experiences. While developing It Takes Two it has been the team's number one priority to truly merge story and gameplay. Allowing both to influence each other guarantees a game that is as engaging to play as it is compelling to experience.

Arrowhead Boss Discusses Helldivers 2's Third-person Format

Helldivers 2 has exploded onto the gaming scene in a massive way. This co-operative third-person shooter packed with danger, action, humor, and surprises has already become one of this year's most talked-about games. What some people may be less familiar with though is its progenitor. The original Helldivers, which debuted in 2015 (and is still active) is a co-op, multiplayer overhead twin-stick shooter packed with action, intensity, and plenty of challenging situations that a player might find themselves in.

We asked Johan Pilestedt, CEO & Creative Director at Arrowhead Studios about the process of adapting the original overhead-view gameplay of Helldivers into the third-person format-after first congratulating him for the rip-roaring success of the game. We asked how the team felt about the positive reception. "Overwhelmed and ecstatic! Over the last 15 years, we've seen a keen interest in the types of games we make and it was great to see our work recognized at this scale."

Helldiver 2 Dev Team Releases First Batch of Balance Fixes

We recently released a patch containing our first round of balance changes to Helldivers 2 and our Head of Product Testing has some valuable insight into our philosophies and practices when it comes to balancing. Hello everyone! My name is Patrik Lasota, I was the designer on the first Helldivers and am currently Head of Product Testing at Arrowhead. A bit of a grandiose title, but what it means in this context is that I'm responsible for how Arrowhead listens to feedback and balances its games. I'd like to talk about the changes we made in this patch and why.

Primary weapons
First I'd like to speak to the general power of primary weapons. Many have commented that they aren't powerful enough and are unable to deal with all the enemies either by the amount of ammunition required or their raw DPS. This is very much intentional, you need to rely on your Stratagems, and the Stratagems of your team to deal with all the enemies effectively. Either by Eagle Airstrikes, Orbitals, Support Weapons, or Turrets, some of your loadout/team should be tailoring their loadout to killing the weaker stuff more efficiently. This doesn't mean that your primary weapon shouldn't feel good to use, but please understand that it is primary only in the sense that it's something you always spawn with.

Nightingale Devs Working on "Offline Play" Mode

Hey Realmwalkers, we've seen a lot of discussion in recent days around our decision to make Nightingale online-only at our Early Access release. We understand that this can be frustrating for a number of reasons. Our vision for the game since inception was to create an interconnected series of Realms, with the idea of allowing for co-operative exploration in mind—a universe bigger than a single Realm or server. That meant we made a choice early in development between supporting co-op from day one or focusing development on an offline mode.

Co-operative gameplay associated with having party members across multiple Realms was the more technically challenging problem and therefore the one we chose to tackle first. Looking back on that decision, we misjudged what some of you were looking for in your experience.

Last Epoch v1.0 Milestone Due on February 21, Devs Announce Server Downtime

Last Epoch is releasing Wednesday, February 21st, 2024, at 11:00am CT! Welcome everyone to the patch notes for Last Epoch's Release! It's been an amazing road to this point, and it's unreal to be writing patch notes without using the term "Beta Patch". With this patch Last Epoch will officially be leaving Early Access. We couldn't have made it to this point without all of you, our amazing community driving the world of Eterra alongside us. We can not say it enough, Thank you.

We also want to mention again here that to prepare the servers for our release on February 21st, we will be shutting down our servers 24 hours before the patch, starting: Tuesday, February 20st, 2024, at 11:00am CT. While the servers are down, authentication will not be possible. If you are already playing in offline mode before we take down the servers, you should be able to continue your play session, however offline will not be able to authenticate to log in once the servers are down. This is also a good point to note that one of the features being added with 1.0 is a true offline mode, which will prevent this kind of interference with offline mode in the future.

This Week in Gaming (Week 45)

With autumn in full swing, the first full week of November brings a bunch of new games along with it and this week's AAA title is the third in the series and appears to have something to do with duty. As for this week's other titles, we can look forward to managing some kind of sports teams, crafting robots, erasing names, messing around in dungeons and finally some old school action.

Call of Duty: Modern Warfare III / This week's AAA title / Friday 10 November
Modern Warfare III celebrates the 20th anniversary of Call of Duty with one of the greatest collections of Multiplayer maps ever assembled - both fan favorites and all new ones. All 16 launch maps from the original Modern Warfare 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 all-new core 6v6 maps will fuel post-launch live seasons.

Starbreeze CEO Comments on Payday 3 Server Issues

During launch-weekend, Payday 3 had a peak of concurrent players (CCU) across all platforms of 218,250, and a peak of 1,347,510 unique players (DAU). Starbreeze Nebula currently has 3,794,172 registered users. Payday 3 matchmaking infrastructure has not performed as tested and expected. Matchmaking software encountered an unforeseen error, which made it unable to handle the massive influx of players. The issue caused an unrecoverable situation for Starbreeze's third-party matchmaking partner.

A new version of the matchmaking server software was gradually deployed across all regions leading to improved performance. However, a software update made by the partner during late Sunday again introduced instability to the matchmaking infrastructure. The partner continues to work to improve and stabilize Payday 3's online systems.

Starbreeze Removes Denuvo from Payday 3, Publishes Global Launch Times

Hello heisters, we want to inform you that Denuvo is no longer in Payday 3. We look forward to seeing you in New York City! Payday 3's release is coming very close, and it's been a long time since we announced that Payday 3's release date is on the 21st of September, with Silver/Gold owners being able to Play Early starting on the 18th. However, one popular reoccurring question has been; At what time?

To best answer this question, our creative team has made us this fantastic asset with a world map, and the release times listed in several popular time zones all over the world. Check it out, for a fast glance at when you need can get in-game.

Synced Launching on PC Today

Developed by NExT Studios and published by Level Infinite, SYNCED transports players to the Meridian, a devastated zone populated with deadly Nanos - former humans transformed by nanotechnology gone tragically awry. Players will take on the role of Runners - brave fortune-hunters searching the Meridian for Nerva, a valuable nano-energy substance.

SYNCED features three player co-operative gameplay, with Runners able to increase their squad size by syncing with Prime Nanos and turning them into deployable Companion Nanos. Runners will be able to strategically utilise their Companion Nano's skills to compliment their play style and turn the tide of the battle.

Larian Working on Baldur's Gate 3 Cross-play for PC & Consoles

Michael Douse, the director of publishing at Larian Studios, has confirmed to Eurogamer that cross-play functionality is being worked on, although the team was not able to get it ready in time for release day code on PC (August 5) and PlayStation 5 (out today!): "It was always in the planning, but we knew it wouldn't be for launch. It's in the roadmap, and though we have an idea of when we'd like to get it ready for, we don't want to put a date on it until we're sure." Larian and the BG3 fan base are hoping to see players united in online multiplayer across PC and console platforms in the near future, with the Xbox version due to arrive at some point before the end of the year.

Technical and performance issues are present in the PlayStation 5 version—reviewers have noted that split-screen performance on Sony's console is choppy, with local multiplayer sessions forcing a 30 frames per second "Quality" visual mode. This perhaps provides a small insight into the problems encountered when developing split-screen mode for Xbox Series X and S platforms, with the latter proving to be the largest headache. Eurogamer's journalists were also privy to Larian highlighting: "in a pre-launch note to PS5 reviewers, problems with performance in the game's climactic final act in the city of Baldur's Gate. It said it was working hard to fix it. Remember, the studio has had issues with this area on PC too."

Baldur's Gate 3 Split-Screen Co-op a Post Launch Prospect on Xbox Series S

The Xbox Series version of Baldur's Gate 3 was at risk of being delayed into 2024, thanks to Microsoft enforcing a policy of feature parity across S and X consoles. Larian Studios is reportedly still struggling to get split-screen co-operative mode running on Xbox Series S hardware, even with deployment of first party assistance. Swen Vincke, founder and CEO of Larian Studios, discussed these technical issues with Microsoft Gaming's head honcho at Gamescom last week—their tête-à-tête resulted in a positive outcome: "Super happy to confirm that after meeting Phil Spencer yesterday, we've found a solution that allows us to bring Baldur's Gate 3 to Xbox players this year still, something we've been working towards for quite some time." The game is due to launch—feature complete—on PlayStation 5 in early September, so Team Xbox appears keen to play catch up with its arch rival.

Vincke elaborated on the compromise: "All improvements will be there, with split-screen coop on Series X. Series S will not feature split-screen co-op, but will also include cross-save progression between Steam and Xbox Series." A firm release date has not been confirmed yet, but the official Xbox Twitter account later revealed that Microsoft engineers are committed to collaborating with the game's development team and resolve technical hurdles: "To answer some questions we're getting, we'll continue to work with Larian to explore the addition of split-screen on Series S post launch."

Vampire Survivors Co-op Mode Previewed Ahead of August 17 Launch

You might have already seen it, the vampire's out of the coffin (the equivalent of "the cat's out of the bag" for those fluent in Vampire Survivors): Our game is getting a 4-player couch co-op mode on August 17! In a free update! Be the bullet hell with your besties! In today's post, we wanted to explain in more detail how the co-op mode will work, why we're adding it to the game, and some new details of what you can expect when the co-op update hits.

Let's start with what the co-op update will look like. Imagine this: A dog, a tree, and an old man smelling of garlic and death itself meet in a dairy plant. And they turn the whole screen into a wild bullet hell! What sounds like a joke will soon just be a normal stage in Vampire Survivors - well, normal for Vampire Survivors standards, and hopefully fun to play!

Helldivers 2 Co-Op Mode and Combat Gameplay Revealed

Stratagems return with bigger and badder weapons and gear than ever before, plus new trailer. Greetings, future Helldivers. It's Katherine, Arrowhead's social media and community manager, back again to bring you new Helldivers 2 gameplay details: a more in-depth look at our cooperative play and combat.

Gearing up
After your Helldiver defrosts on your ship, you and your squadmates must prepare for a mission by customizing your armor, your weapons, and your stratagems together. Creating your loadout feels like part of the mission prep: changing your weapon to suit not only your appetite for destruction but the mission and enemy types you might encounter. Your greatest aids as a Helldiver are stratagems: powerful tools that can be summoned with short button combinations. Everything from airstrikes to Hellpods containing bigger, badder weapons to defensive gear and extra supplies are at your fingertips.

Beamdog Releases MythForce Demo, For Fans of '80s Cartoons

Inspired by beloved Saturday morning cartoons, MythForce unites swords & sorcery with gripping 1st-person combat in a new roguelike adventure. Brave the dungeon alone or join forces with friends to take on an ever-changing Castle of Evil! MythForce is stoked to be a part of Steam Next Fest! 🌟Check out the demo and wishlist here 👉 bit.ly/mythsteam

Meet the Heroes
These courageous champions are all that stand between Eldryth and the tyranny of the vampire lord, Deadalus. Will our heroes prevail against the many malevolent minions, tricks, and traps in his ever-changing dungeon? Tune into the adventure to find out! Scratch that nostalgic itch with wholesome fun that's easy to pick up and play (but tough to master). In true roguelike fashion, each time you're defeated, you'll have to start over at the beginning—but every playthrough makes you a little stronger. Level up as you explore the dungeon, uncovering magical artifacts and upgrades to make you say "I HAVE THE POWER!"

Warhammer 40,000: Space Marine 2's Three Player Co-Op Mode Revealed

Today, Focus Entertainment and Saber Interactive, in partnership with Games Workshop, are thrilled to showcase the co-op mode for Warhammer 40,000: Space Marine 2, the explosive third-person action game that brings another level of spectacle and bombast to Games Workshop's franchise. The teams debuted a new trailer showcasing spectacular action gameplay and breathtaking cinematic footage at this year's Summer Game Fest Live Showcase. Focus and Saber can also confirm highly-anticipated sequel will launch this winter on PlayStation 5, Xbox Series X|S and PC. Physical versions are open for pre-orders, alongside a prestigious Collector's Edition.

A bombastic action-packed campaign to experience solo or in co-op
As showcased in the Co-Op Campaign Reveal Trailer (below), Warhammer 40,000: Space Marine 2 features a gripping narrative that follows fan-favorite Lieutenant Titus—powerfully portrayed by actor Clive Standen. Embody the superhuman skill and brutality of the Emperor's greatest warriors by unleashing deadly abilities and an arsenal of devastating weaponry, and obliterate the relentless Tyranid hordes, solo or cooperatively with friends or AI in the 3-player co-op mode.

NVIDIA Provides the Definitive Redfall Experience, Enhanced With DLSS 3 & Reflex

Our latest GeForce Game Ready Driver gets your system ready for Redfall, which launches today with support for NVIDIA DLSS 3 and NVIDIA Reflex. Additionally, there's Game Ready support for the Diablo IV Server Slam and Showgunners, which both include DLSS. To download and install, head to the Drivers tab of GeForce Experience or GeForce.com, and read on for further details.

Game Ready For Redfall, Enhanced With NVIDIA DLSS 3 & Reflex
NVIDIA and Bethesda have partnered to bring our full slate of game-changing technologies to Redfall, an open-world, co-op FPS from Arkane Austin, the award-winning team behind Prey and Dishonored. In Redfall, the island town is under siege by a legion of vampires who have blocked out the sun and cut the citizens off from the outside world. Explore the open world, ally yourself with a handful of survivors against the creatures threatening to bleed the town dry, and immerse yourself in a deep story campaign as you unravel the mystery behind the vampires' appearance.

Obsidian Entertainment's Grounded Gets Super Duper Update, Free Trial on Steam This Weekend

The Grounded team is excited to bring Update 1.2.0 to the community this week. Rightfully titled The Super Duper update, this massive update brings with it many quality-of-life changes, more than a hundred new items to craft, a brand new Base Coziness feature, and wasps, a new terrifying creature to fight. But first, let's dive into the Super Duper… an item duplication machine!

THE SUPER DUPER UPDATE
Item Duplication - The Super Duper is a new piece of equipment installed in the Oak Lab. Players will find the Super Duper machine the next time they visit BURG.L! This machine will allow players to duplicate specific equipment and items using Raw Science. To use the Super Duper, players must locate Duper Discs throughout the yard. The first disc unlocks operation of the machine, while the other discs grant the player the ability to unlock duping of higher-tier equipment and items. It can even duplicate trinkets, unique items, and upgrade stones. Making this even more helpful for players, any item duplicated will include all of the item's Smithing upgrades, saving a lot of time for when you and your friends need to gear up quickly and get back to adventuring.

Warframe|The Duviri Paradox Showcased by Digital Extremes

The PARADOX UNFOLDS BEFORE YOU. A Mad King, a mysterious Drifter, and a color-shifting unreality as sublime as it is deadly combine in the latest addition to Warframe's ever-expanding universe, The Duviri Paradox! A landscape out of time and space - whether you are just starting with Warframe or have been playing for years, The Duviri Paradox will be available to all players. From the very beginning of your journey, all Tenno can choose to begin at the ending and play The Duviri Paradox. Experience it for yourself this April on all platforms and play through a brand new Cinematic Quest, a whole new space in the Origin System and Endless Mission varieties, as well as loads of new Customizations to personalize your Operator, Drifter and Warframes!

Depending on the mood of its ruler, Dominus Thrax, the color-shifting world of Duviri will appear differently - painting the swirling skies a poisonous green shade for Envy, or unleashing a wrathful red firestorm in Anger. As The Drifter, you are suspended in a never-ending cycle of life, death and rebirth for Thrax's entertainment. Each Spiral will present you with its own set of unique challenges, and lead you across some of the most varied and beautiful landscapes ever seen in Warframe.

Diablo IV Final Beta Test Announced, Server Slam Event Starting May 12

HELP US GEAR UP FOR LAUNCH DURING THE DIABLO IV SERVER SLAM - Calling all wanderers! In preparation for the launch of Diablo IV on June 6, we must enlist your demon-cleansing services for one final task: Server Slam. From May 12, 12 p.m.-May 14, 12 p.m. PDT, everyone can come to Sanctuary's defense on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4—along with couch co-op for consoles and cross-play and cross-progression for all platforms—against the armies of the Burning Hells to help us test the durability of our servers.

WHAT TO EXPECT DURING SERVER SLAM
Server Slam will give players one final weekend in Hell to experience a fraction of what Diablo IV has to offer, while simultaneously testing the capabilities of our servers prior to launch. The Prologue and entirety of Act I will be your canvas to paint with the remains of slain demons. Fractured Peaks, the first Zone, is yours to navigate as you please. Traverse its rugged landscape as Barbarian, Druid, Necromancer, Rogue, or Sorcerer, unleashing devastating power upon foes, and honing your unique skillset in the process.

Tom Clancy's: The Division 2 Gets New Content in Year 5, Ubisoft Presents Spin-Off Heartland Survival Shooter

Today, Ubisoft hosted Division Day, a special event where the creative team behind The Division franchise gave a sneak peek at everything that's coming soon. The Division 2 team revealed their Year 5 roadmap and Season One: Broken Wings; The Division Heartland made its cinematic debut; The Division Resurgence announced a new testing phase; and several other projects including an upcoming Webtoon and first look at unique action figures were revealed. Here's a roundup of everything covered during Ubisoft's Division Day showcase:

The Division Heartland, the upcoming free-to-play PvEvP, survival-action shooter, made its cinematic debut during the Division Day showcase, showing off the town of Silver Creek, teasing the enemy factions and mysterious virus players will face. The Division Heartland will go into Closed Beta later this year; if you want to be part of it, head over to thedivisionheartland.com to register for a chance to participate, as well as receive five friend invites.

Remnant 2 Handler Class With Canine Friend Gets More Airtime in Latest Trailer

In Remnant 2, the Handler and their loyal companion work together to take down the toughest enemies. Venturing into the apocalypse alone can be daunting, so bringing a friend is always a good idea. Introducing: The Handler Archetype. Venturing into the apocalypse alone can be daunting, so bringing a friend is always a good idea.

Unimaginable Worlds. Unrelenting Odds. Remnant 2 is the sequel to the best-selling game Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself. To succeed, players will need to rely on their own skills and those of their team to overcome the toughest challenges and to stave off humanity's extinction.

Dead Island 2 Co-Op Mode Explained, Cross-Gen Only and No Hosting on PS4 & Xbox One

EVERYTHING YOU NEED TO KNOW ABOUT CO-OP - Dead Island 2 is a great single-player experience, but it's fun to play with friends too as playing together has always been essential for our community. Co-op supports up to three players. You and your potential other two teammates have six characters to choose from, and your fellow co-op Slayers won't... well, shouldn't hurt you. So, let's dive into everything you need to know about co-op in Dead Island 2!

When does co-op unlock? You unlock the co-op feature once you reach Emma's mansion. That will happen during the "Call the Cavalry" mission, around 20 to 30 minutes into the game (depending on your playstyle).

Capcom Details Full Content for Exoprimal Ahead of July Launch

Exoprimal is an online, team-based action game that pits humanity's cutting-edge exosuit technology against history's most ferocious beasts - dinosaurs. Exosuits are grouped into different roles, and players will pilot these exosuits to hold firm against overwhelming dinosaur swarms in online-only, team-based action game modes. The year is 2040...Sudden dinosaur outbreaks have engulfed the globe in a crisis that threatens humanity's very existence. Dino Survival, the main game mode, sees two teams of five players competein a variety of PvE and PvP missions. Players will be transported to the scene of the latest dinosaur outbreak and follow the new generation AI known as Leviathan's guidance to complete objectives. The team that completes the mission first will emerge victorious.

Thank you to everyone who participated in the Exoprimal open beta test. Our team gained a great deal of data from exofighter survey responses and social media. We'll put this feedback to good use and make Exoprimal the best game it can be! While the open beta allowed players to experience some of the missions available in the Dino Survival mode, Exoprimal's full release will feature the following content for players to enjoy.
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