News Posts matching #specification

Return to Keyword Browsing

NVIDIA Explains GeForce RTX 40 Series VRAM Functionality

NVIDIA receives a lot of questions about graphics memory, also known as the frame buffer, video memory, or "VRAM", and so with the unveiling of our new GeForce RTX 4060 Family of graphics cards we wanted to share some insights, so gamers can make the best buying decisions for their gaming needs. What Is VRAM? VRAM is high speed memory located on your graphics card.

It's one component of a larger memory subsystem that helps make sure your GPU has access to the data it needs to smoothly process and display images. In this article, we'll describe memory subsystem innovations in our latest generation Ada Lovelace GPU architecture, as well as how the speed and size of GPU cache and VRAM impacts performance and the gameplay experience.

AMD Radeon RX 7600 GPU-Z Screenshot Leaked

AMD Radeon RX 7600 GPU-related leaks continue to trickle out as we get closer to the late May launch window, when AMD's entry-level model is predicted to take on the upcoming NVIDIA GeForce RTX 4060 graphics card. Details of Sapphire and MSI RX 7600 (non-XT) custom cards have appeared online over the past week and a half, with basic GPU specifications spotted on retail packaging. VideoCardz has received yet another tip-off and has today released a screenshot from a GPU-Z session. We cannot confirm the accuracy of the specs due to our own NDA with AMD, but we can confirm that GPU-Z since version 2.53.0 does have early support the Navi 33 GPU.

The listed details of a "Navi 33 XL GPU" correlate with leaked information from the past week or two, confirming the presence of 32 Compute Units and 2048 Stream Processors. The standard allocation of 8 GB GDDR6 memory is verified once more, complete with a 128-bit wide memory interface. VideoCardz notes that the GeForce RTX 4060 Ti is quite similar in terms of memory technicalities - with a maximum bandwidth of 288 GB/s (Gen 4 PCIe interface restricted to 8 lanes). GPU-Z states that the Navi 33 XL/RX 7600 GPU has the following core clock speeds: 1720 MHz (base), 2250 MHz (performance game mode) and 2655 MHz (boosted) - tipsters have suggested that the chip is capable of hitting a maximum threshold of 2850 MHz.

Gigabyte Issues Statement Regarding SOC Voltage on AMD's AM5 Motherboads Under 1.3V

We would like to address the recent media reports regarding the SOC Voltage exceeding 1.3 V on GIGABYTE's AMD AM5 motherboards especially when EXPO is enabled in the latest beta BIOS.

GIGABYTE respects and appreciates media's support and favor to GIGABYTE motherboards for long time. In terms of the SOC Voltage measurement, the authentic measurement point and method is critical since the SOC Voltage will differ by that. The CPU internal SOC Voltage (SVI3 interface) is the most crucial indicator to motherboards, and, in general, the PWM Output Voltage will be higher than the CPU internal SOC Voltage (SVI3 interface) due to various physical factors.

Sapphire Radeon RX 7600 PULSE GPUs Photographed Ahead of Late May Launch

VideoCardz has today received a tip-off from an anonymous source about a batch of Sapphire Radeon RX 7600 PULSE graphics cards - boxed products have been photographed sitting in a hardware store located "somewhere" in Asia. It is not immediately clear whether the Sapphire cards were pictured in a store-front setting, or an employee has taken a snap of stock stored in a backroom and shared it with their internet buddies. Previous leaks relating to AMD Radeon RX 7600 and 7600 XT cards have pointed to a May 25 launch day - so today's tip indicates that products have been readied well in advance of the anticipated release window.

The insider source claims that the Sapphire Radeon RX 7600 PULSE graphics card will be sold for about $249 in that particular territory. Specifications on the outer packaging can be read (if you zoom in enough) - the Pulse custom variant is labeled as being overclocked out-of-the-box, so it is highly likely that it will be fitted with a custom cooling solution. The packaging's blurb lists the presence of 32 RDNA3 CUs - indicating a full configuration of AMD's Navi 33 GPU die, consisting of 2048 stream processors. The Pulse card gets an Infinity Cache allocation of 32 MB, and a specification of (now typical) 8 GB GDDR6 video memory is confirmed.

Apple and Google Join Forces on New Industry Standard Against Unwanted Bluetooth Tracking

Apple announced a joint partnership with Google in submitting a new industry specification to curtail unwanted tracking via Bluetooth location-tracking devices currently on the market. The new standard would provide tracker detection across both iOS and Android, regardless of the brand of the tracker being used. The proposal addresses the concerns surrounding the ease in which a person can be tracked by a sneaky location-tracker stuck to their person, possession, or vehicle by bad-faith actors using the technology to stalk individuals. Apple has previous released updates to their Find My service which will alert the victim if they are being tracked by an unknown AirTag, but this tech relies on the person having an iPhone. Third party detection apps exist on Android, but they're far from perfect and aren't currently officially supported by any of the parent companies making Bluetooth location trackers.

The proposal has received industry wide support from other manufacturers such as Samsung, Tile, Chipolo, eufy Security, and Pebblebee. Advocacy groups such as The National Network to End Domestic Violence and the Center for Democracy & Technology have also contributed to the specification draft. The draft has been submitted via the Internet Engineering Task Force (IETF) with a three month review and comment period open to interested parties that would like to weigh in on the proposed specification. After this period Apple and Google will work to address concerns and feedback before putting the specification into production by the end of 2023, unifying a tracking alerts system on all future versions of iOS and Android.

AMD Ryzen 7040HS and 7040H "Phoenix" Laptop CPUs Get Tested

AMD is late in releasing its Phoenix Zen 4 lineup of mobile APUs - the original April launch has been missed, and laptops bearing Ryzen 7000HS & H-series are expected to arrive at some point this month. Preview hardware has made its way into the hands of testers, and one particular outlet - Golden Pig Upgrade, a content creator on the Chinese Bilibili video site - has performed benchmark tests. He seems to be the first reviewer to get hands-on time with AMD Ryzen 7040 Phoenix APUs, and his findings point to class leading performance results in terms of graphical capabilities - the 7840HS (packing a Radeon 780M RDNA3 iGPU) is compared to the Rembrandt-based 7735H, as well as a pair of Intel Raptor Lake CPUs - the 13700H and 13500H models.

AMD's newest Phoenix APU is the group leader in GPU performance stakes, but the jump up from the last-gen Rembrandt (RDNA2 iGPU) chip is not all that significant. VideoCardz reckons that the Radeon 780M integrated GPU is roughly equivalent to an NVIDIA GeForce MX550 dGPU and not far off from a GeForce GTX 1650 Max-Q graphics card (in terms of benchmark performance). According to AMD's internal documentation the RDNA 3 core architecture utilized in Phoenix APUs is referred to as "2.5" so this perhaps explains why the 780M is not doing laps around its older silbing(s).

Bethesda Reveals Redfall's Official PC Hardware Requirements, NVIDIA Releases Exclusive Launch Trailer

With the launch of Redfall set for early next week, Bethesda has kindly provided some prepwork to consider in advance - a breakdown of the crossover shooter's PC specification requirements (minimum, recommended and ultra) as well as all available accessibility settings and options. They fail to mention any resolution or framerate targets, so it will be up to PC gamers to investigate the nitty-gritty numbers on the day of Redfall's release (May 2). As part of the whole promo campaign NVIDIA has decided to unleash a gameplay trailer (see below) of the game running on a high end PC fitted with a (presumed) high-end GeForce RTX 40-series graphics card.

Redfall's PC audience will get to flex their graphical muscles more so when compared to unfortunate current gen Xbox owners - Bethesda and developer Arkane Studios have recently admitted that their supernatural shooter will be restricted to 30 FPS Quality Mode on Series X and S consoles at launch. A higher framerate performance mode is promised in the future - via a game update - but the Microsoft-owned publisher has not set a more specific release window for the upgrade. The middle and high-tier specifications on PC seem to be quite reasonable, so Redfall is not expected to be a stuttering mess on arrival.

ASUS ROG Ally's Ryzen Z1 Extreme Custom APU Verified by Benchmark Info

An intriguing entry has appeared on the Geekbench Browser site, the information was uploaded with a timestamp from this morning (11:07 am on April 20 to be specific) pointing to a mobile ASUS device that was tested in GeekBench 5. The archived info dump reveals that the subject matter of the benchmark was the ASUS ROG Ally handheld gaming console, which has received a lot of attention in recent weeks - with it being touted as a very serious alternative to Valve's Steam Deck, a handheld gaming PC that is quite popular with enthusiasts. The ROG Ally will need to offer a potent hardware package if it stands to compete directly with the Steam Deck, and the latest information confirms that this new contender is very promising in that department. Geekbench 5 awarded an impressive OpenCL score of 35498 to the RC71L variant of the ROG Ally, an RC71X-assigned model is known to exist but details of its exact nature have not been revealed. This particular ROG Alloy unit was running Windows 11 Home (64-bit) under the operating system's performance power plan.

The new entry on Geekbench Browser shows that the Ally is packing an AMD Ryzen Z1 Extreme APU, which appears to be a customized version of the Ryzen 7 7840U APU mobile platform chipset - previous rumors have indicated that the latter would be in the driving seat. Both Phoenix range SoCs share the basic 8 cores and 16 thread makeup, but the Z1 Extreme is capable of boosting up to 5.062 GHz from a base frequency of 3.30 GHz. AMD's Radeon 780M iGPU (RDNA 3) is expected to deal with the Ally's graphical aspect, but the benchmark info dump only provides scant details about the GPU (codenamed "gfx1103") - most notably the presence of six computer units, an 800 MHz max frequency, and access to 8.20 GB of video memory. Number crunching boffins have calculated that the Ally could field 768 FP32 cores, courtesy of the dual issue SIMD design inherent to RDNA 3.

Star Wars Jedi: Survivor PC Install Size is Daunting at 155 GB

Electronic Arts has updated the listings for PC system requirements for Star Wars Jedi: Survivor, and the gaming community has reacted to the refresh of the game's minimum installation storage requisite. It calls for a whopping 155 GB of disk space, for the base game alone, not including the expected routine of patches and extra story content (via DLC). The publisher suggests that an SSD is best used for an optimal in-game experience. The slightly older PC requirements specified a minimum of 150 GB for HDDs, and 130 GB for SSDs.

As it stands, the Respawn Entertainment developed action adventure game has one of the larger minimum storage requirements among modern titles - all the more surprising given that it will offer a relatively short and linear single player experience. Current installations of the PC version of Red Dead Redemption 2 will occupy 150 GB of disk space. Jedi: Fallen Order (2019), Survivor's preceding title in the series, demands a comparatively modest install base of 55 GB. It will be interesting to observe whether Jedi: Survivor will drive sales of larger storage solutions - in the recent past, gamers have scrambled to acquire higher capacity SSDs and HDDs in order to accommodate the ever-growing installations and content drops required to play the Call of Duty/Modern Warfare series.

Halo Infinite's Latest PC Patch Shifts Minimum GPU Spec Requirements, Below 4 GB of VRAM Insufficient

The latest patch for Halo Infinite has introduced an undesired side effect for a select portion of its PC platform playerbase. Changes to minimum system specification requirements were not clarified by 343 Industries in their patch notes, but it appears that the game now refuses to launch for owners of older GPU hardware. A limit of 4 GB of VRAM has been listed as the bare minimum since Halo Infinite's launch in late 2021, with the AMD Radeon RX 570 and Nvidia GTX GeForce 1050 Ti cards representing the entry level GPU tier, basic versions of both were fitted with 4 GB of VRAM as standard.

Apparently users running the GTX 1060 3 GB model were able to launch and play the game just fine prior to the latest patch, due to it being more powerful than the entry level cards, but now it seems that the advertised hard VRAM limit has finally gone into full effect. The weaker RX 570 and GTX 1050 Ti cards are still capable of running Halo Infinite after the introduction of season 3 content, but a technically superior piece of hardware cannot, which is unfortunate for owners of the GTX 1060 3 GB model who want to play Halo Infinite in its current state.
Return to Keyword Browsing
May 21st, 2024 19:38 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts