Test System
Test System - VGA Rev. 16 |
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CPU: | Intel Core i7 920 @ 3.8 GHz (Bloomfield, 8192 KB Cache) |
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Motherboard: | Gigabyte X58 Extreme Intel X58 & ICH10R |
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Memory: | 3x 2048 MB Mushkin Redline XP3-12800 DDR3 @ 1520 MHz 8-7-7-16 |
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Harddisk: | WD Caviar Blue WD5000AAKS 500 GB |
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Power Supply: | Antec HCP-1200 1200W |
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Software: | Windows 7 64-bit Service Pack 1 |
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Drivers: | NVIDIA: 285.62 ATI: Catalyst 11.12 HD 7950 & 7970: 8.921.2 RC11 HD 7750 & HD 7770: 8.932.2 GTX 680 & GTX 680 SLI: 301.10 WHQL |
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Display: | LG Flatron W3000H 30" 2560x1600
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Benchmark scores in other reviews are only comparable when exactly the same hardware & software configuration is used as in this review.- All video card results were obtained on this exact system with the exact same configuration.
- All games were set to their highest quality setting unless indicated otherwise.
- AA and AF are applied via in-game settings, not via the driver's control panel.
Each benchmark was tested at the following settings and resolution:
- 1024 x 768, No Anti-aliasing. This is a standard resolution without demanding display settings.
- 1280 x 1024, 2x Anti-aliasing. Common resolution for most smaller flatscreens today (17" - 19"). A bit of eye candy turned on in the drivers.
- 1680 x 1050, 4x Anti-aliasing. Most common widescreen resolution on larger displays (19" - 22"). Very good looking driver graphics settings.
- 1920 x 1200, 4x Anti-aliasing. Typical widescreen resolution for large displays (22" - 26"). Very good looking driver graphics settings.
- 2560 x 1600, 4x Anti-aliasing. Highest possible resolution for commonly available displays (30"). Very good looking driver graphics settings.