Sapphire X1650 Pro 256 MB Review 4

Sapphire X1650 Pro 256 MB Review

Packaging & Contents »

Introduction

The Radeon X1650 Pro is based on the ATI RV530 GPU, which is manufactured on an 80nm process. This allows ATI to make the GPU cheaper and the heat output of the GPU is reduced as well, allowing a less sophisticated cooling solution. Over time we will see customized card solutions from vendors like Sapphire. But for the first round all cards are based on the ATI reference design.

X1300 Pro X1300 XT X1300 XT OC X1600 Pro X1650 Pro
Pixel Shaders412121212
Vertex Pipes25555
ROPs44446
Memory Size128-512256-512256256256
Memory Type DDR2/3DDR2DDR3DDR3DDR3
Core Clock600 MHz 500 MHz 575 MHz 500 MHz 600 MHz
Memory Clock400 MHz 400 MHz 700 MHz 400 MHz 700 MHz

If you compare the cards X1600 Pro, X1650 Pro and X1300 XT OC you will see that those cards are almost identical in specs. That's why there is not so much of a performance difference to expect.

Complete Specifications

Features
  • Dual-link DVI
  • Twelve pixel shader processors
  • Five vertex shader processors
  • 128-bit 4-channel DDR/DDR2/GDDR3 memory interface
  • Native PCI Express x16 bus interface
  • AGP 8x configurations also supported with AGP-PCI-E external bridge chip
  • Dynamic Voltage Control
Ring Bus Memory Controller
  • 256-bit internal ring bus for memory reads
  • Programmable intelligent arbitration logic
  • Fully associative texture, color, and Z/stencil cache designs
  • Hierarchical Z-buffer with Early Z test
  • Lossless Z Compression (up to 48:1)
  • Fast Z-Buffer Clear
  • Z/stencil cache optimized for real-time shadow rendering
Ultra-Threaded Shader Engine
  • Support for Microsoft® DirectX® 9.0 Shader Model 3.0 programmable vertex and pixel shaders in hardware
  • Full speed 128-bit floating point processing for all shader operations
  • Up to 128 simultaneous pixel threads
  • Dedicated branch execution units for high performance dynamic branching and flow control
  • Dedicated texture address units for improved efficiency
  • 3Dc+ texture compression
  • High quality 4:1 compression for normal maps and two-channel data formats
  • High quality 2:1 compression for luminance maps and single-channel data formats
  • Multiple Render Target (MRT) support
  • Render to vertex buffer support
  • Complete feature set also supported in OpenGL® 2.0
Advanced Image Quality Features
  • 64-bit floating point HDR rendering supported throughout the pipeline
  • Includes support for blending and multi-sample anti-aliasing
  • 32-bit integer HDR (10:10:10:2) format supported throughout the pipeline
  • Includes support for blending and multi-sample anti-aliasing
  • 2x/4x/6x Anti-Aliasing modes
  • Multi-sample algorithm with gamma correction, programmable sparse sample patterns, and centroid sampling
  • New Adaptive Anti-Aliasing feature with Performance and Quality modes
  • Temporal Anti-Aliasing mode
  • Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions
  • 2x/4x/8x/16x Anisotropic Filtering modes
  • Up to 128-tap texture filtering
  • Adaptive algorithm with Performance and Quality options
  • High resolution texture support (up to 4k x 4k)
  • Avivo™ Video and Display Platform
  • High performance programmable video processor
  • Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding
  • DXVA support
  • De-blocking and noise reduction filtering
  • Motion compensation, IDCT, DCT and color space conversion
  • Vector adaptive per-pixel de-interlacing
  • 3:2 pulldown (frame rate conversion)
  • Seamless integration of pixel shaders with video in real time
  • HDR tone mapping acceleration
  • Maps any input format to 10 bit per channel output
  • Flexible display support
  • DVI 1.0 compliant / HDMI interoperable and HDCP ready**
  • Dual integrated 10 bit per channel 400 MHz DACs
  • 16 bit per channel floating point HDR and 10 bit per channel DVI output
  • Programmable piecewise linear gamma correction, color correction, and color space conversion (10 bits per color)
  • Complete, independent color controls and video overlays for each display
  • High quality pre- and post-scaling engines, with underscan support for all outputs
  • Content-adaptive de-flicker filtering for interlaced displays
  • Xilleon™ TV encoder for high quality analog output
  • YPrPb component output for direct drive of HDTV displays
  • Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays
  • Fast, glitch-free mode switching
  • VGA mode support on all outputs
  • Drive two displays simultaneously with independent resolutions and refresh rates
  • Compatible with ATI TV/Video encoder products, including Theater 550
CrossFire™
  • Multi-GPU technology
  • Four modes of operation:
  • Alternate Frame Rendering (maximum performance)
  • Supertiling (optimal load-balancing)
  • Scissor (compatibility)
  • Super AA 8x/10x/12x/14x (maximum image quality)
  • Native CrossFire support simplifies setup by requiring no dedicated slave or master hardware
  • 24-bit CrossFire connection enables high resolutions and refresh rates
  • Supports the broadest range of platforms for both Intel and AMD
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