Tuesday, July 21st 2020

Epic Games Joins GOG in the Goal to Deliver Universal Ownership of Digital Goods

Today owning digital copies of games is a real struggle. There are are many platforms that offer games to be purchased, and some games are platform-specific. Take a look at Fortnite for example. It is only available on the Epic Games platform and launcher, so you have to download and sign-up to that if you wish to play the game. The PC platform is currently struggling with that problem as there is no unified store where you can purchase all of your digital copies of games. That is the main reason why Good Old Games, called GOG shortly, has decided to invite Epic Games and make a universal launcher for all storefronts.

The GOG Galaxy 2.0 is a new storefront that aims to give gamers the ability to "Install and launch any PC game you own, no matter the platform." With Epic Games joining the platform, it is a matter of time before others join. Some are still resistant, however. Steam and Origin are still not okay with that idea and they are keeping it to themselves. It is interesting to see the development of this, and in the meantime, you can check out GOG Galaxy 2.0 here.
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57 Comments on Epic Games Joins GOG in the Goal to Deliver Universal Ownership of Digital Goods

#51
R-T-B
bugSeriously, you've been living in this world and noticed publishers competing among themselves on price?
Storefront distributors aka digital publishers yes, I do very frequently. You haven't?
Posted on Reply
#52
rtwjunkie
PC Gaming Enthusiast
bugSeriously, you've been living in this world and noticed publishers competing among themselves on price?

In all industries other than entertainment, production is mandated by law to be separated from distribution. Why? Because that kind of monopoly drives prices up.
So then how am I able to buy a multitude of items in many different sectors directly from manufacturers?
Posted on Reply
#53
bug
rtwjunkieSo then how am I able to buy a multitude of items in many different sectors directly from manufacturers?
Sellers are big enough (together and sometimes individually) to argue prices. That what you lose when you let the maker control distribution.
R-T-BStorefront distributors aka digital publishers yes, I do very frequently. You haven't?
Nope, I see new AAA games still going for $60+.
Posted on Reply
#54
INSTG8R
Vanguard Beta Tester
CammHavin a play last night with GOG's EGS integration, it still launches EGS.
Dammit....thanks...
Posted on Reply
#55
R-T-B
bugNope, I see new AAA games still going for $60+.
AAA have their own distribution platforms usually with a near-monopoly on game pricing. You need to broaden your horizons if you want to see competition examples.
Posted on Reply
#56
AsRock
TPU addict
rtwjunkieWhich is why I always buy Ubi games on Uplay, Rockstar games on Rockstar and Origin on Origin. Running 2 launchers is just cumbersome and has frequently been the number one factor in problems people have on Steam, for instance when they buy one of these other platform games on Steam. Same would apply to Epic.
Like if Steam is down you cannot play RS games.
Posted on Reply
#57
bug
R-T-BAAA have their own distribution platforms usually with a near-monopoly on game pricing. You need to broaden your horizons if you want to see competition examples.
I'm not looking at flash sales, I'm looking at the trend. Is that wrong?
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