Thursday, September 29th 2022

Google Calls it Quits on Game Streaming, Shutting Down Stadia

Game streaming services, such as GeForce Now, Stadia and Amazon's Luna, haven't been the roaring success the companies behind them had hoped for. One of the pitfalls, that NVIDIA quickly found out, was that the game publishers weren't overly keen on gamers being able to play games they already owned on multiple systems, even if it wasn't on more than one system at once. Multiple services have already come and gone over the years and now it's time for Google to bid farewell to its Stadia service. In its blog post, Google didn't state the exact reasoning behind shutting down the service, beyond it not gaining the kind of traction the company had hoped for.

The good news here is that Google will be refunding all of its Stadia customers, regardless if it's someone that has bought hardware through the Google Store, or bought games or even add-on content for games through the Stadia Store. Google will be refunding all of its customers by the 18th of January 2023 and those using Stadia will continue to have access to all of their content until that date. Google expects its Stadia technology to be used for other services, or potentially be made available to third parties. As to the team behind Stadia, many will apparently carry on working for other departments at Google.
Source: Google
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179 Comments on Google Calls it Quits on Game Streaming, Shutting Down Stadia

#176
trsttte
They might have chosen to disable it to avoid people seeing the higher latency when using Stadia on PC that would make for bad publicity. Either that or pure lazyness :D
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#177
bug
trsttteThey might have chosen to disable it to avoid people seeing the higher latency when using Stadia on PC that would make for bad publicity. Either that or pure lazyness :D
I don't know why Google disabled support, but it wasn't necessarily laziness. Having just one way of connecting makes devices simpler, thus easier to use. This means fewer calls to tech support, thus cheaper to support. Plus BT is inferior to WiFi in pretty much every way. Save maybe for power draw.
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#178
cvaldes
Google never disabled Bluetooth support in the Stadia controller. They never enabled in the first place because it connects to the Stadia servers via Wi-Fi to decrease latency.

Remember that just because a piece of silicon has ____ functionality doesn't automatically mean that functionality needs to be employed.

iPhones (and iPod touches) have FM radio circuitry but Apple never enabled it.

More than anything, I'm more surprised that Stadia engineers bothered to put in the supporting hardware for Bluetooth support (presumably some RF filters, maybe an amplifier, and an antenna).
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#179
cvaldes
As promised, Google has unlocked Bluetooth functionality for its Stadia controller:

stadia.google.com/controller/

This article from WindowsCentral has some other pertinent information:

www.windowscentral.com/gaming/pc-gaming/bluetooth-support-for-google-stadia-controller-arrives-heres-how-to-enable-it-and-play-pc-games

The update disables the controller's Wi-Fi and switches to Bluetooth. This update is permanent and apparently cannot be reversed. I went through the process myself, took no more than a couple of minutes.

To recap, the Google Stadia gaming servers will be taken offline tonight at 11:59pm PST. The Bluetooth controller update tool will purportedly remain online through the end of 2023. The Stadia gamepad remains a useful gaming device in wired mode too.
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