Tuesday, December 5th 2023
No GTA 6 for PC Gamers at Launch, Rockstar Confirms
Rockstar Games has officially released a Grand Theft Auto 6 (or VI) trailer that brings together millions of GTA series fans. However, the game will remain exclusive for gaming consoles at launch. On the landing page for GTA 6, there is a note that says, "Grand Theft Auto VI heads to the state of Leonida, home to the neon-soaked streets of Vice City and beyond in the biggest, most immersive evolution of the Grand Theft Auto series yet. Coming 2025 to PlayStation 5 and Xbox Series X|S." While the first trailer showed this, we now have written confirmation that GTA 6 is a console exclusive at launch, whenever it happens in 2025.
If long-time GTA gamers remember, the situation was very much the same with the launch of the fifth installment in the GTA series, GTA V, which got a PC port almost two years after the initial release. The GTA V was released in September 2013 for the PlayStation 3 and Xbox 360 consoles and got an upgrade to a new console cycle in November 2014 for the PlayStation 4 and Xbox One. Only in April 2015 was the game released for Windows-based PCs, as Rockstar took its time to polish the port and make it work with PC gamers' various hardware choices. While we hope to avoid seeing such a big cadence from console to PC port, it will surely take Rockstar some extra time to make a PC version run smoothly.
Source:
GTA 6 Landing Page
If long-time GTA gamers remember, the situation was very much the same with the launch of the fifth installment in the GTA series, GTA V, which got a PC port almost two years after the initial release. The GTA V was released in September 2013 for the PlayStation 3 and Xbox 360 consoles and got an upgrade to a new console cycle in November 2014 for the PlayStation 4 and Xbox One. Only in April 2015 was the game released for Windows-based PCs, as Rockstar took its time to polish the port and make it work with PC gamers' various hardware choices. While we hope to avoid seeing such a big cadence from console to PC port, it will surely take Rockstar some extra time to make a PC version run smoothly.
93 Comments on No GTA 6 for PC Gamers at Launch, Rockstar Confirms
Hardware variables are a lot less controllable on PC than console. Sure we can argue, just max it out and let PC customers upgrade for it! But, are they wanting to cater to the hardcore crowd that buys new every year or the more broad general segment? Granted it's mostly users with old hardware or Intel craphics but, it's still there. So then the decision would be to shoot for somewhere in between. How big is that market? Probably not as large as console.
Console guarantees them a solid market and a baseline version that can then be adjusted for the broader PC market. PC users have also been shown to be willing to wait on titles more than console. Better profits on console than PC for the start of it.
Then they start the exclusive bullcrap with GTA V.
You can be sure there are millionaire deals between Sony, M$ and Rockstar to prevent the PC port being lauched closer to the console ones. Also, Rockstar learned that many (stupid) people end up buying the game twice to play the better PC version afterwards.
At least we get a more finished product after the time, with better graphics and less bugs.
The PC version is always delayed after console it been the same story for all the GTA games.
There is going to be a PC version it will just come after lol you can all relax.
Pretty much everything is more photorealistic compared to GTA6 cartoon graphics , where mat/dark skins are blinking like chrome . Sure but what is your point ? Rockstar have had 10yrs since the release of GTA 5 , when they drop the next installment to the franchise you should expect them to do at least as good as a moded GTA5 which is far from being the case .... unless GTA6 trailer was based on some early developpment engine ( which there is no reason why they would advertise their game in that condition ) then there is nothing to writte home about GTA6 , it's disapointing to say the least . People clapping cause they see fat chicks twerking nowadays ...
Modded textures and lighting running on some RTX 4090 don't always translate to realistic and definitely don't translate to immersive, not matter how much motion blur they put on it. While being 8 years into the game existing on PC, GTA V is still fundementally a 2013 game with 2013 NPCs, 2013 environment, 2013 gameplay and 2013 world building.
Anyone with any remote knowledge of world building scope who have watched the GTA VI trailer can vouch for the incredible amount of effort put into what's shown in there, at least in the context of trailer = assets.
- NPCs animation, shape, density and behavior looks extremely different
- Clothing, jewelry and hair that looks natural, seperate and properly sitting on the character and not some piece of texture
- World objects, texture variation and polygonal shapes. Just the richness of the surroundings.
- Wildlife, animals and vegetation not just looking right, but behaving right
- The fact that GTA VI is built first not to run on an i9 with a 4090, not to run on a 3090, but to run on an AMD SoC which uses roughly the compute of a Ryzen 7 3700X and an RX 6700.
To me, "pre-modded" GTA VI for current gen consoles looks damn promising as a base version.
I hope it leaks.