Daniel Matros wrote on 2011-06-10 @ 09:02 in the forums:
Developer: DICE
Publisher: EA
Release Date: October 25, 2011
Beta Date: September 2011 (Multi-Platform)
Development Stage: Pre-Alpha
Game Engine: Frostbite 2.0
Audio: All new recordings
Motion Capture: EA Sports’ ANT
Computer Specs used to demo:
Video card: GTX 580
Preorder Bonuses:
Back to Karkand Expansion Pack
Physical Warfare Pack (UK)
Type 88 LMG (Exclusive Weapon)
DAO-12 Shotgun (Day 1 Access)
Flash Suppressor (Exclusive Weapon Mod for SKS sniper rifle)
Flechette Ammo (Exclusive Ammo)
Physical Warfare Pack (US)
TBA
Expansions:
Back to Karkand
--Four re-mastered BF2 maps
--Wake Island
--Strike at Karkand
--Gulf of Oman
--Sharqi Peninsula
--Classic BF2 weapons and vehicles
--Unique rewards
--New achievements and trophies
Download Content:
--TBA – Three times the DLC of BFBC2
Genre: First Person Shooter
Locations:
North America
Europe
Middle East
Game Modes:
Campaign
Co-Op
Multiplayer (Conquest, Rush, Team Deathmatch, and more?)
Regular and Hardcore modes
Military Forces:
US Marines
PLR (People’s Liberation and Resistance)
Russia
Game Features:
64 Player Multiplayer (PC) and 24 Player Multiplayer (Consoles)
Battle Log (social networking)
--Real-time Stats Tracking (updates within seconds)
--Talk to other players
--Create Platoons (clans)
--And more
Dedicated servers through Server Providers
DX 11 Support
Eyefinity Support
Features land, air, and sea vehicles (Tanks, LAV, Transports, Helicopters, Jets, and etc)
Supports lone wolf and teamplay
Unconfirmed “Community WANTED” Features:
--Battle Recorder or any In-Game Recording
--Commo-Rose
--Mod Tools
--Public Server Files
New to BF Gameplay Features/Mechanics (or things in older BF games not in BC2):
3D Spotting (new form, TBA)
4 man squad, including a Squad Leader
Squad Respawning details
--Displays countdown timer of how long until a squad member can respawn and on who
--Squad spawning only on Squad Leader
Bipods
--Just zoom in next to a mountable environment and bipod automatically deploys
--Reduced aiming angles, but more accuracy
Death screen stats
--How many you killed? How many times you’ve killed them and they killed you?
--When you die you can see how much health your killer has left
Drag fallen soldiers to safety (single-player only?)
Equip-able knife and quick-knifing
More dramatic animation
2 knife swipes to kill from the front (think Counter Stirke’s right mouse click)
Falling debris can injury/kill soldiers
--Currently does no damage to vehicles except for soldiers exposed to the elements
Firing modes: Single, Burst, and Auto
Hold breath while in sniper scope
--Mega swaying after you let go of hold breath key
--More sway in general use
Hold down left mouse button to revive players
--Can opt out of being revived
--After a medic uses defibrillators on a dead solider they then get the option to revive or die and respawn (Think Brink’s revive syringe)
Immobilizing vehicles
--Vehicles will become immobilized prior to explosion to allow crew members to escape or an engineer to repair
Kill Cam (new form, TBA)
Mantling over objects
Mounting weapons to any flat surface
Picking up kits button is different from arming objectives
So you don’t pick up a bunch of dead soldier kits next to an MCOM without ever arming it (BC2)
Prone
Balance Check: A sniper’s scope will reflect sunlight giving away their position
Balance Check: Going prone and leaving prone will take some time (no dolphin diving)
Shooting out light sources to darken environment
Sliding
Steal enemy dog tags via stealth knife kills
Dog tag customization
Suppression
Blurs screen and other effects to discourage enemies from firing back
Weapon attachments
Disorientate enemies with attached flashlights
Classes:
Rifleman – Job is to be a frontline soldier and medic. Carries an assault rifle.
Engineer – Job is to destroy enemy vehicles and repair friendly assets. Carries a sub-machine gun.
Recon/Sniper – Job is to provide long range support and set traps with explosives. Carries a sniper rifle.
Support – Job is to provide suppressing fire and ammo resupply. Carries a machine gun.