newtekie1
Semi-Retired Folder
- Joined
- Nov 22, 2005
- Messages
- 28,473 (4.05/day)
- Location
- Indiana, USA
Processor | Intel Core i7 10850K@5.2GHz |
---|---|
Motherboard | AsRock Z470 Taichi |
Cooling | Corsair H115i Pro w/ Noctua NF-A14 Fans |
Memory | 32GB DDR4-3600 |
Video Card(s) | RTX 2070 Super |
Storage | 500GB SX8200 Pro + 8TB with 1TB SSD Cache |
Display(s) | Acer Nitro VG280K 4K 28" |
Case | Fractal Design Define S |
Audio Device(s) | Onboard is good enough for me |
Power Supply | eVGA SuperNOVA 1000w G3 |
Software | Windows 10 Pro x64 |
Since when is Originality a defining characteristic of success fullness of a video game. I judge a game on whether or not it's fun or not.
Creating successful games, and creating "genre defining" and "life changing" games are two different things. You said Blizzard created genre defining and life changing games, the don't, at least not recently.
And Ubisoft has had way more successful and down right good games than Blizzard has.
You mention the failing retailer like you mentioned who the failing retailer was previously. You did not and it reads funny.
He did mention the failing retailer.
Blizzard is helping out Australian fans who pre-ordered from GAME, after the failing retailer said it wouldn't honour their orders but would keep their money.
GAME is the name of the retailer.
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