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OFFICIAL The Witcher 3: Wild Hunt (Discussion)

I think the water perfectly suits the game's setting and looks good, with rich color instead of flat and gray like HL2. Especially, when you're out on a boat on the water at sunset.

Unless there is something other burning that orange blob in the abstract blue water is misplaced

Some of the daytime screenshots don't look so bad as that but maybe all the improved tessellation is underwater. Who knows.
 
I see steevo is trolling again
don't give him the time of day
 
2559222-the_witcher_3_wild_hunt_the_world_of_the_witcher_3_just_begs_to_be_explored.jpg

Looks fantastic! Mind if I download for my collection?
 
Keep the pics and language "clean" please.
 
http://www.gamespot.com/articles/e3...-one-of-the-best-rpgs-ever-made/1100-6420354/

Source, June 2014.

Its their picture, not mine. But this is what it should look like, and what everyone saw and pre-ordered, I am glad I waited, and will wait to see what comes of all this before I support what seems to be a really good game.

But notice, it looks exactly as how the complaints are in here. Washed out trees to the sides, ambiguous distant terrain, pixellated grass. The only thing truly in focus and detailed is Geralt, who is in the spotlight so to speak. This is how I see the game when I play.

My request for downloading was me being facetious, for which I apologize.
 
I gave geralt a hair cut and a beard trim. i been exploring for a whille and his hair and beard is starting to grow back, that bad ass.

i think the game look great i have everything on ultra except dof is off, not a fan of dof gives me headaches.



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2015-05-21_00004.jpg
 
But notice, it looks exactly as how the complaints are in here. Washed out trees to the sides, ambiguous distant terrain, pixellated grass. The only thing truly in focus and detailed is Geralt, who is in the spotlight so to speak. This is how I see the game when I play.

My request for downloading was me being facetious, for which I apologize.
http://www.terragalleria.com/parks/np.rocky-mountains.all.html

Everyone is entitled to their own opinion, but I think the original looked more real and life like than the latter.
2015-05-21_00001.jpg


Not poking at the user here, but at how a premium game that had 1.5million pre-ordered copies at $60 a pop looks to me at least. I hope they allow modding, but with gameworks being closed I doubt it will be fully moddable.
 
Oh no, the grass in the distance is pixelated. Well, my fun is ruined. Witcher 3 can't use conventional AA, so that sorta sucks, but I haven't ever used AA, you can always use DSR on Nvidia cards to get around that.

As for the hair, the hair looks as good as it does in almost any other game currently out without the hairworks stuff.
 
I don't have the game yet, but for an open world, without loading time, and great video memory management, I find it really, really, great. Modded skyrim is taking a shitload of vram...the witcher 3 don't even touch 2 gb at 4k ! Yes, they had to downgrade it for the ps4/xb1, but honestly. Look how the game run right now on a 970. Look all the extras polygons of the 2013 version. That thing would have been just like the first crysis. It took YEARS for getting a gpu able to run it with maximum details, at an acceptable framerate...
 
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I got a few questions after I settle once and for all the "graphical dispute" there has been ever since the game came out:

A) When it comes to Graphics, it's all a question of preference: Some are ok with "good" visuals as long as the gameplay is awesome, others are perfectionnists. They build a kickass system to get the best of both worlds: Awesome Gameplay and Awesome Graphics (for enhanced immersion).

B) We are now in 2015: The Witcher 3 graphics are "good", but for someone that has spent 3.5k$ on a system to get visual orgasms, the witcher 3 doesn't quite cut it. The best way to put this:
Remember how Skyrim had awesome sights and great gameplay? Remember how it all got bettered and enhanced by all the visual mods? People went ahead and brought the game from "good visuals" to "stunning visuals".

C) This being said: The game is indeed enjoyable and it definitly isn't a failure because of the lack of "perfection" in the graphics BUT:

PC gamers that have played "The Witcher 2" have expected the graphics to Be BETTER in the Witcher 3 and instead I'd go as far as saying they are Lesser in quality (in comparison to the witcher 2)
It's not the end of the world... But let's face it: It's NOTHING like the e3 trailer (gameplay footage from 2013)

They were headed in the perfect direction and settled for "good" along the way because of the consoles (and other reasons, but mainly the consoles).

Now for my questions: I noticed the game looks kinda of blurry when I play it on 1080p resolution on my 1440p monitor (27 inch) which surprises me because even with the settings maxed I feel like the game looks Wayyyy better on 1440p but my system just CAN'T run it at the moment (not with a single gtx 970, I'd need a second one for sure).
Should I try to sacrifice some settings so I can run 1440p or should I use DSR to achieve a clearer 1080p res whilst not Over-taxing my system?
 
was I the only one thinking that the patch was going to be much larger than 300mb?
 
Update gave me a good 5+ fps average is now ~45fps. It might not be the best looking thing out right now but its FUN!

1zlgihj.jpg

needs some tweaking but im amazed it plays so well on a crippled 7950 :)
 
http://www.terragalleria.com/parks/np.rocky-mountains.all.html

Everyone is entitled to their own opinion, but I think the original looked more real and life like than the latter.
View attachment 65037

Not poking at the user here, but at how a premium game that had 1.5million pre-ordered copies at $60 a pop looks to me at least. I hope they allow modding, but with gameworks being closed I doubt it will be fully moddable.

Not poked. :toast:

But seriously - 'in game' the game looks great. Immersive, busy environment - lush, atmospheric. It's certainly not Colonic Marines territory.

I feel those that are giving it the hardest time haven't played it for themselves. Given the draw distance, it's amazing my 3GB cards can play it at all. Perhaps this is why it only looks great now and not unrealistically awesome like it did back in 2014.

Don't believe the hype. Remember, CDPR are still a private company trying to earn a buck. Vaguely ambitious marketing PR a year before release should have been expected.

But like I say - those that are playing it here at TPU seem to be liking it. Perhaps those that aren't playing it can stop trolling. And that ain't aimed at you Steevo.
 
The game does look fab, and I'm afraid to say... can be a bit racey at times.
 
While we're looking at screenshots, just a tip for anyone who missed it. 16x Anisotropic Filtering + FXAA (or MLAA on Radeon) will really help sharpen up foliage, roads and tackle aliasing that the in-game post-AA misses (run both). The post-AA doesn't seem to get applied to certain areas of the image, especially pixels that are modified for the depth-of-field effect, they end up looking extra blurry and pixelated. This may or may not soften the image too much for your tastes, but I found the softness quite pleasing with no blaring jaggies or crappy looking transparencies.
 
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I got a few questions after I settle once and for all the "graphical dispute" there has been ever since the game came out:

A) When it comes to Graphics, it's all a question of preference: Some are ok with "good" visuals as long as the gameplay is awesome, others are perfectionnists. They build a kickass system to get the best of both worlds: Awesome Gameplay and Awesome Graphics (for enhanced immersion).

B) We are now in 2015: The Witcher 3 graphics are "good", but for someone that has spent 3.5k$ on a system to get visual orgasms, the witcher 3 doesn't quite cut it. The best way to put this:
Remember how Skyrim had awesome sights and great gameplay? Remember how it all got bettered and enhanced by all the visual mods? People went ahead and brought the game from "good visuals" to "stunning visuals".

C) This being said: The game is indeed enjoyable and it definitly isn't a failure because of the lack of "perfection" in the graphics BUT:

PC gamers that have played "The Witcher 2" have expected the graphics to Be BETTER in the Witcher 3 and instead I'd go as far as saying they are Lesser in quality (in comparison to the witcher 2)
It's not the end of the world... But let's face it: It's NOTHING like the e3 trailer (gameplay footage from 2013)

They were headed in the perfect direction and settled for "good" along the way because of the consoles (and other reasons, but mainly the consoles).

Now for my questions: I noticed the game looks kinda of blurry when I play it on 1080p resolution on my 1440p monitor (27 inch) which surprises me because even with the settings maxed I feel like the game looks Wayyyy better on 1440p but my system just CAN'T run it at the moment (not with a single gtx 970, I'd need a second one for sure).
Should I try to sacrifice some settings so I can run 1440p or should I use DSR to achieve a clearer 1080p res whilst not Over-taxing my system?

I play it just fine on my single 970 @ 1440p, mixture of ultra and high, mostly. Some post-processing effects are off, no hairworks. Stays around 45FPS most of the time.

It's important to remember that there weren't substantial visual mods for Skyrim for quite awhile. Witcher 3 just came out a few days ago.
 
I'm going to side with Steevo on this TW3 looks noticeably worse than TW2, I find it mildly amusing that it looks almost the same on all platforms aside from resolution and framerate.
IMO CDPR optimized their engine so they could use the exact same assets for all platforms and it shows.
Every screenshot I see looks like TW2 on consoles.
In fact my TW2 screens look better and it's no where near maxed out
The sharpness of the textures and lighting are really quite noticeable
456a811b65.jpg
 
I just beat TW2 a couple days before TW3 came out. TW2 may have high-res textures in general, but the maps are also substantially smaller and less complicated.
 
Hmm, maybe it's actually those pesky "next-gen" consoles letting us all down.

With AMD having a monopoly on the consoles and being weak at tessellation I guess this is starting to make sense.
 
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I just beat TW2 a couple days before TW3 came out. TW2 may have high-res textures in general, but the maps are also substantially smaller and less complicated.

Second this. I just replayed TW2 a couple weeks ago, and the levels are much much smaller. Also, high detail like armor and faces is nowhere near as good as tw3.
 
So aside from the graphics debate the game itself is good ?
Having some of the best graphics out there was just icing on the cake for TW series
 
Yes, absolutely. It's the first game in a while where I want to do nothing but play it. Aside from work, I've been neglecting going to the gym just to keep playing...
 
So aside from the graphics debate the game itself is good ?
Having some of the best graphics out there was just icing on the cake for TW series

Yes!!! It was worth every penny. It was worth the extra 7 months they decided they needed to polish it. This was a massive endeavor, and CDPR are lucky that they are an independant developer that could afford to do that. Honestly, I bet every studio out there wishes they could do it this way, and I would support them. Imagine the quality of games we would get?!
 
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