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AMD's Ryzen Cache Analyzed - Improvements; Improveable; CCX Compromises

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AMD's Ryzen 7 lower than expected performance in some applications seems to stem from a particular problem: memory. Before AMD's Ryzen chips were even out, reports pegged AMD as having confirmed that most of the tweaks and programming for the new architecture had been done in order to improve core performance to its max - at the expense of memory compatibility and performance. Apparently, and until AMD's entire Ryzen line-up is completed with the upcoming Ryzen 5 and Ryzen 3 processors, the company will be hard at work on improving Ryzen's cache handling and memory latency.

Hardware.fr has done a pretty good job in exploring Ryzen's cache and memory subsystem deficiencies through the use of AIDA 64, in what would otherwise be an exceptional processor design. Namely, the fact that there seems to be some problem with Ryzen's L3 cache and memory subsystem implementation. Paired with the same memory configuration and at the same 3 GHz clocks, for instance, Ryzen's memory tests show memory latency results that are up to 30 ns higher (at 90 ns) than the average latency found on Intel's i7 6900K or even AMD's FX 8350 (both at around 60 ns).





Update: The lack of information regarding the test system could have elicited some gray areas in the interpretation of the results. Hardware.fr tests, and below results, were obtained by setting the 8-core chips at 3 GHz, with SMT and HT deactivated. Memory for the Ryzen and Intel platforms was DDR4-2400 with 15-15-15-35 timings, and memory for the AMD FX platform was DDR3-1600 operating at 9-9-9-24 timings. Both memory configurations were set at 4x 4 GB, totaling 16 GB of memory.

From some more testing results, we see that Intel's L1 cache is still leagues ahead from AMD's implementation; that AMD's L2 is overall faster than Intel's, though it does incur on a roughly 2 ns latency penalty; and that AMD's L3 memory is very much behind Intel's in all metrics but L3 cache copies, with latency being almost 3x greater than on Intel's 6900K.



The problem is revealed through an increasing work size. In the case of the 6900K, which has a 32 KB L1 cache, performance is greatest until that workload size. Higher-sized workloads that don't fit on the L1 cache then "spill" towards the 6900K's 256 KB L2 cache; workloads higher than 256 KB and lower than 16 MB are then submitted to the 6900 K's 20 MB L3 cache, with any workloads larger than 16 MB then forcing the processor to access the main system memory, with increasing latency in access times until it reaches the RAM's ~70 ns access times.



However, on AMD's Ryzen 1800X, latency times are a wholly different beast. Everything is fine in the L1 and L2 caches (32 KB and 512 KB, respectively). However, when moving towards the 1800X's 16 MB L3 cache, the behavior is completely different. Up to 4 MB cache utilization, we see an expected increase in latency; however, latency goes through the roof way before the chip's 16 MB of L3 cache is completely filled. This clearly derives from AMD's Ryzen modularity, with each CCX complex (made up of 4 cores and 8 MB L3 cache, besides all the other duplicated logic) being able to access only 8 MB of L3 cache at any point in time.



The difference in access speeds between 4 MB and 8 MB workloads can be explained through AMD's own admission that Ryzen's core design incurs in different access times depending on which parts of the L3 cache are accessed by the CCX. The fact that this memory is "mostly exclusive" - which means that other information may be stored on it that's not of immediate use to the task at hand - can be responsible for some memory accesses on its own. Since the L3 cache is essentially a victim cache, meaning that it is filled with the information that isn't able to fit onto the chips' L1 or L2 cache levels, this would mean that each CCX can only access up to 8 MB of L3 cache if any given workload uses no more than 4 cores from a given CCX. However, even if we were to distribute workload in-between two different cores from each CCX, so as to be able to access the entirety of the 1800X's 16 MB cache... we'd still be somewhat constrained by the inter-CCX bandwidth achieved by AMD's Data Fabric interconnect... 22 GB/s, which is much lower than the L3 cache's 175 GB/s - and even lower than RAM bandwidth. That the Data Fabric interconnect also has to carry data from AMD's IO Hub PCIe lanes also potentially interferes with the (already meagre) available bandwidth

AMD's Zen architecture is surely an interesting beast, and these kinds of results really go to show the amount of work, of give-and-take design that AMD had to go through in order to achieve a cost-effective, scalable, and at the same time performant architecture through its CCX modules. However, this kind of behavior may even go so far as to give us some answers with regards to Ryzen's lower than expected gaming performance, since games are well-known to be sensitive to a processor's cache performance profile.

View at TechPowerUp Main Site
 
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One does wonder if the 4 core parts will suffer the same fate since it will be one straight core complex.
 
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with latency being almost 3x greater than on Intel's 6900K.
Huh?
69.3 vs 98 is... 3 times?

PS
Are they testing "Core from the left quad accessing L3 of the right quad" scenario? (CCX in the title hints at that, but nothing in the chaotic text of OP talks about it.
 
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hasn't amd repeatedly said that aida64 does not know how to properly test ryzen cache?
 
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Dumb question! What is this QC/DC next to the broadwell? :)
 
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hasn't amd repeatedly said that aida64 does not know how to properly test ryzen cache?

AIDA64 tweeted
AIDA64 said:
AMD hadn't sent us a Ryzen before launch. As soon as we can get one, we will fix the L2+L3 benchmarks

Kind of hard to have a working AIDA64 for Ryzen when the company Tweets it cant fix it until they get a Ryzen chip the same day that article is published.
 
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the54thvoid

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So...... Is this AMD's equivalent to Nvidia not doing Async? And can software coding help address this?
 
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Quad vs Dual channel, the first tests results are of memory or simply RAM.

O.K., so it was a dumb question. Can be smart like that, that's me. Thanks for replying :)
 
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So...... Is this AMD's equivalent to Nvidia not doing Async? And can software coding help address this?

I think I would want to see some true benchmarks on this first before I drew conclusions. However if I had to, a more aware scheduler could stop or at least reduce those painfully slow interfabric cache calls. But yes, much like Nvidia's async problem, ultimately I think its an architectural limitation.
 

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I think I would want to see some true benchmarks on this first before I drew conclusions. However if I had to, a more aware scheduler could stop or at least reduce those painfully slow interfabric cache calls. But yes, much like Nvidia's async problem, ultimately I think its an architectural limitation.

I thought so it can be addressed though. Nvidia have an asynchronous warp schedulers, it's just more restrictive than GCN's implementation of it. But where coded properly, it shouldn't cause too much detriment.
I think caching could surely be coded 'sympathetically' to the Ryzen architecture. Then again, I know nothing about coding and I am probably talking out my ass.
 
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All this makes it even more impressive the current Ryzen performance. I mean, it's a chip with basically a handicapped cache/memory implementation but it still trades blows with Intel chips clock-to-clock. This actually makes me think that the real Ryzen IPC (how it handles the instructions) is significantly better than Intel's.

At the end, this is good news for AMD: they have a clear improvement path --> Lower those L3 and system memory latency figures!

It's clear that the CCX design relies on the interconnect bandwidth, so AMD has two paths going forward: 1) either find a way to increase that bandwidth for a truly scalable architecture, or 2) go Intel's route and design a chip that uses a larger CCX (with 16 cores), or 3) Do both.

It seems to me AMD should really do both if they want to also become a player in the server market again. 32-core (2 x CCX), 4-chip configurations with up to 128 cores/system is not too much to ask in the server business...

Or (totally fantasizing now, or am I?), they could truly innovate and ditch the multi-chip system designs but rather build up on the scalability idea to come up with 16-core CCX's that can do up to 8-way (on-chip) interconnects, yielding a full chip with 128 cores. Think about the implications for business clients: a single 128-core chip on a small board, meaning much-easier-to-deal-with systems with much lower power utilization (4 chips on a huge board means huge power overhead). Then, similar to what they do in GPUs, they can trim it down to create a product line-up. I have a feeling this is AMD's way (vision), but it's a goal that's a long way off at the moment...
 
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Anyone with a Ryzen willing to test this out ~ change the affinity of AIDA64 to first four cores plus SMT (just select CPU affinity from 0 to 7) using process hacker or process explorer. Just a quick glance at these results might give us some answers.
 
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One does wonder if the 4 core parts will suffer the same fate since it will be one straight core complex.

With only one CCX unit 4 core cpus shouldn't have the same problem.
 

asH9

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OK, Sooooo Why do HEDT professional programs/benchmarks (Blender...) that are 'Numa aware' (hint hint) run just as well on RyZen as they do on 6900, but gaming benchmarks between the 2 are different (cough HT proprietary cough) ???
 
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If Skylake-E and Kaby Lake-E samples are finished I don;t know how much Intel could change to improve his tragic position where his 1700$ worth CPU lost from 500$ AMD with 2 core less and much less power consumption, almost half.
Even if Intel catch AMD that would be with 8 and 10 cores processors and 150W power consumption.
Because of that upgrade on AMD is good choice at the moment.
Special if someone want small PC, mATX mobo, fanless 500W PSU and RX 580 + 1800X.

I don;t want to comment at all rumors about some strange lags, and some hidden problems of AMD.
Their CPU on paper shine, numbers are fantastic. If powerfull Intel fall so low that need to justify his presents with i7-7700K and
4.5GHz in games locked on 2 and 4 cores and on that way distract customers from AMD, than really no word. No one will help you except i7-7700K.
Everyone who sabotage real picture of AMD processor is enemy of enthusiasts and improvements and shoot in own legs.
Because AMD give you CPU capable to beat i7-6950X on LN2 for 500$, you can buy world recorder for 500$, with 2 core less, and far smaller power consumption.

In Windows 10 and DX12 people could get far better performance than Intel Broadwell-E. But Intel didn;t do nothing to provide that. We non stop listen about some walls and no space for improvements. No space to drain same architecture 5 years, everything what they done with X79 and X99 could fit in single socket, but there is space for new generations.
 

PiotrekDG

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Hi, the memory latency is in "ns" (nano) =1/1000000000 second not "ms" 1/1000 second.

So much YES, that's a millionfold difference. See what difference 30 ns makes, now imagine a million times slower memory.
And it's not a typo, it appears 5 times in the text, while "ns" never appears.
 

C_Wiz

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Author of the article here, I know the language barrier doesn't make things easy but there are a few innacuracies here in this summary. Some quick points on what we found :

- Memory latency (not L3) is higher (and ns, not ms ;))
- L3 is split in half and communication between the two CCX is thru the same link that links the CCX to the memory controller, PCIe, etc, at a much lower speed.

Plus many other things regarding CCX etc. I don't know how good a job Google Translate does of our article but I'd suggest people interested give it a shot (page 22/23 maybe 24 [we found another issue with game performance that's linked to Windows 10] is what you're looking for).

To answer another question, yes, L3 readings are innacurate in Aida (that's why we show them in orange in the table). We do use another test (a beta benchmark from Aida, too) to check latency at different block sizes, that one is the basis of our analysis.

G.
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
I wonder if aida64 was updated... we were told directly from FinalWire not to use it for data until they updated it... AMD didn't send them ryzen pre launch...
 
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Author of the article here, I know the language barrier doesn't make things easy but there are a few innacuracies here in this summary. Some quick points on what we found :

- Memory latency (not L3) is higher (and ns, not ms ;))
- L3 is split in half and communication between the two CCX is thru the same link that links the CCX to the memory controller, PCIe, etc, at a much lower speed.

Plus many other things regarding CCX etc. I don't know how good a job Google Translate does of our article but I'd suggest people interested give it a shot (page 22/23 maybe 24 [we found another issue with game performance that's linked to Windows 10] is what you're looking for).

To answer another question, yes, L3 readings are innacurate in Aida (that's why we show them in orange in the table). We do use another test (a beta benchmark from Aida, too) to check latency at different block sizes, that one is the basis of our analysis.

G.

Thank you for the clarifications!
 
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Also be aware that Intel makes one of the best L caches. After all, they have the foundries and both teams working together. AMD doesn't have that luxury so slightly higher latency isn't something strange. And it's not even that horrible to be honest. If it was, then multi-threaded benchmarks would suffer horrendously once L3 gets thrashed by HT cache misses. But it doesn't.
 
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AMD's Ryzen 7 lower than expected performance in some applications seems to stem from a particular problem: memory latency. Before AMD's Ryzen chips were even out, reports pegged AMD as having confirmed that most of the tweaks and programming for the new architecture had been done in order to improve core performance to its max - at the expense of memory compatibility and performance. Apparently, and until AMD's entire Ryzen line-up is completed with the upcoming Ryzen 5 and Ryzen 3 processors, the company will be hard at work on improving Ryzen's cache handling and memory latency.

Hardware.fr has done a pretty good job in exploring Ryzen's cache and memory subsystem deficiencies through the use of AIDA 64, in what would otherwise be an exceptional processor design. Namely, the fact that there seems to be some problem with Ryzen's L3 implementation, in that it produces latency results that are up to 30 ns higher than the average, at 90 ns, than the L3 latency found on Intel's i7 6900K or even AMD's FX 8350 (both with latency around 60 ns).





From some more testing results, we see that Intel's L1 cache is still leagues ahead from AMD's implementation; that AMD's L2 is overall faster than Intel's, though it does incur on average a roughly 2 ns latency penalty; and that AMD's L3 memory is very much behind Intel's offerings in all metrics but L3 cache copies, with latency being almost 50% greater than on Intel's 6900K.



The problem is revealed through an increasing work size. In the case of the 6900K, which has a 32 KB L1 cache, performance is greatest until that workload size; higher-sized workloads that don't fit on the L1 cache then "spill" towards the 6900K's 256 KB L2 cache; workloads higher than 256 KB and lower than 16 MB are then submitted to the 6900 K's 20 MB L3 cache, with any workloads higher than 16 MB in size then forcing the processor to access the main system memory, with increasing latency in access times until it reaches the RAM's ~70 ns access times.



However, on AMD's Ryzen 1800X, latency times are a wholly different beast. everything is fine in the L1 and L2 caches (32 KB and 512 KB, respectively). However, when moving towards the 1800X's 16 MB L3 cache, the behavior is completely different. Up to 4 MB cache utilization, we see an expected increase in latency; however, latency goes through the roof way before the chip's 16 MB of L3 cache is completely filled. This clearly derives from AMD's Ryzen modularity, with each CCX complex (made up of 4 cores and 8 MB L3 cache, besides all the other duplicated logic) being able to access only 8 MB of L3 cache at any point in time.



The difference in access speeds between 4 MB and 8 MB workloads can be explained through AMD's own admission that Ryzen's core design incurs in different access times depending on which parts of the L3 cache are access by the CCX. Since the L3 cache is essentially a victim cache, meaning that it is filled with the information that isn't able to fit onto the chips' L1 or L2 cache levels, this would mean that each CCX can only access up to 8 MB of L3 cache if any given workload uses no more than 4 cores from a given CCX. However, even if we were to distribute workload in-between two different cores from each CCX, so as to be able to access the entirety of the 1800X's 16 MB cache... we'd still be somewhat constrained by the inter-CCX bandwidth achieved by AMD's Data Fabric interconnect... 22 GB/s, which is much lower than the L3 cache's 175 GB/s - and even lower than RAM bandwidth.

AMD's Zen architecture is surely an interesting beast, and these kinds of results really go to show the amount of work, of give-and-take design that AMD had to go through in order to achieve a cost-effective, scalable, and at the same time performant architecture through its CCX modules. However, this kind of behavior may even go so far as to give us some answers with regards to Ryzen's lower than expected gaming performance, since games are well-known to be sensitive to a processor's cache performance profile.

Source: Hardware.fr
There were a few problems with this article. The use of "ms"(milliseconds) instead of "ns"(nanoseconds) was fairly glaring. CPU operating reaction speeds have not been measured in "ms" since the early 80's. There were also a few grammatical errors which have been fixed. You're welcome.
 
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Hmmm, is this a permanent design flaw or is this fixable some how?
 
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I had wondered when someone would start expanding on the memory latency issues. The 90+ns latency on these is like an old Core 2 / P35 from 2007. In the AIDA64 memory latency list you have to scroll down to find the poor 1800x... just below a P4 from 2004. :confused:
 
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