I still have a couple of missions to finish in HW1 Remastered. Then I'm going to start Deserts of Kharak, and then move onto 2. Eventually. Got kinda burned out at the moment and am taking a short break. I was stepping away from the campaign to play some skirmishes...but totally suck at skirmishing in HW lol. Just haven't dedicated enough time.
Got back into testing the Ashes of the Singularity Escalation beta
2.4 patch, so far I'm really liking the adjustments. This is turning into one helluva game IMHO, and hopefully some announcements made for future additions to the game will come true soon.
Also picked up a $5 game off of Steam that just released called
Battlefleet Engineer. It is pretty damn entertaining, and so far have got my money's worth out of it. The combat and ship design remind me of StarDrive 1's, also the game uses newtonian-ish physics like SD1 did. For $5, it is pretty damn entertaining and a nice break from the other games I've been playing. I would like to see more RTS and 4X elements added to what I consider to be good and entertaining space combat and ship/fleet design. Even if not, there's plenty for $5 worth of fun even for an EA title.
Edit: I forgot to add the dev has a free demo on their
website, worth checking out if you're not sure the game is for you.
On that note, StarDrive BlackBox Mod developers have been working quite a bit on their Texas-arm of the mod, which is re-working the code of the game. Those that aren't familiar with SD1, I consider it a Distant Worlds Universe-Lite with better graphics. Even though it is from 2010 (same as the original DW iirc), it was never finished by the dev and due to the game engine limitations a lot of issues remained. But it had a lot of promise for an RTS 4X with module/block-based ship design and damage models and newtonian physics models.
The lead dev, CrunchGremlin has been posting regular alpha updates that you apply directly to your StarDrive game directory. Each new patch contains all the previous work so you don't have to incrementally upgrade at this point. These are pre-alpha releases, but do make some good changes, especially with game performance. That was one of the biggest issues with medium-to-large battles with the game engine and the block/module based ships and damage. If you own SD1, re-install it and try this
mod to see where SD1 BB Texas is going, or even go try the most recent
official mod pack to see where the game has been for the past year with these mods.