• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.
  • The forums have been upgraded with support for dark mode. By default it will follow the setting on your system/browser. You may override it by scrolling to the end of the page and clicking the gears icon.

What are you playing?

Gotta +1 this. They should call most of these "Fantasy Games", not RPGs. Too few of them actively encourage players actually immersing themselves in their character, and responding to the world as that character.

I like how Tyranny approached that idea. It didn't last for very long as it did, but while it did, it was awesome.
 
I played Hunt: Showdown over the Steam free weekend with my nephew and had some fun.. but in a day and a half, I made it to level 40... which tells me in a week I'd be at 100. It does have a prestige system. I don't know what to think about that part of it or why it even has it. It has a non-real money system. Which means you earn money at the end of a round depending on how well you did.

So, you hire bounty hunters to use in the game and each bounty hunter has his on leveling system outside of your own leveling system. This means if a bounty hunter dies in a game then you lose your level progress for that character. I do not like this feature and it's the main reason I did not buy the game.

The best part for me was the graphics. I could get 60 frames on low settings on my GTX 970 and it still looked amazing. I did turn it up to medium and it dropped to 35-48 fps. What I didn't like about the game was the aiming... It's a two-part system which means if you right click your mouse you sort of aim, but to look down your sights you have to press shift after you left click.. I hate that part of the game. The left click aim was only good for shotguns.

I would say hold off in its current beta state. It just doesn't have enough content to justify spending $24.99 on sale and definitely not the full $29.99 price.
 
I like how Tyranny approached that idea. It didn't last for very long as it did, but while it did, it was awesome.
I still haven't given that one a try... guess I'll wait for a steal on GoG or HumbleBundle :)

I think TES does that well actually.. even without having good dialogue choices. It allows roleplay through your reactions to the environment at least (and that environment is fairly dynamic and rarely scripted.. at least in relation to most games). But first the player needs to meet it halfway and simply decide who their character is.. and stay in that mode. Once you've gotten a feel for that, then you'll end up roleplaying automatically. If some crazy old woman comes running at you in the middle of the night, seemingly rambling nonsense.. If you're a good guy, you're going to roleplay through that and try to figure her out. If you're an asshole, you're going to chop her down. lol. There's no narrative handholding, but it's still pretty flexible about reflecting whatever psychology your character has.
True enough :) I guess I'd call that more "reactionary" than "role-playing" heheh.
 
Last edited:
Same here.. Tyranny has been on my wishlist for awhile. Still haven't played Pillars of Eternity either (which I do own).
 
F****** bug in FO4's Nuka World prevents my character from talking to leader of the Operators.... grrrrrrrrr....

So I destroyed ALL raiders here... ho hum... :nutkick:

Don't ya hate it when your character gets so far into a game, level 40+ and discovers bug in major quest line for this DLC!
 
F****** bug in FO4's Nuka World prevents my character from talking to leader of the Operators.... grrrrrrrrr....

So I destroyed ALL raiders here... ho hum... :nutkick:

Don't ya hate it when your character gets so far into a game, level 40+ and discovers bug in major quest line for this DLC!
Do you have the latest unofficial patch installed? That sounds like a bug it would have fixed. If not, some enterprising person has likely made a mod fix for it. You can get both at Nexus Mods.
 
Do you have the latest unofficial patch installed? That sounds like a bug it would have fixed. If not, some enterprising person has likely made a mod fix for it. You can get both at Nexus Mods.

Yes, been a fan of them since yrs ago for both Skyrim & FO4.
I never play with more than about 10 mods ever.
 
Now trying to make Voeld (ice world) habitable in ME Andromeda. Viability status is at 28%. Gonna thin out kett presence before I terraform the planet. Also searching for the asari ark & their Pathfinder. Once done, I'll travel to Havarl in search for the turian ark, their Pathfinder & fix Havarl at the same time.
 
F****** bug in FO4's Nuka World prevents my character from talking to leader of the Operators.... grrrrrrrrr....

So I destroyed ALL raiders here... ho hum... :nutkick:

Don't ya hate it when your character gets so far into a game, level 40+ and discovers bug in major quest line for this DLC!

Dunno... I never took Bethesda's coding seriously so it never surprises me that a save breaks. Its still hilarious watching 1999 clipping issues in 2016 content.
 
Do you have the latest unofficial patch installed? That sounds like a bug it would have fixed. If not, some enterprising person has likely made a mod fix for it. You can get both at Nexus Mods.
funny how i never need unofficial patches (not that the author responsible for those aren't working better than Beth's devs :laugh: ... they sure do ... ) since i rarely encounter any of the fabled bug they are correcting (luck or not ... i wonder ) soooo i can keep 255 slot for what is important ...

not only in Skyrim, also in Fallout NV Oblivion Morrowind... the most horrendous bug i see in the game, would be the npc and player facegen and facegeom :laugh:

Now trying to make Voeld (ice world) habitable in ME Andromeda. Viability status is at 28%. Gonna thin out kett presence before I terraform the planet. Also searching for the asari ark & their Pathfinder. Once done, I'll travel to Havarl in search for the turian ark, their Pathfinder & fix Havarl at the same time.
damn you're making me want to re play ME:A :laugh:

I never play with more than about 10 mods ever.
never say never ....you are missing a lot and under exploiting the game in question :D (in that case also ... the unofficial patch could be your eleventh ... and that would probably solve your issue since you have one ;) )

ah yes, what i am playing right now ... oh well still on SWTOR leveling my Gunslinger char chaining some heroic 2+ mission.
 
modded ME:A obviously ... :laugh:

also .... Voeld :love:
Mass Effect™_ Andromeda 27.10.2017 02_21_42.png
i think i already did post that one here ....

oh, and who got issues with Sarah?
Mass Effect Andromeda Screenshot 2018.03.05 - 12.15.28.34.jpg
cause i don't...


welp, mods help ... Peebee unmasked :love:
1501799954978.jpg
and to make an echo and joke to that sentence "You're right. I love mods. They open path to all sort of new things."
 
@GreiverBlade definitely looked better than vanilla. Oh btw, I managed to get both Eos & Voeld to 100% viability =D Not part of my plan but eases my playthrough quite a bit. Next; onto Havarl. Need to get the turian ark's whereabouts while waiting for Cora to decipher the flight recorder for the Periphona Ark's last known location.
 
Even if I liked MEA (I don't), I'd find it hard to play especially now because they closed the doors on it... with a cliffhanger no less. That's incredibly frustrating. And with all of the bad news surrounding it, even if EA revived the franchise, I'd bet they're go for yet another reboot! lol

Not to take any fun out of it (not that I can). Just my 2c.
 
not seeing the quarians is a disappointment, considering they were the last ones to take off...
 
Even if I liked MEA (I don't), I'd find it hard to play especially now because they closed the doors on it... with a cliffhanger no less. That's incredibly frustrating. And with all of the bad news surrounding it, even if EA revived the franchise, I'd bet they're go for yet another reboot! lol

Not to take any fun out of it (not that I can). Just my 2c.
to me it's not an issue since it's a new story in the same universe but 600yrs later, tho i loved the original trilogy (yes even the third) i love Andromeda too...tho i was kinda half and half about ME3 ends

not seeing the quarians is a disappointment, considering they were the last ones to take off...
TRUE! so true! (given that Tali was my romance choice each time i got to choose ... )
 
to me it's not an issue since it's a new story in the same universe but 600yrs later, tho i loved the original trilogy (yes even the third) i love Andromeda too...tho i was kinda half and half about ME3 ends


TRUE! so true! (given that Tali was my romance choice each time i got to choose ... )

Oh I liked 3 too.. even though I've complained about it here recently (just for cutting content and being rushed). To me, the whole series should have just wrapped up there. I never wanted them to make MEA. It's a complete story to me already.
 
Oh I liked 3 too.. even though I've complained about it here recently (just for cutting content and being rushed). To me, the whole series should have just wrapped up there. I never wanted them to make MEA. It's a complete story to me already.
ME:A is another story in the same setup, it doesn't have to be related to Shepard saga nonetheless :) (specially 600yrs later ... tho the settlers of Andromeda Initiative might have memories from that time since they were in cryo sleep )

i am not against different stories using the same universe as another ... ME universe is vast, and yes ME 1/2/3 story is wrapped up ;)
 
ME:A is another story in the same setup, it doesn't have to be related to Shepard saga nonetheless :)

i am not against different stories using the same universe as another ... ME universe is vast, and yes ME 1/2/3 stories is wrapped up ;)

I'm not talking about Shepard.. but the whole cycle of extinction thing was a nice wrap up to the series. I don't see a reason to revisit the series after that. It blew it's load. There are plenty of other sci-fi settings to milk.

That said, it never made any sense why the AI was so hellbent on it's mission for billions of years.. and yet somehow just stuck to the Milky Way galaxy. That never added up. If it was that determined, it would have spread further into other galaxies. It couldn't help itself from trying. That was it's main program. And if they DID try and somehow failed all of those eons, then that begs the question how the hell puny bipedal lifeforms managed to do it, in Shepard's own era.

Eh.
 
S.T.A.L.K.E.R Clear Sky with "Clear sky complete v1.1.3"

xrEngine_2018_08_15_19_47_10_146.png
xrEngine_2018_08_15_19_26_35_347.png
xrEngine_2018_08_15_19_46_02_206.png
 

Attachments

  • xrEngine_2018_08_15_16_50_38_930.png
    xrEngine_2018_08_15_16_50_38_930.png
    2 MB · Views: 246
  • xrEngine_2018_08_15_16_55_56_948.png
    xrEngine_2018_08_15_16_55_56_948.png
    1.5 MB · Views: 214
never say never ....you are missing a lot and under exploiting the game in question :D (in that case also ... the unofficial patch could be your eleventh ... and that would probably solve your issue since you have one ;) )

That's subjective as to what I'm missing in the game, but hey its your call...
How do you know the unofficial patch is not already in my 10?
Oh wait.. your guessing... got it.
 
On the last mission of Dishonored 2. As far as sequels are concerned, this is an A+. It takes everything the original did, stayed true to it, and expanded upon it. Such a rare and beautiful thing.
 
Just killed the final boss in the Grim Dawn expansion and it was a lot less difficult than I thought it would be. It took about 39 hours. There's one quest I haven't done that involves an end boss in a dungeon and so far I haven't been able to beat it. I think I have to get my defenses up a bit before suceeding. For those who haven't played the game the dungeons are sometimes called "roguelike" in that you can't teleport out of them, so the only way to exit is through death or victory. Also you need to craft a special key to open them, so they're meant to be difficult, and they are. So far I haven't cleared a single one of them, not fully. One of them I can breeze through pretty easily but the final boss hits like a train and he does it so very fast indeed.

But seriously this game is excellent, despite it being almost identical to Titan Quest, the expansion of which I have never got through to be honest, despite liking the game. Grim Dawn is just much better at everything. It has the same technical flaws as Titan Quest (weird performance issues at times, clicking things is slightly inexact at times) and as I said earlier a whole lot of it is identical to Titan Quest .. but it has so much more polish, and the setting is a lot more engaging that the one in Titan Quest. It's more realistic and down to earth, somehow. Part of it is because of all the notes you can gather, and they are worth reading as they tell small stories in a world gone mad. And the action is much more engaging and pleasing than it was in Titan Quest. It's hard to pinpoint why, but it just feels like everything is more polished and everything has its gain turned up a few notches. The maps are quite similar to those in Titan Quest, but they rarely turn into a boring clearing of it and then a quest of the next portal or rebirth fountain. The difficulty is better balanced as well. in Titan Quest the only times I've really been challanged were by some bosses, but overall you could just run through everything without stopping. I don't know if I've been lucky with builds or something, but in Grim Dawn ... well I can almost run through most things without challange, but I have to be more careful than in TQ, and I think it's because of the balance in the game. I could be wrong though.

About the only complaint I have is not something wrong with the game, but rather a lack in it: I wish it had more engaging quests, and I wish there were more choices to make. The game already changes as you progress (if you save people for instance, they get back to the closest base and you can talk to them then and even recieve quests in some cases), and there's no way to undo things. There are times where you can choose to lie to people, or like in one case you can pressure a dude who might be bad or not on money ... and later on there will be a very slight consequence to whatever you do. At one point in the expansion you can choose to side with an entire faction, and the good thing is that there is no upside to not being friendly with them. For reasons I won't spoil it might not be to everyones liking to be friendly with them, but in gameplay terms there are no downsides to it, but if you choose to treat them as hostiles you only get some boss monster to kill, and they don't even have nice drops. And that faction has some pretty nice gear you actually can make use of.

I really wish there was more stuff like that in the game. It is a pure hack'n'slash RPG, and the entire point of the game is to go from point A to point B and kill as much as possible on the way. That's the entire point of the game, it's not supposed to have meaningful choices with any kind of impact, at least not beyond what class you pick. But the setting and writing is already so good that with some adjustments and some more quests the game could really have stood out. They could have had the pure, well crafted action as well as an engaging sad tale of a world in flames with interesting characters and interactions. There could even have been meaningful choices to make that alters the game slightly. It has some of it, but in my opinion not enough.

I do have another complaint actually, and that is that I miss the rebirth fountains. You have to get to the next portal if you want to quit the game and not having to go through the area again, and sometimes I feel they are too far apart.

Is it better than Diablo 2? Well, no, but I am almost willing to say it is very, very close to being as good as Diablo 2, and that is not a small thing. We'll see what I think of the next difficulty, or of when I take the Necromancer further, but currently I could definitely see myself running through it a few more times, and the only other time I've been able to do that is with Diablo 2.

I still don't want to say it's a spiritual successor to D2, as many say, but it's still a danged good game.
 
Finished Dishonored 2 as Corvo/Low Chaos/Clean Hands/Shadow/Very Hard and I'm itching to tear into it as Emily/Flesh and Steel. So I shall. Where I was meticulous the first time through, knocking out pretty much every one and stealing all of the things, this next one is probably going to fast and dirty (because Flesh and Steel).

There aren't many games I feel compelled to immediately replay. That's about the highest praise a game can get from me--especially if I finish the replay. Top of my mind, only five games qualify: Mass Effect (the first), Divinity: Original Sin, Dragon Age: Origins, The Witcher Enhanced Edition, and Consortium.

The only thing that disappointed me about Dishonored 2 is that there was only four montages at the end. I expected more. The game leaves so many threads dangling. Maybe the expansion fixes that but I won't get my hopes up seeing how the expansion is so divorced (literally a separate game in Steam) from main game.
 
Last edited:
Back
Top