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NVIDIA Turing GeForce RTX Technology & Architecture

W1zzard

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NVIDIA Turing architecture is the company's best-kept secret if it's indeed 15 years in the making. It comes together with the new RTX technology to fulfill the long-cherished dream of games: real-time ray tracing. We dive deep into the theory and background of the two and explore their possible future together.

Show full review
 
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When is the embargo date and any rumors Nvidia may have told you about the RTX 260?
 
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So this must be the copypaste from Nvidian reviewers guide. Good stuff. Just a bunch of nonsense no one cares about. Well I guess something has to come out so this hype train wont go off its rails.
 
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eye opening numbers coming from those SLI number... WOAH!

I look forward to the benchmarks. I have no plan to buy these cards but I am a junky for numbers.
 
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Certainly looks like a great forward looking architecture, looking forward to seeing the reviews.

Interesting that the 2070 is using a xx106 tier chip now too, it's been the xx104 chips that have competed with the competition until now, wonder how that will sit too.
 

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So in reality, as long as you don't get a 2080 or higher, you're getting less GPU than ever for your money. Nice work Nvidia...
 
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So , no sli on 2070 at all? That seems a little weird. Maybe this is the wrong place to ask, but why are Nvidia still using sli/link adaptors between cards when amd haven't had to use xfire link connectors since the r9 290/290x?
Asking for a friend.....XD
 
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So , no sli on 2070 at all? That seems a little weird. Maybe this is the wrong place to ask, but why are Nvidia still using sli/link adaptors between cards when amd haven't had to use xfire link connectors since the r9 290/290x?
Asking for a friend.....XD

Well nvlink has much more BW than pcie bus. In normal setups it's not really needed, but it can matter when going to high resolutions or surround setups.

On other notes there's now Turing whitepaper available.
 
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So , no sli on 2070 at all? That seems a little weird. Maybe this is the wrong place to ask, but why are Nvidia still using sli/link adaptors between cards when amd haven't had to use xfire link connectors since the r9 290/290x?
Asking for a friend.....XD

they both handling their multi GPU tech a bit differently but i think Wizz once mention that nvidia never really tell the public the full detail about the need of bridge for their SLI implementation. but this new NVLink will be a significant upgrade for SLI. in certain aspect NVlink is already better than PCI-E. that's why for some HPC machine nvidia completely replacing PCI-E with their NVLink connector instead. and finally "adding" VRAM finally possible with this new SLI connector. probably it will never happen if nvidia only use PCI-E to link the GPU together like how AMD implement their multi GPU solution right now.
 
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i don't really understand why they implemented RT so fast as basically there are are only a few RT games now and a few which will be released next year...

Rt adoption by game makers won't be so fast as we think...as i see they ask premium now for something you can't really use for a time and when you can they'll launch next cards...

smart move to make more $ however..
 
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i don't really understand why they implemented RT so fast as basically there are are only a few RT games now and a few which will be released next year...

Rt adoption by game makers won't be so fast as we think...as i see they ask premium now for something you can't really use for a time and when you can they'll launch next cards...

smart move to make more $ however..

because there would be zero games developed for it if there were no hardware. Dev's are never going to design software/games for hardware that doesn't exist. It has to start someplace with hardware first, and the RTX cards happen to be that place. I will happily accept a first gen that doesn't have as big of a leap than usual in "todays games" if it means it move the industry forward for future gens.
 
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because there would be zero games developed for it if there were no hardware. Dev's are never going to design software/games for hardware that doesn't exist. It has to start someplace with hardware first, and the RTX cards happen to be that place. I will happily accept a first gen that doesn't have as big of a leap than usual in "todays games" if it means it move the industry forward for future gens.

it should start with sending developers the tools(cards) well before launching them to market...you don't lay down rail-tracks without having trains ...
 
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it should start with sending developers the tools(cards) well before launching them to market...you don't lay down rail-tracks without having trains ...
correct... which is what they did do. Metro, Battlefield, and Tomb Raider were all shown with RT in the keynote conference, and 8 others are currently in development prior to hardware launching...... They have already been working with several devs on implementing ray tracing and the RTX software (also talked about by the devs themselves during these demos).
 
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So the 2070 really is going to use the TU106, except for the price it sounds more like a x60, using what would traditionally be a mid range chip with no SLI.
 

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So this must be the copypaste from Nvidian reviewers guide. Good stuff. Just a bunch of nonsense no one cares about. Well I guess something has to come out so this hype train wont go off its rails.

Looks like the comment rating system is just pure cersorship for unpopular opinions.

As some have already stated; you get less GPU for money spent and technology is isn't anything revolutionary. Thats why Nvidia is going to the extremes to hype this upcoming lauch with early reviews with graphs that show nothing to justify the value. Don't get suckered in to preorder and wait for the reviews.
 
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W1zzard said:
We have several RTX 2080 and 2080 Ti boards here for full review, and the results are extremely promising so far. Wish we could tell you more.. very soon.. when the NVIDIA review embargo lifts.

Oh you tease @W1zzard !
 

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Except they really didn’t because the NDA hasn’t been lifted yet.

WhyCry haven't signed any nda:s... Well I should have said Videocardz have some possibly leaked performance numbers from nvidia's reviewers guide. Maybe they are legit maybe not, but he have had quite good track record with his leaks.
 
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Going by the adoption rate of DirectX 12 and Vulkan, I seriously doubt that titles in the coming years will require ray tracing exclusively, forcing you to upgrade your old graphics cards.
DirectX 9 since 2002 till now still actual
DirectX 11 from 2008 became a must for developers and gamers just around 2014
and with all great cards from miners, overpriced DDR4, current gen consoles we all have 2 years to wait for AMD response and Ngreedia next generations
 

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deep learning aliasing x4 looks exactly the same as TAA x4... did i miss something? was i supposed to be impressed by yet another new aliasing gimmick? ugh...
 
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