Raevenlord
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Software | Windows 10 x64 |
In a report via Ars Technica, it seems that Microsoft is actually inching ever closer to having PCs powered by Xbox games (and Xbox servers). After the company pushed some free copies of State of Decay to a limited number of beta testers for its upcoming Windows 10 updates (and asking for feedback on the game's behavior), a number of users tried (and managed) to dig deeper.
It seems that Microsoft used the Xbox's distribution services instead of the usual Game Store ones for distributing State of Decay, which would mean a tight integration of its console distribution platform and its Windows PC one. Furthermore, the state of Decay files came in encoded on a proprietary, Xbox-bound .xvc file system. State of Decay, as it is being delivered, also tries to update the DirectX installation on the users' PC, which speaks of it being aware of some PC-specific requirements for it to be run, which wouldn't be present shouldn't that be the case. This is all part of Microsoft's GameCore initiative, which aims to build a common set of system services and APIs that allow for higher development integration between both the PC and Xbox platforms, lowering the coding barrier for games to run on both, and perhaps even enabling PCs to be recognized as equals to Xbox consoles when it comes to content distribution. Maybe we'll finally be able to get The Master Chief collection and... Red Dead Redemption in our PCs?
View at TechPowerUp Main Site
It seems that Microsoft used the Xbox's distribution services instead of the usual Game Store ones for distributing State of Decay, which would mean a tight integration of its console distribution platform and its Windows PC one. Furthermore, the state of Decay files came in encoded on a proprietary, Xbox-bound .xvc file system. State of Decay, as it is being delivered, also tries to update the DirectX installation on the users' PC, which speaks of it being aware of some PC-specific requirements for it to be run, which wouldn't be present shouldn't that be the case. This is all part of Microsoft's GameCore initiative, which aims to build a common set of system services and APIs that allow for higher development integration between both the PC and Xbox platforms, lowering the coding barrier for games to run on both, and perhaps even enabling PCs to be recognized as equals to Xbox consoles when it comes to content distribution. Maybe we'll finally be able to get The Master Chief collection and... Red Dead Redemption in our PCs?
View at TechPowerUp Main Site