FordGT90Concept
"I go fast!1!11!1!"
- Joined
- Oct 13, 2008
- Messages
- 26,263 (4.41/day)
- Location
- IA, USA
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
I meant on controller alternate. Left trigger aims but couldn't figure out what fires. It fundamentally didn't matter because I was pushing all of the wrong keys all of the time so...wasn't going to stick to it.
The problem with keyboard and mouse is using modifiers (i.e. shift) to do many combat actions. Why didn't they do something sane like have heavy attack on its own bind and, by holding that button, perform overpower attack. Or why not make the light attack bind always be the same as assassinate (assassinate is always contextual). They considered these things for controller so controller ends up being the better experience all around but it's still not intuitive.
Edit: I decided default controller scheme is best. It's still terrible but it's at least playable.
The problem with keyboard and mouse is using modifiers (i.e. shift) to do many combat actions. Why didn't they do something sane like have heavy attack on its own bind and, by holding that button, perform overpower attack. Or why not make the light attack bind always be the same as assassinate (assassinate is always contextual). They considered these things for controller so controller ends up being the better experience all around but it's still not intuitive.
Edit: I decided default controller scheme is best. It's still terrible but it's at least playable.
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