- Joined
- Jun 27, 2019
- Messages
- 2,110 (1.03/day)
- Location
- Hungary
System Name | I don't name my systems. |
---|---|
Processor | i5-12600KF 'stock power limits/-115mV undervolt+contact frame' |
Motherboard | Asus Prime B660-PLUS D4 |
Cooling | ID-Cooling SE 224 XT ARGB V3 'CPU', 4x Be Quiet! Light Wings + 2x Arctic P12 black case fans. |
Memory | 4x8GB G.SKILL Ripjaws V DDR4 3200MHz |
Video Card(s) | Asus TuF V2 RTX 3060 Ti @1920 MHz Core/@950mV Undervolt |
Storage | 4 TB WD Red, 1 TB Silicon Power A55 Sata, 1 TB Kingston A2000 NVMe, 256 GB Adata Spectrix s40g NVMe |
Display(s) | 29" 2560x1080 75Hz / LG 29WK600-W |
Case | Be Quiet! Pure Base 500 FX Black |
Audio Device(s) | Onboard + Hama uRage SoundZ 900+USB DAC |
Power Supply | Seasonic CORE GM 500W 80+ Gold |
Mouse | Canyon Puncher GM-20 |
Keyboard | SPC Gear GK630K Tournament 'Kailh Brown' |
Software | Windows 10 Pro |
Looks like you are one helluva lucky dude. I haven't touched it since 2017, about 5 patches in, but given that @MrGRiMv25 still has same issues, and people still complain in reviews, I'd say not everything got fixed.
Though, recent reviews are more or less positive, so they did something useful in the last patch... I guess(except bring back old water, reflections, non-buggy shaders etc.).
The only issue I can recall is the few random crash I had in Bioshock 2 at certain parts of the game but it wasn't a constant issue and only happened in 1-2 zones of the game.
I can't compare the graphical differences since I only played the Remastered versions but I'm sure I had no buggy purple shaders.
I think it was sometime late 2017 or early 2018 when I played them,not exactly sure.