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System Name | BUBSTER |
---|---|
Processor | I7 13700K (6.1 GHZ XTU OC) |
Motherboard | Z690 Gigabyte Aorus Elite Pro |
Cooling | Arctic Freezer II 360 RGB |
Memory | 32GB G.Skill Trident Z RGB DDR4 4800MHz 2x16GB |
Video Card(s) | Asus GeForce RTX 3070 Super Dual OC |
Storage | Kingston KC 3000 PCIE4 1Tb + 2 Kingston KC 3000 1TB PCIE4 RAID 0 + 4 TB Crucial gen 4 +12 TB HDD |
Display(s) | Sony Bravia A85 j OLED |
Case | Corsair Carbide Air 540 |
Audio Device(s) | Asus Xonar Essence STX II |
Power Supply | Corsair AX 850 Titanium |
Mouse | Corsair Gaming M65 Pro RGB + Razr Taipan |
Keyboard | Asus ROG Strix Flare Cherry MX Red + Corsair Gaming K65 lux RGB |
Software | Windows 11 Pro x64 |
Nvidia said it set company records for revenue and quarterly profit and that revenue was up 57% from the same period last year.
Nvidia’s big quarter was driven by its compute and networking segment, which was up 146% from a year ago to $1.94 billion. It was also boosted by the company’s graphics segment, which was up 25% from last year to $2.79 billion. In addition to reporting revenue in terms of those two segments, Nvidia also discloses revenue by which market the products are intended for.
Nvidia CEO Jensen Huang said that the company is expecting a strong half of the year in its gaming division. During the quarter, Nvidia revealed its new line of graphics cards based on a new technology it calls Ampere, and interest was strong. One of the new models, the GeForce RTX 3080, went on sale in September and immediately sold out.
Revenue in the gaming market was up 37% from last year to $2.27 billion, which the company called a record and attributed to sales of graphics cards to computer and console makers, and said that desktop sales benefitted from the launch of its new RTX graphics cards.
On Wednesday, the company said that both its gaming and data center divisions have also been boosted during the Covid-19 pandemic as customers need computers to work and play from home.
Nvidia’s big quarter was driven by its compute and networking segment, which was up 146% from a year ago to $1.94 billion. It was also boosted by the company’s graphics segment, which was up 25% from last year to $2.79 billion. In addition to reporting revenue in terms of those two segments, Nvidia also discloses revenue by which market the products are intended for.
Nvidia CEO Jensen Huang said that the company is expecting a strong half of the year in its gaming division. During the quarter, Nvidia revealed its new line of graphics cards based on a new technology it calls Ampere, and interest was strong. One of the new models, the GeForce RTX 3080, went on sale in September and immediately sold out.
Revenue in the gaming market was up 37% from last year to $2.27 billion, which the company called a record and attributed to sales of graphics cards to computer and console makers, and said that desktop sales benefitted from the launch of its new RTX graphics cards.
On Wednesday, the company said that both its gaming and data center divisions have also been boosted during the Covid-19 pandemic as customers need computers to work and play from home.