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Just managed the full 30 round extravaganza that is FireBase Z. Didnt have it streamed unfortunately, but i can tell you it was a brilliant bit of fun.

I did manage to grab this screen shot when we were leaving although the one before with the giant dyeing would of been cool .lol :toast:

I'm the guy with the glasses on the right...

ZombieLvl30AlphaZ.jpg
 
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Finally found photo mode on NFS Heat, shift+print screen (hold). Menu and other key bindings are fiddly probably because it's a console game.

nfs-heat (Medium).jpg
 
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Just managed the full 30 round extravaganza that is FireBase Z. Didnt have it streamed unfortunately, but i can tell you it was a brilliant bit of fun.

I did manage to grab this screen shot when we were leaving although the one before with the giant dyeing would of been cool .lol :toast:

I'm the guy with the glasses on the right...

View attachment 187511
I certainly found the firebase map quite fun too, the mix of alienlike zombies sure makes it play differently.

I'm currently playing Nioh 2 on PC and I have to say the character customisation puts Cyberpunk 2077 to shame, the graphics are nice and gameplay is smooth.
Though the game has a few problems like random frame drops which i'm hoping that will get patched soon.
 
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tis the season to be jolly

20210206190530_1.jpg


20210207092615_1.jpg


20210207224722_1.jpg


Well, the season to be jolly is no longer December - it's when the sticks for Nvidia gpu's will get back in stock, OR when a very good game comes along.
And it has - NIOH 2

You know me, it has to have a story and co-op. Nioh 2 has them both and it's VERY good!
I don't recall the last time I recommend something, cuz most of the time i just kinda complain. Well, this is it. Nioh 2 is very good and I recommend from the heart

The co-op is done extremely well. It's an easy matching system. The rest it's just as good.
I see in steam not soo goods reviews and most lof them are regarding performance. You are forced to cap at 120 FPS. For me it runs at 2k 100 -110 all ultra. As for the game not a single glitch/bug so far.
 

trickson

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Playing some DEAD SPACE 3 some HALO and DII.
I'm so old.....
 

the54thvoid

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Playing some DEAD SPACE 3 some HALO and DII.
I'm so old.....

The Deadspace trilogy was (is) awesome. Genuinely creeped me out.
 
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The Deadspace trilogy was (is) awesome. Genuinely creeped me out.

Same here, I'm not that big of a horror/scare game player but sometimes the game itself interest me so I deal with it along the way.
Honestly felt like at some points in the game when I just wanted to reach the next save point/base and just stop playing for the day cause it was making me feel uncomfortable.:laugh:

Played them when I was younger like 18-21 so maybe it would be a bit different now but I doubt that.
I'm also stupid enough to play such games at night with a headset.

Dead Space 3 tho, meh I did not really like that but maybe cause my friend forced me to play it co-op and I'm not a fan of co-op except for few selected games. 'he gifted me the game so I couldn't say no'
 

trickson

OH, I have such a headache
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The Deadspace trilogy was (is) awesome. Genuinely creeped me out.
RIGHT! It is really creepy and scary that is why I like it.
The graphics are also just AMAZING!
 
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AC origins
mortal shell
pubg
 
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Done with
yay.PNG

Now on to Kingdom Come Deliverance.
 
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Damn anyone remember Doom 3..... Now that was scary.... I used a 55inch projection TV LOL and remember being sat on the couch using a wireless keyboard and mouse on a tray and me and my pal jumping on the settee at the jump scares. That game was L331!!!!! :toast:
 
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Having raced around most of the other arcade racers, FH4, FH3, Forza Motorsport, Grid etc, it's nice to ride around a different town.
nfs-heat-race.jpg
 
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Finished Medium and it was an excellent game. Medium was such a suspenseful game that i just didn't what to put the controller down.

On to Immortals Fenyx Rising. I liken it to a Saturday morning Assassin's Creed Odyssey and Zelda mixed. This does make sense because it was made by the same crew that did Odyssey. The story is good and light hearted but most of the puzzles are lacking...nowhere near Zelda caliber. This is one of those games that is underrated and underhyped. I did play 5 mins of the demo and i knew this was going to be a good game.

1.jpg


No this this was not the ending...
2.jpg


3.jpg


4.jpg
 
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trickson

OH, I have such a headache
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hey trickson looks like a 21st century alter their bud : )
Thank you SO much!
OMG I am so flattered Thank You I never thought anyone would really get it but you did!
 
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Just finished Kingdom Come Deliverance. Typing this as the credits are rolling. What an adventure, phew!

Again bravo Warhorse, bravo! Eagerly waiting for the sequel and to finish the story.
 
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This, and also Underground 2 won't work with Windows 10 because of missing SecuROM drivers in the windir (even when cracked), imagine that! They should release a series of these remastered old titles, I'd buy it right now. Instead they make a remaster of Hot Pursuit hah!
NFSU2 Remastered is insta-buy for me. Loved the customization on the actual driving mechanics, really nice feel for an arcadey racing game. The map was fun. Whole premise of it was simple, you tweak and you drive. After-school classic. My only wish is for them to fix the rubberband AI.
 

Frick

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played some dyson sphere program.

manufacturing of first 4 colors matrixes is now automated together with fuel cells for fusion plants.
View attachment 187470

on foreground interstellar logistic station with 4 vessels slacking on the top of it and drone arriving from neighboring planetary logistic station (barely visible as i couldnt time it well enough).
it's cool that higher tier interstellar station keeps functionality of lower tier planetary station and can connect simultaneously with both planetary and interstellar stations.
as demand for processors was too high i had to double assembly capacity. it's a bit better now but demand is still very high. i am sure soon it will be able to catch up :laugh:
View attachment 187472

it turns out i am 5.3 ly away from vega which means i should be between ~20 to 30 ly away from sol. couldnt find it on the galaxy map thou.
View attachment 187479

How is it as an early access title?
 
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How is it as an early access title?
surprisingly good.
havent met any major bugs yet. the only hurdle i have so far is with camera rotation (done while holding mid mouse). when pointer is above building the game doesnt pick mid mouse is pressed and it does nothing. you need to point it at clear ground/planet surface in order to be able to rotate camera (ground plating you place to build on the top of it is counted as clear ground). this make reworks between building a but difficult and sometimes you have to temporary remove building so you can have access to the area you work on.

transition from planetary flight to space flight is a bit clunky as in the first few seconds after you escape planet gravity (yes gravity is simulated and flying close to space bodies do change your trajectory) you cant clearly say in what direction you are flying. also the transition is a bit drastic. at one point you are orbiting the planet and in next you are free from gravity and your screen is rolling chaotically while you are trying to figure out the directions.

in the tech/upgrade tree only 3 techs are marked as "work in progress" everything else is available. may be they will expand it in the future but even in current state it looks finalized. you can see where you come from and you can see your end goal.
tutorial is minimalistic and is presented in the form of tips from advisor when you unlock "milestone" tech/do curtain actions. a lot of things are left for you to figure them out. for me this is fine.
there could be some quality of life improvements on the interface but there isnt anything major that makes playing it painful.

there are some unfinished graphical assets (like icons on the top of the goods on conveyor belts or thermal and fusion power plant being one and the same building), key binding is a bit strange and i am not sure if rebinding is available yet but you still can use mouse click on the interface.

overall for ~17 you get early access game that plays much much better and is much more finished then released AAAs that cost 60+

btw on the technical side game works very well too. no fps dips, no stutter, lags or whatever. playing at 1440p i can hear the fans of the gpu as it is chopping hard but game runs really smooth. i cant remember if i use v-sync so hard chopping might be coming from card trying to push thousands of fps.
 
Last edited:

Frick

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surprisingly good.
havent met any major bugs yet. the only hurdle i have so far is with camera rotation (done while holding mid mouse). when pointer is above building the game doesnt pick mid mouse is pressed and it does nothing. you need to point it at clear ground/planet surface in order to be able to rotate camera (ground plating you place to build on the top of it is counted as clear ground). this make reworks between building a but difficult and sometimes you have to temporary remove building so you can have access to the area you work on.

transition from planetary flight to space flight is a bit clunky as in the first few seconds after you escape planet gravity (yes gravity is simulated and flying close to space bodies do change your trajectory) you cant clearly say in what direction you are flying. also the transition is a bit drastic. at one point you are orbiting the planet and in next you are free from gravity and your screen is rolling chaotically while you are trying to figure out the directions.

in the tech/upgrade tree only 3 techs are marked as "work in progress" everything else is available. may be they will expand it in the future but even in current state it looks finalized. you can see where you come from and you can see your end goal.
tutorial is minimalistic and is presented in the form of tips from advisor when you unlock "milestone" tech/do curtain actions. a lot of things are left for you to figure them out. for me this is fine.
there could be some quality of life improvements on the interface but there isnt anything major that makes playing it painful.

there are some unfinished graphical assets (like icons on the top of the goods on conveyor belts or thermal and fusion power plant being one and the same building), key binding is a bit strange and i am not sure if rebinding is available yet but you still can use mouse click on the interface.

overall for ~17 you get early access game that plays much much better and is much more finished then released AAAs that cost 60+

btw on the technical side game works very well too. no fps dips, no stutter, lags or whatever. playing at 1440p i can hear the fans of the gpu as it is chopping hard but game runs really smooth. i cant remember if i use v-sync so hard chopping might be coming from card trying to push thousands of fps.

What about campaign/story? Is that a thing or is it pure sandbox?
 
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What about campaign/story? Is that a thing or is it pure sandbox?
i play it as sandbox
what i got so far is you are mecha sent to a distant system to build dyson sphere. who sent you and why you have to build it in uninhabited system i didnt got it at least not in english. but i have to admint i havent put much effort in finding out what it is all about.
in kickstarter campaign there wasnt any info about the story too. in steam forums i've seen something about enemies coming in future so may be some reasoning for the events in the game will come with them.
 
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Software Windows 10 Pro
Finished Medium and it was an excellent game. Medium was such a suspenseful game that i just didn't what to put the controller down.

On to Immortals Fenyx Rising. I liken it to a Saturday morning Assassin's Creed Odyssey and Zelda mixed. This does make sense because it was made by the same crew that did Odyssey. The story is good and light hearted but most of the puzzles are lacking...nowhere near Zelda caliber. This is one of those games that is underrated and underhyped. I did play 5 mins of the demo and i knew this was going to be a good game.

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No this this was not the ending...
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Also tried the demo and I found it pretty fun and just nice in general.
I did not play any Zelda game nor the AC games 'except for Black Flag for a few days' so for me its a game on its own. :D

Once it goes on sale+EPIC coupon I will buy it I think, definitely on my list.
Generally like mythology based games.
 
Joined
Mar 15, 2013
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System Name Red Radiance l under construction
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Video Card(s) Sapphire Vega 64 nitro+
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Keyboard roccat ryos mk fx
Software windows 10
Last edited:
Joined
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Processor Ryzen 5 5600X
Motherboard MSI MPG X570S Carbon Max Wifi
Cooling CPU: bequiet! Dark Rock 4. Case fans: 2x bequiet Silent Wings 3 140s, 2x Silent Wings 3 120s
Memory 2 x 8 GB Patriot Viper Steel DDR4-4400 C19
Video Card(s) Sapphire NITRO+ RX 5700 XT
Storage 2TB Mushkin Pilot-E M.2, 1 TB SK Hynix P31 M.2, 1 TB Inland Professional, 500 GB Samsung 860 Evo
Display(s) MSI Optix MAG271CQR 1440p 144Hz, MSI Optix MAG241C 1080p 144Hz
Case Lian Li Lancool III
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Power Supply EVGA SuperNOVA G3 80+ Gold 750W
Mouse Glorious Model D Wireless
Keyboard Custom Qwertykeys Navy QK80: Sarokeys Strawberry Wine switches, GMK CYL DMG3 keycaps
played some dyson sphere program.

manufacturing of first 4 colors matrixes is now automated together with fuel cells for fusion plants.
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on foreground interstellar logistic station with 4 vessels slacking on the top of it and drone arriving from neighboring planetary logistic station (barely visible as i couldnt time it well enough).
it's cool that higher tier interstellar station keeps functionality of lower tier planetary station and can connect simultaneously with both planetary and interstellar stations.
as demand for processors was too high i had to double assembly capacity. it's a bit better now but demand is still very high. i am sure soon it will be able to catch up :laugh:
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it turns out i am 5.3 ly away from vega which means i should be between ~20 to 30 ly away from sol. couldnt find it on the galaxy map thou.
View attachment 187479
Looks like something I could easily get addicted to. Always got really into the crazy progression minecraft mods where it's an arm and leg to craft the next thing you need, and then the other arm and other leg to craft the next thing, etc. Almost afraid to get into something like this or satisfactory just to get lost in the grind
 
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Jun 27, 2019
Messages
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System Name I don't name my systems.
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Motherboard Asus Prime B660-PLUS D4
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Memory 4x8GB G.SKILL Ripjaws V DDR4 3200MHz
Video Card(s) Asus TuF V2 RTX 3060 Ti @1920 MHz Core/@950mV Undervolt
Storage 4 TB WD Red, 1 TB Silicon Power A55 Sata, 1 TB Kingston A2000 NVMe, 256 GB Adata Spectrix s40g NVMe
Display(s) 29" 2560x1080 75Hz / LG 29WK600-W
Case Be Quiet! Pure Base 500 FX Black
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Power Supply Seasonic CORE GM 500W 80+ Gold
Mouse Canyon Puncher GM-20
Keyboard SPC Gear GK630K Tournament 'Kailh Brown'
Software Windows 10 Pro
Still playing Starlink Battle for Atlas.

A bit grindy and repetitive game 'coming from ARPGs/MMOs thats ok with me' but in general I have fun with it and its a pretty cool freebie game imo. 'well it was free'

Looks good enough and also runs well, spent ~25 hours in the game so far and now I'm a bit overleveled for the current main story since I kept exploring and finishing planets/mastering weapons and whatnot.:oops:

Too bad that half of the weapons and ships are behind a pay wall and not part of the free version they gave away, oh well the free ones are decent enough so I can't complain.

Atlas2.jpg
Atlas1.jpg
Atlas3.jpg
 
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