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Seagate: Firecuda 530 First PS5-Compatible SSD, $275 for 1 TB

Raevenlord

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Seagate has confirmed that it now has a PS5-compatible SSD that should be a worthwhile drop-in replacement for the PS5's user-replaceable storage. This isn't a new product, mind you: the company has announced the Firecuda 530 for some time now. However, the company did announce that this SSD can be used in the PS5 system - even if just barely. With space being so constrained in the PS5's NVMe SSD slot, not all SSDs can even physically fit the available space (110 x 25 x 11.25 mm) - and especially not all SSDs featuring a heatsink, even if PS5's compatibility requirements demand such an heatsink to be present so as to avoid thermal throttling.

The FIrecuda 530 1 TB can easily best Sony's 5500 MB/s sequential read requirements for SSD compatibility with the PS5 - the PCIe 4.0 Firecuda 530 offers 7,300 MB/s on that regard, so it more than fits the part. The user-replaceable SSD storage on the PS5 will only be available for Beta users at first, via an upcoming software update for the console, and there are some hoops to jump through in migrating data to it. Seagate is also releasing a 2 TB version ($569.99) and a 4 TB version ($1,049.99). Seagate's own user-replaceable SSD for the Xbox Series X|S, the Storage Expansion Card, is available in 1 TB capacity for $219.



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Wow, that Sony Tax.

Almost 100 bucks over any other 7000 MB/s 1TB NVME.
 
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Oh, wow, that's some pretty hideous pricing. Even the 980 Pro is <$200 at 1TB.
 

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Shuda, Wuda, Cuda -- avoid that price at all cost :laugh: :laugh: :laugh:
 
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Worse pricing than PS Vita memory cards lol
 

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Worse pricing than PS Vita memory cards lol

Initially yes. That was a silly idea but muhmoney. You can now get adapters that can take MicroSD cards and its a much cheaper solution.
 
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The problem isn't the drive itself, I mean it's top of the line stuff, it's understandable that it's expensive. The problem is that this is for the supposedly "cheaper" alternative to PC gaming.
 
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Sony should have opted for a propitiatory storage expansion like Xbox, DIY SSDs are variable in quality and pricing, and you dont know if they pull an ADATA and redesign the drive without people knowing

Wounder why the SN750 and 980 pro were not validated, perhaps their controllers arent as good as PS5 12 channel controller
 
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Sony should have opted for a propitiatory storage expansion like Xbox, DIY SSDs are variable in quality and pricing, and you dont know if they pull an ADATA and redesign the drive without people knowing

Wounder why the SN750 and 980 pro were not validated, perhaps their controllers arent as good as PS5 12 channel controller
It's interesting that Microsoft partnered with Seagate to make their proprietary expansion drive, and Seagate is the first one to get official certification from Sony.

Seagate provided the HDD for the Xbox One and One X, as well as the Xbox 360, so there's a relationship there. Sony used a Western Digital drive for the PS4, and bounced between Toshiba, Hitachi, WD, and a smaller manufacturer for the different iterations of the PS3.

So, for Microsoft, they probably just stayed with the business relationship instead of branching out, but it doesn't make sense with Sony since their own NVME in the PS5 is custom-built, so their doesn't seem to be any issue with business relationships or any sort of brand loyalty.
 
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Seagate provided the HDD for the Xbox One and One X, as well as the Xbox 360, so there's a relationship there. Sony used a Western Digital drive for the PS4, and bounced between Toshiba, Hitachi, WD, and a smaller manufacturer for the different iterations of the PS3.
The PS4 HDDs are mostly Toshiba and Samsung from a console repair channel i follow called TronicFIX
 
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What else is there left to say, except you knew what you were getting into with these overpowered gaming drives being hailed as the Great Messiah.

We're talking 1, maybe 2 seconds difference in most game load times (versus a maxed-out SATA6), and these real-time -streaming games are Still going to be massively I/O limited (reducing the amount of textures and effects you can load for each frame, because , ultimately, 8GB/s stream rate << optimized effects caching in 16GB ram running at 448GB/s!

You would have been better spending that $500 on doubling the ram to 32, plus a 1TB SATA6 SSD, but Gimmicks like the PS5 Miracle SSD make sales.
 
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The problem isn't the drive itself, I mean it's top of the line stuff, it's understandable that it's expensive. The problem is that this is for the supposedly "cheaper" alternative to PC gaming.
On the long run, PC had always been the most cost-efficient platform.
 
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As soon as I saw the price stopped reding. Those are US dollars, what a rip-off, almost double those prices in Australia. What is it still 2010.
 
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And here I was being happy because I recently upgraded my PS3, X360 and PS4 with SATA SSDs and they feel like flying for pennies and thinking about getting a PS5 in the near future. Mother of god that price.
 
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What else is there left to say, except you knew what you were getting into with these overpowered gaming drives being hailed as the Great Messiah.

We're talking 1, maybe 2 seconds difference in most game load times (versus a maxed-out SATA6), and these real-time -streaming games are Still going to be massively I/O limited (reducing the amount of textures and effects you can load for each frame, because , ultimately, 8GB/s stream rate << optimized effects caching in 16GB ram running at 448GB/s!

You would have been better spending that $500 on doubling the ram to 32, plus a 1TB SATA6 SSD, but Gimmicks like the PS5 Miracle SSD make sales.

Sata6? Are you from the future? Also are you ok? Why are you so obsessed with PS5 specs and insulting random strangers?
 
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This is the reason I only use a computer to play games, matter of fact I stopped playing games on consoles 20 years ago.
 

Dux

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This is the reason I only use a computer to play games, matter of fact I stopped playing games on consoles 20 years ago.
The reason being you like to pay for one component on PC more money than entire cost of a console?
 

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My problem is how Sony pushed the SSD as being easy to upgrade, multiple options, and cost. Yet that's not the case as its space constrained which limits options which increases price not to mention you must have an heatsink which again affects space.

I kind a like Microsofts option better as you just plug in and go and it's cheaper. You can normally find them under $200
 

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Stay on topic.
Report problems... don't become part of the problem.
 
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My problem is how Sony pushed the SSD as being easy to upgrade, multiple options, and cost. Yet that's not the case as its space constrained which limits options which increases price not to mention you must have an heatsink which again affects space.

I kind a like Microsofts option better as you just plug in and go and it's cheaper. You can normally find them under $200

Sure, Sony is restrictive by using standard m.2 nvme up to 22110 and Microsoft is better for using 2230 internally and proprietary external expansion, can't argue with that logic...

PCIe 4.0 is expensive now, 1 or 2 years from now the prices will come down as production ramps up, options on the market increase and things like PCIe 5.0 becomes mainstream, as for the Xbox option? It's proprietary so they set the price

My only gripe is that sony should allow for pcie 3.0 drives, just limit it to ps4 games if performance is lacking, not that ps5 games are really using the potential of pcie 4.0 for now but they will in the future so I guess they need to keep it simple, pcie 4.0 required for ps5 games, but backwards compatibility works fine on pcie 3.0
 

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Sure, Sony is restrictive by using standard m.2 nvme up to 22110 and Microsoft is better for using 2230 internally and proprietary external expansion, can't argue with that logic...

PCIe 4.0 is expensive now, 1 or 2 years from now the prices will come down as production ramps up, options on the market increase and things like PCIe 5.0 becomes mainstream, as for the Xbox option? It's proprietary so they set the price

My only gripe is that sony should allow for pcie 3.0 drives, just limit it to ps4 games if performance is lacking, not that ps5 games are really using the potential of pcie 4.0 for now but they will in the future so I guess they need to keep it simple, pcie 4.0 required for ps5 games, but backwards compatibility works fine on pcie 3.0
It's not being just 22110 but by needing to be a certain slimness to fit in the narrow spot of the slot.

and if the idea is to just play PS4 games you can just use USB drive. the point of the slot was to allow you add more NVMe storage that could match or exceed the PS5s internal storage to be able to play PS5 games from
 
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and if the idea is to just play PS4 games you can just use USB drive. the point of the slot was to allow you add more NVMe storage that could match or exceed the PS5s internal storage to be able to play PS5 games from
And then you have an external drive hanging on the console. I agree on the thing about how they should allow all kinds of nvme drives no matter the speed and allow an option for only PS4 games if that drive doesn't meet the speed requirements for PS5 games. You pick a cheaper nvme drive and load your PS4 catalogue there while using the main drive for PS5 games. If in the future you just want to play PS5 games or the prices have dropped enough to pick a better drive you just swap it.

I was on the fence about Xbox Series using that propietary drive, I still remember the Vita Cards nightmare, but seems they are more sensible about it than Sony if they keep them to lower prices, I thought they would just go ham.
 

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Sure, Sony is restrictive by using standard m.2 nvme up to 22110 and Microsoft is better for using 2230 internally and proprietary external expansion, can't argue with that logic...

PCIe 4.0 is expensive now, 1 or 2 years from now the prices will come down as production ramps up, options on the market increase and things like PCIe 5.0 becomes mainstream, as for the Xbox option? It's proprietary so they set the price

My only gripe is that sony should allow for pcie 3.0 drives, just limit it to ps4 games if performance is lacking, not that ps5 games are really using the potential of pcie 4.0 for now but they will in the future so I guess they need to keep it simple, pcie 4.0 required for ps5 games, but backwards compatibility works fine on pcie 3.0

The problem with this logic is that the Xbox doesn't use the the expansion just for XBox 360 games so not sure why you'd want Sony to do something that is both restrictive and confusing for the masses.
I'd say the Gen3 cards that Xbox has have a worse pricing than the average Gen4 drives on the markets. You can complain about the price of this one Seagate drive but there are others that are half the cost.

For that matter, the first company that stated their drive would work with PS5 was Western Digital. Even with a heatsink the WD drives are half the cost of the Seagate ones.

Wow, that Sony Tax.

Almost 100 bucks over any other 7000 MB/s 1TB NVME.

Because Sony gets money from Seagate, WD, PNY, and Corsair made drives....
Needing to meet the specs isn't a tax and makes Sony 0 dollars.
 
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