I know, right, for me too, but I just felt that I had to share that thought, because all I hear is "omg $x, so expensive, impossible, crazy, nobody can afford this, the world is going to end"
There are absolutely a lot of people who can afford that in some way. But given that, for example, the US is a country lf ~320 million people where some proportion has a household income of >$150 000, that's a given, especially with the increasing social acceptance and popularity of gaming. That doesn't make this even remotely affordable for "most" middle class workers, let alone most people. It's still a ludicrously expensive luxury product, and trying to "well, actually" that just makes you come off as severely out of touch with reality.
I would say that's the definition of "being able to afford".
Then we have very different understandings of that term. You did say it was "possible", and that's a very, very broad term, but if your meaning is "it would be possible if they made major sacrifices for it", then you're sabotaging your own argument, as that just illustrates that even for relatively well off people, this is mostly entirely out of reach. (Especially considering that it has a useful lifespan of... 5 years? I kept my Fury X for 6, and that was a stretch.)
How is Apple raking in hundreds of billions, people apparently can afford $1000+ iPhones and spend another $1000 on shit apps/games/in-app-purchases. So you might buy a used Nokia instead but get RTX 3090 Ti instead? Isn't it just a matter of priority if you choose PC gaming over Instagram, Tiktok or Onlyfans? I look out on the streets (yes, in Germany, rich country, $30kish median), and see everybody with iPhone or big Android phones, and it's not like the situation is different in many places in India
Some severe differences here:
-the day-to-day importance of smartphones in people's lives vastly outstrips "hobby"
-the number of people spending $1000 on mobile purchases in a year is tiny. That is whale territory, and those represent a tiny proportion of players/users.
-smartphones, especially iphones, are relatively repairable and have an extremely active second-hand market, making for cheaper access to used premium devices
-phones are also regularly sold with significant rebates on what essentially amounts to zero-interest payment plans
-a lot of people get into serious debt due to society's push to always have the new, cool tech (and clothes, and other accessories)
-there is essentially no possible world where a GPU in your gaming PC will carry the same broad-reaching social capital as carrying a premium smartphone, making the threshold for entry much, much higher towards making severe sacrifices to get ahold of one.
-on the reverse of that, not everyone has the luxury of making these types of choices freely, especially in our tech-obsessed world. Buying a cheap phone might not see you ostracized, but what if all your friends have iphones and have an imessage group chat? Either you get an iPhone or you're left out.
The point being: everything is a question of priorities and balancing various factors, and the number of people who can either make these choices or have sufficient money to not need to make hard prioritizations to afford a $2000 GPU is overall very low. Arguing that "well actually, this is still within reach" is a shifting of the goal posts that just makes you sound incredibly out of touch with the increasing precarity and economic insecurity experienced by most people today.