- Joined
- Feb 20, 2019
- Messages
- 8,282 (3.93/day)
System Name | Bragging Rights |
---|---|
Processor | Atom Z3735F 1.33GHz |
Motherboard | It has no markings but it's green |
Cooling | No, it's a 2.2W processor |
Memory | 2GB DDR3L-1333 |
Video Card(s) | Gen7 Intel HD (4EU @ 311MHz) |
Storage | 32GB eMMC and 128GB Sandisk Extreme U3 |
Display(s) | 10" IPS 1280x800 60Hz |
Case | Veddha T2 |
Audio Device(s) | Apparently, yes |
Power Supply | Samsung 18W 5V fast-charger |
Mouse | MX Anywhere 2 |
Keyboard | Logitech MX Keys (not Cherry MX at all) |
VR HMD | Samsung Oddyssey, not that I'd plug it into this though.... |
Software | W10 21H1, barely |
Benchmark Scores | I once clocked a Celeron-300A to 564MHz on an Abit BE6 and it scored over 9000. |
You're not wrong, but if you're regularly working on footage from a $7,500-$50,000 camera, you can probably afford a workstation with 1TB RAM and 25GB/s network storage so that you don't need to be copying each file onto a scratch disk constantly.It is relevant to video editors that work with the very high end stuff- RAW data of 6K-8K video.
Those files weight by the hundreds of GB to TB per file (it`s about 100-120 GB per minute).
Anyone else may pass.
Our company only works with 4K at the moment but I apply video-editing principles to workstations that work with site survey pointclouds. They're typically in the 500GB+ range per building and we deal with campuses occasionally.
NVMe SSDs are great for short projects but they rapidly get overwhelmed by this sort of stuff. When you're dealing with large datasets, you don't look at the headline figures, you look at the minimum sustained transfer rates. Reads are usually always high which is great for scrubbing but if you have to sit there and copy a stream the controller will overheat and throttle, your SLC cache will fill up, and it always comes down to the raw NAND speed which even PCIe 3.0 x2 is often fast enough for:
It's hinted at in this article, but newer NAND is coming which is the thing the video editing (and other large dataset) industries are most eagerly antipating, not PCIe 5.0. I still think that the make-or-break application that will justify PCIe 5.0 (and 4.0 for that matter) is DirectStorage but that's still a few years out in reality - even If it's launched tomorrow it will be like RTX where there aren't (m)any games that take full advantage of it for a good couple of years.
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