It doesn't have graphics. Free your mind man, get into it and the world will open up before you. You see when you give things specifics you lock them in. A dwarf sprite is a very specific look, but if the dwarf is represented by an ASCI smiley the dwarf looks like whatever your mind makes it look like. Dozens of identical cat sprites walking about and triggering various animations are boring, but dozens of c's are mysterious and exciting because you're never quite sure what they're doing, but your mind fills in the gap. A c following a smiley is much more alive to me (in this game) than a cat sprite following a dwarf sprite.
Sadece herkesin şu anda ne oynadığını merak ediyorum.
The Witcher'a bir süredir sahip olarak yeni başladım. Aslında şu ana kadar oldukça ilginç ve ben bir RPG adamı değilim (Skyrim'i tamamladım). Yaklaşık 5 saat içinde ve sanırım bitireceğim... belki. Sonra her zamanki gibi CS:GO ve L4D2. Ayrıca bazı Breaking Point (Arma 3 DayZ) oynuyorum ama hiçbir yerde orijinal mod kadar iyi değil.
I thoroughly enjoyed WD2, especially the banter and you might want to check out the DLCs if you can find them cheap, like here ate Fanatical at 81% off.
Also finished Mafia Definitive Edition. God damn! Daniel Vavra and his team are utter geniuses. Mafia, Mafia II and Kingdom Come Deliverance I love each thing this guy touches. The story, the characters, the music. The overall package.
Mr Vavra, Sybaris_Caesar sends his regards. Hats off.
P.s. I know Mafia DE has very little to do with ma boy Dani, but he's the lead writer of the original and I could never play it on account on how old it is. 2K did a smart job remastering this gem.
Picked up World of Tanks after years of absence (my account dates back to beta test), finished all Halloween missions for a full crew of witches along with a cat.
Installed Yakuza Like a Dragon from gamepass, I need to finish it finally. After that I'll move on to Guardians of the Galaxy, also on gamepass.
I'm currently playing Victoria 3 a lot. I would like to give you some information, about the game and my experience so far.
Before you play: This is a society-builder game, not a wargame. That is why Victoria 3 is unique. Please, consider feeding your pops and do not act quickly to wage war. It is bad in long term. Because, just like in real life, war is bad, and war shouldn't be an option at all. War is just a result of bad diplomacy. Successful diplomacy and economy is the most important factor for a prosperous nation. The rest? You should play for it!
I thoroughly enjoyed WD2, especially the banter and you might want to check out the DLCs if you can find them cheap, like here ate Fanatical at 81% off.
i loved the idea behind both games Vermintide. I purchased them on release, and both times were expensive. Also both times there were super disappointing games.
Me and close friends have finished both games in co-op, as intended. They are boring and soulless.
Looking at the architecture, basically, the building from outside Vermintide is something that couldn't go wrong. But it did....not once. But twice!
Because nothing good happened with VCermintide they decided to give a go with Darktide. You fooled me once, and it was expensive. You fooled me twice and it was also expensive..... The only way i am touching Darktide is at 5 EUR or free, and nothing more
It's honestly pretty fun, but I have no idea what it's about or what I'm doing because the game so far has seemingly randomly thrown story at me.
Me, not as much playing as writing. Getting into Traveller, will explore it solo before GM'ing and man writing characters is fun (for the solo run, to get a background).
It's honestly pretty fun, but I have no idea what it's about or what I'm doing because the game so far has seemingly randomly thrown story at me.
Me, not as much playing as writing. Getting into Traveller, will explore it solo before GM'ing and man writing characters is fun (for the solo run, to get a background).
I thought about getting into Destiny 2 since I played the free base main story some years ago and it was fun and in general I love looter shooters. 'big fan of Borderlands and such'
My only concern is that I'm not sure how viable Destiny 2 is as a solo player, I'm not really interested in playing with others anymore or joining guilds/discord servers to find ppl to Raid with on a end game level so idk if it worths the effort/time on my own if I can't reach end game character builds/gear that way.
I thought about getting into Destiny 2 since I played the free base main story some years ago and it was fun and in general I love looter shooters. 'big fan of Borderlands and such'
My only concern is that I'm not sure how viable Destiny 2 is as a solo player, I'm not really interested in playing with others anymore or joining guilds/discord servers to find ppl to Raid with on a end game level so idk if it worths the effort/time on my own if I can't reach end game character builds/gear that way.
For the story maybe its fine but I don't play looter shooters for their story maybe for the first playthrough.
End game builds is where its at for me in that genre, thats how I put 1000+ hours into Borderlands 3 cause I have 3 min-maxed end game viable chars with specific builds that can solo everything in the game.
Now I don't expect to solo Raids in Destiny 2 but it would be nice if I could at least do most part of the game on my own and have access to strong/fun builds w/o having to rely on others.
A while back I started a Samurai character in Elden Ring. Blessed with a golden seed, which gives a nice edge-up on flasks and is one of the most generally useful IMO. Did most of the starting area stuff. I want to generally clear sections as I enter them and just live with what I find while being thorough. I had only found the first map fragment when I left off, but had a lot of East Limgrave done.
So far, I've done all of east and west Limgrave, save for the dragon in Lake Agheel (best bet I use a Gold Fowl's Foot for runes & luck,) the Tree Sentinel (could definitely beat him now lol,) and Fringefolk Hero's Grave (at least that Chariot is killable, but that place is soo rough - it has you fighting two Grafted Scions together on a narrow bridge.) I've only gone to Stormhill for the golden seed, the jellyfish summon, and some art of war ashes. I'll do that upper region that runs east all the way to Caelid right before the castle itself, after clearing all of the lower regions. At this rate, I might be good for the lower-level side of Caelid. I *did* already technically go to Caelid and take back that first church with the invasion - it starts my route to Gael Tunnel, where I can get the Moonveil (when my character is up for it.) I don't want to go there until I can do some really good strike damage. I've done all of the stuff running N/S on the Weeping Peninsula (upper eastern plateau included, and am now headed west, approaching the Minor Erdtree there.
I originally wanted to use the Moonveil with a Dex/Int build, start to mix in sorcery later. But for a good while, I'll be using the Moonveil's AoW and powerstancing with a second katana in the other hand, for aggravated magical mayhem of the rolling and slicing variety.
Meet "Jennica." Her brother's name is "Johnothy." Simple loadout.
I wanna do 2 more levels in Endurance and then pivot to Int to get it to level 23 by the time my character is level 48.
I just realized, I didn't make it keen yet!
A solid 20-25 Dex character with a +4-5 Twinblade, Uchigatana, and/or 2H Bloodhound's Fang +2 (good in pinches and 2H gives you the strength to 'unlock' it fully,) can fairly easily handle any challenge in the starting regions, so you can focus a lot of those levels on getting the Int needed, starting from a hi-Dex/lo-Int Samurai. You just need some solid armor and ~20 Vigor. I usually grind for Vigor and then go straight for Dex, subbing the odd level to get enough Mind for 100 FP and some Endurance for reasonable stamina and capacity for the real armor. Two-handing a single Uchigatana with its powerful Unsheathe AoW is plenty effective - no powerstancing needed for big, quick damage. It's just not quite as reactive without the roll-attacks.
Having some magic defense from the Int needed to really use the Moonveil will be nice when I get to Liurnia of the Lakes. The stone Imp Head(Cat) helmet gives 2 free Int points in addition to good overall stats and poise, so I can save on levels there and use the Moonveil sooner. Sharing the right hand with the Uchi' is a well-upgraded Longbow with lots of fletched arrows - I see a good hunting spot, I eat a Silver Fowl's Foot (boosts drops) and stack bones and feathers. You can easily yield at least 2 fresh fowl's feet from one silver foot hunt, so you can always craft a lot of silver feet for farming weapon/armor drops while just gathering materials for arrows. Having a good ranged option will prevent alotta nonsense.
I'm hoping to have enough Int to be able to smack Godrick with the Moonveil by the time I clear all of Limgrave, Stormhill, and the Weeping Peninsula. I have the shackle from patches, too. I've bought out all of the cookbooks, and a lot of nice rare items like the Swordstone keys, crafting books, spells, throwables, pots... everything useful I can grok. Even some Trina's arrows. You can really wind up with a lot of runes early. I think I can squeeze it all in. I'm not losing any runes.
I am however disappointed that I had to bring my Dex up to 24 when I really want to reach the req for the Moonveil soon, but I had to invest a bit more in it to hit the req for wielding a +3 Nightrider Flail from the Weeping Peninsula Night's Cavalry boss. Not the worst thing - the Dex brings good damage to decently upgraded stuff. I can take the damage boost as a bonus. I need a good strike weapon.
Why? There are times when literally almost nothing else will do. Those obnoxious Claymen that form big tanky mobs and hug you to death are weak to them and nothing else. The miners are weak to them, and it's one of few things that cancels their slow, but devastating attacks and really knocks down poise. It's a little slow but the knockback is handy. A flail in particular has spread with its swings, so it can smack back multiple enemies with one light sweep. A lot of 'hardened' enemy types that resist almost every other major damage type are crushed in both damage and poise, by strike weapons. Most notably, the little asshole Imps skulking and hiding in all of the many catacombs have zero absorption of strike damage, even though they can eat 35% of the damage from any kind of bladed weapon. Crystallians get smacked down by strike. There are a few bosses with some extra strike weakness.
Doing it all the slow way is worth it. I'm using the interactive map from the Fextralife wiki, so I get all of the goodies and rack up runes by really clearing everything of value. I have finally eaten all of the larger golden runes. I'm down to ~90 of the smallest size, which are kept on-hand for tipping the scales in buying, upgrading, and leveling. I'm already level 40. So it's conceivable that I may be able to use magic before finishing the castle. Again, when you really do everything, it adds up!
Uncharted really is a stunning looking game on about the same level of quality as SOTTR. Similarities abound with those white ledges, ropes etc but I think the jury's still out on who copied who.
Not that I care, really.