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What gaming provider appears to have the best long term prospects?

One to rule them all!!!

  • STEAM

    Votes: 84 81.6%
  • Epic

    Votes: 1 1.0%
  • gog

    Votes: 14 13.6%
  • Someone else yet to announce their presence

    Votes: 1 1.0%
  • Retro boxed games will be king again

    Votes: 3 2.9%
  • Microsoft Store

    Votes: 0 0.0%
  • Sony Store

    Votes: 0 0.0%
  • Apple apps Store

    Votes: 0 0.0%

  • Total voters
    103
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Tech businesses are hitting a rough patch that has made me further regret continuing onwards from getting a few free games on Epic. From which point I ended up going to Ubisoft. Last week or so I've been considering that any number of fast acting events might bring a conclusion to their business in my own or other countries where a dev happened to be. The number of games and money I would lose between those two sites is low.

What is your personal feeling the best choice for a single site to do the majority of gaming business with is?

Does anyone see a new competitor entering the market or one of the current ones leaving?
 
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GOG let's you download every game you bought. Each and every game has an offline installer. If GOG goes under and you downloaded all your games, you technically have them forever... Just like a CD or DVD.
 
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GOG let's you download every game you bought. Each and every game has an offline installer. If GOG goes under and you downloaded all your games, you technically have them forever... Just like a CD or DVD.

I know of gog but haven't spent any amount of time looking through their catalog.

If a few comments here bear true that they don't necessarily get patches in a timely manner. That could be the difference between working or not unless you are willing to maintain a specific OS in a specific update state.

So there is some risk involved with not storing your entire catalog of games and even then potentially losing them to inability to download updates? Of the listed options it seemed to me they ride closest to the edge of insolvency.
 
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My first choice would be a company that is not a poll option: Nintendo.

My second and third choices would be two other companies that are also not poll options: Sony and Microsoft.

My fourth choice would also be another company that is not a poll option: Apple.

All four of the aforementioned companies have video game revenues that dwarf the three companies listed in the poll.

Mobile gaming revenue has dominated the industry for many years now. It is shortsighted to address the future without taking that into account.
 
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All four of the aforementioned companies have video game revenues that dwarf the three companies listed in the poll.

I've added three to poll, thank you very much. Will look if Nintendo has a direct online sales portal accessible from outside of their platform gaming hardware.

Bit of a grey area here I'm willing to roll with. Even if a gap exists between full on PC gaming, console gaming, mobile gaming, and the multi-platform ecosystem giants.
 
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While Nintendo prefers to use retail partners for physical game title sales, they do sell physical copies of games at their bricks-and-mortar store in Shinjuku (Tokyo). There's also a physical store in NYC where I assume they sell a selection of physical copies. Not sure about the rest of the world.

Excluding Nintendo from the poll is irrational as neither Steam nor GOG have physical retail presences to my knowledge. Not sure about Epic although I'm guessing they don't have a bricks-and-mortar presence either.

Applying different criteria to Nintendo makes zero sense and renders the poll useless.

Perhaps you should rethink what you are asking here. If you replace the word "videogame" with "movie", "tv show" or "music", what sort of poll would one expect to be relevant? As the consumers have shown with their dollars, digital content delivery methods aren't a sales barrier.
 
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AsRock

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How long is a piece of string ?, i do know i will never touch Direct 2 Drive again and never put all your eggs in one basket.

How it used to be without any of them.
 
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Applying different criteria to Nintendo makes zero sense and renders the poll useless.

LoL

I decided the majority of your answer was relevant enough to my question I edited the poll. Useless is a good response on your part.
 
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It's worth pointing out that Nintendo was founded in the 19th century as a playing card company. Thus all of their products were physical during that era.

They had been in business for 88 years before they shipped their first video gaming device in 1977.

So Nintendo already has a head start on everyone else in terms of game sales longevity. They still maintain a presence in the playing card market with their Pokémon product family which some here might be familiar with.
 
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I think Epic and Steam are safe bets, as well as Microsoft and Sony.
 

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As long as people play Counter-Strike. Steam isn't going anywhere. As long as people play Fortnite, Epic isn't going anywhere either.

Your forgetting Ubisoft, EA and Rockstar all have launchers.
 
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How long is a piece of string ?, i do know i will never touch Direct 2 Drive again and never put all your eggs in one basket.

How it used to be without any of them.

Some challenging responses. Very good one in fact.

I'd point out the commodity of my personal information spread across multiple entities furthers chances of data leaks. Personally have a low interest installing multiples of game site programs to run a few games. I really really really badly wanted to play the Ubisoft game and didn't expect to be required to install their program after purchase was completed on Epic.

Your forgetting Ubisoft, EA and Rockstar all have launchers.

I mentioned Ubisoft - not looking so financially solid - but didn't place it in the poll because their games are available from the larger outlets.
 
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It's worth pointing out that Nintendo was founded in the 19th century as a playing card company. Thus all of their products were physical during that era.

They had been in business for 88 years before they shipped their first video gaming device in 1977.

They also mostly restrict their activities inside video games for their own console. I don't see Nintendo as a full enough option now that I'm expanding upon my very loose criteria. Which was aimed at PC gaming.

Steam undeniably has a lot of momentum. My personal favourite in the poll is GOG, though.

In a perfect world it would be mine too, I suspect. Or at least a choice attempting their business model outside of online gaming. There was a strong communal reason I included the option for boxed games. Goes without saying many people on this site would prefer multiplayer online and everything else offline.
 
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GOG has my vote. Purely because I can download the installers if I want to. No DRM that can screw things up one day either. Steam has the longest track record, but you are still SOOL if internet goes down for an extended period of time.

In a perfect world I would still fill shelves with boxed games. But that train left the station a long time ago. Unless we can get a vinyl-esque wave going. Most boxed games are also full of DRM which one day may not agree with your computer anymore.

Basically GOG is doing the right thing. Vote with your wallet.
 
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Ran across this purely by accident. Seems to link.



If I had to guess, Valve saw the writing on the wall and released Proton.

With MS pushing the Windows Store more and more, there is a distinct possibility that it will come down to Steam on Linux and MS Store on Windows, for PC gaming at least.
 
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The only correct answer is "Steam".

Ran across this purely by accident. Seems to link.

People claiming that Nintendo is innovative never ceases to amuse me. This is, after all, the same company that releases the same ugly-ass Pokemon game every year with the only difference being new Pokemon and some new mechanics that are entirely ancillary to the core gameplay experience. Any other company would sell this as DLC for a modest fee, but Nintendo charges the full price every year, and idiots continue to pay that price.

If I had to guess, Valve saw the writing on the wall and released Proton.

With MS pushing the Windows Store more and more, there is a distinct possibility that it will come down to Steam on Linux and MS Store on Windows, for PC gaming at least.
How, exactly, do you imagine that Microsoft is going to dislodge the juggernaut Steam as the incumbent? I'll give you a hint: they can't, they know that, and that's why they haven't bothered trying.
 
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When I worked in cable broadcasting we always said "content is king" which is what you are starting to see in the streaming business. Valve has the huge audience but their own content is weak. If MS buying Activision/Blizzard goes through their content will be killer (Obsidian, Bethesda, Blizzard and more) but I have little faith in them trying to prop up the xbox and run a proper game store at the same time.
 
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Any of them could go belly up at any point in time....as with any tech-related company out there could, so it's all about the market, risks, innovation, and execution that will tell the true tale of longevity...

But as things stand RIGHT NOW, it seems to me that Steam and/or GOG would be the safest bets, relatively speaking, of course....

Full disclosure: I don't do gamz, on my pc or otherwise, so I really don't care one way or the other. BUT OTOH, I hate to see any company go up in smoke, which usually reduces competition, which is almost ALWAYS bad for consumers, so there's that too :)
 
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How, exactly, do you imagine that Microsoft is going to dislodge the juggernaut Steam as the incumbent? I'll give you a hint: they can't, they know that, and that's why they haven't bothered trying.
By locking down the OS. Windows S Mode becoming the standard, with features locked out on other versions. That kind of thing.

It is entirely possible. Google and Apple both have higher gaming revenues (by a considerable margin) than Steam, without producing or publishing games. How? They are the only provider of the content on their respective platforms.
 
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How, exactly, do you imagine that Microsoft is going to dislodge the juggernaut Steam as the incumbent? I'll give you a hint: they can't, they know that, and that's why they haven't bothered trying.
I agree with @Count von Schwalbe that it's possible although not probable as you would be sacrificing some potential sale numbers at the start. If you look at Blizzards Battlent launcher, the vast majority of their games are exclusive there. They peaked at 45m active monthly users on battlenet after the latest WoW expansion but typically are around 30m active monthly users. That number will increase again once Diablo IV launches. If they could add some more exclusive tent pole IPs like Fallout, DOOM, Skyrim, CoD to Battlenet, you can start pushing closer to STEAM 130m active monthly users.
 
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Besides, MS has the massive leverage of Xbox to push exclusivity deals for PC.

I am not saying that MS will defeat Steam, but there is a good possibility they will try.
 
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By locking down the OS. Windows S Mode becoming the standard, with features locked out on other versions. That kind of thing.

It is entirely possible. Google and Apple both have higher gaming revenues (by a considerable margin) than Steam, without producing or publishing games. How? They are the only provider of the content on their respective platforms.

The possibility of Microsoft locking down Windows is what led gaben to pivot Valve from game developer to Linux developer. (Remember that he's a former 'softy and had a front row seat for early iterations of Embrace/Extend/Extinguish.) All of Steam's hardware, back to the original Steam Machine, was built to be free of the Windows ecosystem. Proton has done marvelous work in making Windows-oriented code run on Linux.

Here's an article from ten years ago, where gaben talks about the necessity of getting away from dependence on Windows.
https://kotaku.com/gabe-newell-wants-to-support-linux-because-windows-8-i-5929067
 
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By locking down the OS. Windows S Mode becoming the standard, with features locked out on other versions. That kind of thing.
Microsoft may be dumbing Windows down but there is zero chance they ever dumb it down enough so that it's not the premiere gaming platform. Why would they, to force people to buy Xboxes? Xboxes that are essentially... PCs?

It is entirely possible. Google and Apple both have higher gaming revenues (by a considerable margin) than Steam, without producing or publishing games. How? They are the only provider of the content on their respective platforms.
You seem to have forgotten that both Apple and Google are currently the subject of multiple lawsuits in multiple countries regarding their walled gardens. Microsoft has already had one ride on the antitrust wagon and unsurprisingly they're not interested in another.

But you also seem to have forgotten that Microsoft recently did try to compete with an established contender, when they bought out Mixer to try to fight Twitch. In case you need a reminder of how that went, the answer is not Microsoft's way. After throwing money into that particular pit, I somehow doubt their shareholders will let them try the same thing against a competitor in a different space - a competitor that's arguably far more formidable.

I agree with @Count von Schwalbe that it's possible although not probable as you would be sacrificing some potential sale numbers at the start. If you look at Blizzards Battlent launcher, the vast majority of their games are exclusive there. They peaked at 45m active monthly users on battlenet after the latest WoW expansion but typically are around 30m active monthly users. That number will increase again once Diablo IV launches. If they could add some more exclusive tent pole IPs like Fallout, DOOM, Skyrim, CoD to Battlenet, you can start pushing closer to STEAM 130m active monthly users.
And you'll find that nobody who uses the Battle.net launcher uses it for any reason other than Blizzard games require it. Number of users is utterly irrelevant if those users don't engage with your platform any more than they have to. Steam isn't just a games launcher, it's an entire ecosystem and a storefront that has become second nature to its users over many years, and there is zero opportunity to shift users away from it without adding something that's significantly better - and so far, not one of Steam's so-called "competitors" has managed that. Even Epic, who's literally giving things away for free, has so far been unable to dent Steam's market dominance. By implication that means that most gamers see Steam as better than free, and in a capitalist world that is an unassailable lead.

The possibility of Microsoft locking down Windows is what led gaben to pivot Valve from game developer to Linux developer. (Remember that he's a former 'softy and had a front row seat for early iterations of Embrace/Extend/Extinguish.) All of Steam's hardware, back to the original Steam Machine, was built to be free of the Windows ecosystem. Proton has done marvelous work in making Windows-oriented code run on Linux.

Here's an article from ten years ago, where gaben talks about the necessity of getting away from dependence on Windows.
https://kotaku.com/gabe-newell-wants-to-support-linux-because-windows-8-i-5929067
Right on cue the neckbeards crawl out from their basements to proclaim Gaben as their lord and saviour because HE DID SOMETHING FOR LINUX THAT ONE TIME.

Valve doesn't actually give a s**t about Linux. You know why? Because Linux doesn't make them money, it allows the hardware they build to make them money. The first piece of hardware they tried to make Proton a thing with was Steam Machines, and does anyone remember those? No, and guess why? Because Valve killed them because they didn't make money. If the Steam Deck fails to hit revenue targets (which I expect to be the case because it's not a particularly useful or revolutionary piece of tech, just a cool one) then Valve will kill it too, and where does that leave Proton? Waiting and hoping for Valve to build another piece of hardware to justify its existence?

Valve is a company that exists to make money. It is not an altruistic friend of Linux users, not matter how much said users may delude themselves.
 

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As long as people play Counter-Strike. Steam isn't going anywhere. As long as people play Fortnite, Epic isn't going anywhere either.

Your forgetting Ubisoft, EA and Rockstar all have launchers.

Yeah but it don't stop games from working all, if i remember bulletstorm is one although still downloadable.
 
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