• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

24 Gb video RAM is worth for gaming nowadays?

24 Gb video RAM is worth for gaming nowadays?

  • Yes

    Votes: 66 41.5%
  • No

    Votes: 93 58.5%

  • Total voters
    159
Joined
Jan 8, 2017
Messages
9,521 (3.27/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
See,
that,
form of,
on,
case,
that's
frame times

Hopefully that clears up my proofreading skills, since you seem to be calling them into question :).

First skim read is free, I'll bill you next time.

Thank God the autocorrect works otherwise you'd be dead in the water.

Still couldn't point to what I asked for though, hmm, curios.
 
Joined
Apr 18, 2019
Messages
2,407 (1.15/day)
Location
Olympia, WA
System Name Sleepy Painter
Processor AMD Ryzen 5 3600
Motherboard Asus TuF Gaming X570-PLUS/WIFI
Cooling FSP Windale 6 - Passive
Memory 2x16GB F4-3600C16-16GVKC @ 16-19-21-36-58-1T
Video Card(s) MSI RX580 8GB
Storage 2x Samsung PM963 960GB nVME RAID0, Crucial BX500 1TB SATA, WD Blue 3D 2TB SATA
Display(s) Microboard 32" Curved 1080P 144hz VA w/ Freesync
Case NZXT Gamma Classic Black
Audio Device(s) Asus Xonar D1
Power Supply Rosewill 1KW on 240V@60hz
Mouse Logitech MX518 Legend
Keyboard Red Dragon K552
Software Windows 10 Enterprise 2019 LTSC 1809 17763.1757
I think that when Plague tale at 4k ultra uses around 4.5 to 5.5 GB Vram, the whole Vram discussion is pointless. For comparison, TLOU requires 9.5GB at 720p, and it looks much worse than Plague tale. So the only thing having more VRAM will achieve is games hogging more and more cause devs don't optimize crap. You won't get better visuals, youll just pay more for a card with more vram that also uses more power. Great, isn't it
Another thing to contend with is how AA/AF and other 'driver and/or post-process' effects factor in. Even better, it's not as simple as 'moar VRAM = less 'costly' AA'.

Beyond AA, etc., some games aren't even reliable in how much VRAM they use.
Example: UE4-based MechWarrior 5 would not come close to eating up 8GB VRAM on my RX580s, managed to (mostly) play smoother on my 4GB 6500XT, *AND* MW5 now regularly uses more than 8-10GB on my Vega (10) 16GB HBM2 card.
(I'm having flashbacks to the oldmeme: "YouCan'tExplainThat!")
 

dgianstefani

TPU Proofreader
Staff member
Joined
Dec 29, 2017
Messages
5,125 (2.00/day)
Location
Swansea, Wales
System Name Silent/X1 Yoga
Processor Ryzen 7800X3D @ 5.15ghz BCLK OC, TG AM5 High Performance Heatspreader/1185 G7
Motherboard ASUS ROG Strix X670E-I, chipset fans replaced with Noctua A14x25 G2
Cooling Optimus Block, HWLabs Copper 240/40 + 240/30, D5/Res, 4x Noctua A12x25, 1x A14G2, Mayhems Ultra Pure
Memory 32 GB Dominator Platinum 6150 MT 26-36-36-48, 56.6ns AIDA, 2050 FCLK, 160 ns tRFC, active cooled
Video Card(s) RTX 3080 Ti Founders Edition, Conductonaut Extreme, 18 W/mK MinusPad Extreme, Corsair XG7 Waterblock
Storage Intel Optane DC P1600X 118 GB, Samsung 990 Pro 2 TB
Display(s) 32" 240 Hz 1440p Samsung G7, 31.5" 165 Hz 1440p LG NanoIPS Ultragear, MX900 dual gas VESA mount
Case Sliger SM570 CNC Aluminium 13-Litre, 3D printed feet, custom front, LINKUP Ultra PCIe 4.0 x16 white
Audio Device(s) Audeze Maxwell Ultraviolet w/upgrade pads & LCD headband, Galaxy Buds 3 Pro, Razer Nommo Pro
Power Supply SF750 Plat, full transparent custom cables, Sentinel Pro 1500 Online Double Conversion UPS w/Noctua
Mouse Razer Viper V3 Pro 8 KHz Mercury White w/Tiger Ice Skates & Pulsar Supergrip tape, Razer Atlas
Keyboard Wooting 60HE+ module, TOFU-R CNC Alu/Brass, SS Prismcaps W+Jellykey, LekkerV2 mod, TLabs Leath/Suede
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores Legendary
Thank God the autocorrect works otherwise you'd be dead in the water.

Still couldn't point to what I asked for though, hmm, curios.
Curious.
 
Joined
Mar 29, 2023
Messages
1,045 (1.63/day)
Processor Ryzen 7800x3d
Motherboard Asus B650e-F Strix
Cooling Corsair H150i Pro
Memory Gskill 32gb 6000 mhz cl30
Video Card(s) RTX 4090 Gaming OC
Storage Samsung 980 pro 2tb, Samsung 860 evo 500gb, Samsung 850 evo 1tb, Samsung 860 evo 4tb
Display(s) Acer XB321HK
Case Coolermaster Cosmos 2
Audio Device(s) Creative SB X-Fi 5.1 Pro + Logitech Z560
Power Supply Corsair AX1200i
Mouse Logitech G700s
Keyboard Logitech G710+
Software Win10 pro
See,
that,
form of,
on,
case,
that's
frame times

Hopefully that clears up my proofreading skills, since you seem to be calling them into question :).

First skim read is free, I'll bill you next time.


Maybe, it's not the reason why you'd buy a 4090/XTX though, you do that for the power of those cards, not the size of their frame buffers, there's several exceptions to this, such as if your work involves 3D editing or video production.

4K textures will remain at similar sizes, and unless future games start offering higher resolution textures for 4-8K displays, I don't really see this changing. What could change is developers getting lazier and releasing more unoptimized games.

Well, i like playing at 8k, and a 4080 could handle a good deal of games at 8k with dlss in regards to processing power... but it wouldn't have enough vram for the vast majority of them :)
 

dgianstefani

TPU Proofreader
Staff member
Joined
Dec 29, 2017
Messages
5,125 (2.00/day)
Location
Swansea, Wales
System Name Silent/X1 Yoga
Processor Ryzen 7800X3D @ 5.15ghz BCLK OC, TG AM5 High Performance Heatspreader/1185 G7
Motherboard ASUS ROG Strix X670E-I, chipset fans replaced with Noctua A14x25 G2
Cooling Optimus Block, HWLabs Copper 240/40 + 240/30, D5/Res, 4x Noctua A12x25, 1x A14G2, Mayhems Ultra Pure
Memory 32 GB Dominator Platinum 6150 MT 26-36-36-48, 56.6ns AIDA, 2050 FCLK, 160 ns tRFC, active cooled
Video Card(s) RTX 3080 Ti Founders Edition, Conductonaut Extreme, 18 W/mK MinusPad Extreme, Corsair XG7 Waterblock
Storage Intel Optane DC P1600X 118 GB, Samsung 990 Pro 2 TB
Display(s) 32" 240 Hz 1440p Samsung G7, 31.5" 165 Hz 1440p LG NanoIPS Ultragear, MX900 dual gas VESA mount
Case Sliger SM570 CNC Aluminium 13-Litre, 3D printed feet, custom front, LINKUP Ultra PCIe 4.0 x16 white
Audio Device(s) Audeze Maxwell Ultraviolet w/upgrade pads & LCD headband, Galaxy Buds 3 Pro, Razer Nommo Pro
Power Supply SF750 Plat, full transparent custom cables, Sentinel Pro 1500 Online Double Conversion UPS w/Noctua
Mouse Razer Viper V3 Pro 8 KHz Mercury White w/Tiger Ice Skates & Pulsar Supergrip tape, Razer Atlas
Keyboard Wooting 60HE+ module, TOFU-R CNC Alu/Brass, SS Prismcaps W+Jellykey, LekkerV2 mod, TLabs Leath/Suede
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores Legendary
Another thing to contend with is how AA/AF and other 'driver and/or post-process' effects factor in. Even better, it's not as simple as 'moar VRAM = less 'costly' AA'.

Beyond AA, etc., some games aren't even reliable in how much VRAM they use.
Example: UE4-based MechWarrior 5 would not come close to eating up 8GB VRAM on my RX580s, managed to (mostly) play smoother on my 4GB 6500XT, *AND* MW5 now regularly uses more than 8-10GB on my Vega (10) 16GB HBM2 card.
(I'm having flashbacks to the oldmeme: "YouCan'tExplainThat!")
Yep, it's more of a implementation thing and a resolution issue than a simple "newer games need more VRAM".
 
Joined
Jan 8, 2017
Messages
9,521 (3.27/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C

dgianstefani

TPU Proofreader
Staff member
Joined
Dec 29, 2017
Messages
5,125 (2.00/day)
Location
Swansea, Wales
System Name Silent/X1 Yoga
Processor Ryzen 7800X3D @ 5.15ghz BCLK OC, TG AM5 High Performance Heatspreader/1185 G7
Motherboard ASUS ROG Strix X670E-I, chipset fans replaced with Noctua A14x25 G2
Cooling Optimus Block, HWLabs Copper 240/40 + 240/30, D5/Res, 4x Noctua A12x25, 1x A14G2, Mayhems Ultra Pure
Memory 32 GB Dominator Platinum 6150 MT 26-36-36-48, 56.6ns AIDA, 2050 FCLK, 160 ns tRFC, active cooled
Video Card(s) RTX 3080 Ti Founders Edition, Conductonaut Extreme, 18 W/mK MinusPad Extreme, Corsair XG7 Waterblock
Storage Intel Optane DC P1600X 118 GB, Samsung 990 Pro 2 TB
Display(s) 32" 240 Hz 1440p Samsung G7, 31.5" 165 Hz 1440p LG NanoIPS Ultragear, MX900 dual gas VESA mount
Case Sliger SM570 CNC Aluminium 13-Litre, 3D printed feet, custom front, LINKUP Ultra PCIe 4.0 x16 white
Audio Device(s) Audeze Maxwell Ultraviolet w/upgrade pads & LCD headband, Galaxy Buds 3 Pro, Razer Nommo Pro
Power Supply SF750 Plat, full transparent custom cables, Sentinel Pro 1500 Online Double Conversion UPS w/Noctua
Mouse Razer Viper V3 Pro 8 KHz Mercury White w/Tiger Ice Skates & Pulsar Supergrip tape, Razer Atlas
Keyboard Wooting 60HE+ module, TOFU-R CNC Alu/Brass, SS Prismcaps W+Jellykey, LekkerV2 mod, TLabs Leath/Suede
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores Legendary
Well, i like playing at 8k, and a 4080 could handle a good deal of games at 8k with dlss in regards to processing power... but it wouldn't have enough vram for the vast majority of them :)
Sure, but the amount of people who can afford 8K, which is 4x 4K, not two 4K monitors, to be clear, is small, and for those who choose to do so, I don't think they'd be budget limited to the 4080 over the 4090. And again, this is a resolution question, not a "worth it for gaming" question.
 
Joined
Jun 14, 2020
Messages
3,559 (2.14/day)
System Name Mean machine
Processor 12900k
Motherboard MSI Unify X
Cooling Noctua U12A
Memory 7600c34
Video Card(s) 4090 Gamerock oc
Storage 980 pro 2tb
Display(s) Samsung crg90
Case Fractal Torent
Audio Device(s) Hifiman Arya / a30 - d30 pro stack
Power Supply Be quiet dark power pro 1200
Mouse Viper ultimate
Keyboard Blackwidow 65%
He never gives up, even when exposed to the whole forum. I envy his commitment. Seriously, bravo
 

dgianstefani

TPU Proofreader
Staff member
Joined
Dec 29, 2017
Messages
5,125 (2.00/day)
Location
Swansea, Wales
System Name Silent/X1 Yoga
Processor Ryzen 7800X3D @ 5.15ghz BCLK OC, TG AM5 High Performance Heatspreader/1185 G7
Motherboard ASUS ROG Strix X670E-I, chipset fans replaced with Noctua A14x25 G2
Cooling Optimus Block, HWLabs Copper 240/40 + 240/30, D5/Res, 4x Noctua A12x25, 1x A14G2, Mayhems Ultra Pure
Memory 32 GB Dominator Platinum 6150 MT 26-36-36-48, 56.6ns AIDA, 2050 FCLK, 160 ns tRFC, active cooled
Video Card(s) RTX 3080 Ti Founders Edition, Conductonaut Extreme, 18 W/mK MinusPad Extreme, Corsair XG7 Waterblock
Storage Intel Optane DC P1600X 118 GB, Samsung 990 Pro 2 TB
Display(s) 32" 240 Hz 1440p Samsung G7, 31.5" 165 Hz 1440p LG NanoIPS Ultragear, MX900 dual gas VESA mount
Case Sliger SM570 CNC Aluminium 13-Litre, 3D printed feet, custom front, LINKUP Ultra PCIe 4.0 x16 white
Audio Device(s) Audeze Maxwell Ultraviolet w/upgrade pads & LCD headband, Galaxy Buds 3 Pro, Razer Nommo Pro
Power Supply SF750 Plat, full transparent custom cables, Sentinel Pro 1500 Online Double Conversion UPS w/Noctua
Mouse Razer Viper V3 Pro 8 KHz Mercury White w/Tiger Ice Skates & Pulsar Supergrip tape, Razer Atlas
Keyboard Wooting 60HE+ module, TOFU-R CNC Alu/Brass, SS Prismcaps W+Jellykey, LekkerV2 mod, TLabs Leath/Suede
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores Legendary
He never gives up, even when exposed to the whole forum. I envy his commitment. Seriously, bravo
He can't, because then his internal narrative collapses.
 
Joined
Jan 14, 2019
Messages
12,690 (5.83/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
You don't seem them at the exact time they need to be on screen, whatever than even means, you see them at time they are received by the monitor like in the uncapped case and you also get tearing like in the uncapped case. Unless you have a form synchronization on you always get this behavior no matter how many frames per second the game runs at because the synchronization rate does not match the cadence of frames being delivered.
You're right about Enhanced Sync and Fast sync, that's why I said combined with an FPS limit! When you have Fast Sync enabled, your GPU calculates all the frames and discards the ones above your monitor's refresh rate to eliminate tearing. An FPS limit will force the GPU not even to calculate those frames. So when you set your FPS limit to the monitor's refresh rate, and the game can actually achieve that, you will see butter smooth, even frame times and no tearing with no unnecessary heat introduced to your PC. I don't know what more you could want.

Next:
In this situation not only you get comparable input lag with the vsync case but you also get tearing, so you stand to gain nothing. The only reason you might want to do this is if the game you're playing can't quite hit 60 and you don't want stutter. As a matter of fact some games, especially on consoles are doing this, whenever the framerate drops below 60 they switch vysinc off. That's why I said this hardly achieves anything in my initial comment, hopefully now you get it.
Vsync calculates every frame and synchronizes them to your screen refresh rate by queuing (or "waiting in line" if you speak American), which is what gives you bad input lag.
A frame rate cap doesn't even render the frames that are above your screen's refresh rate. No queuing = no added input lag. The only input lag you might feel like you're "introducing" is the torn frames in the uncapped situation that you lose, which is next to nothing.

How are these two comparable to you?

If you still think a frame rate cap is comparable to Vsync, honestly, try them out. One after the other. There's nothing more I can say at this point.
 
Joined
Jan 8, 2017
Messages
9,521 (3.27/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
He can't, because then his internal narrative collapses.
Hard to give up when you are right.

And people make it harder when I ask for proof of something I said and they can't do it because there is none.

Now that's truly laughable.
 

dgianstefani

TPU Proofreader
Staff member
Joined
Dec 29, 2017
Messages
5,125 (2.00/day)
Location
Swansea, Wales
System Name Silent/X1 Yoga
Processor Ryzen 7800X3D @ 5.15ghz BCLK OC, TG AM5 High Performance Heatspreader/1185 G7
Motherboard ASUS ROG Strix X670E-I, chipset fans replaced with Noctua A14x25 G2
Cooling Optimus Block, HWLabs Copper 240/40 + 240/30, D5/Res, 4x Noctua A12x25, 1x A14G2, Mayhems Ultra Pure
Memory 32 GB Dominator Platinum 6150 MT 26-36-36-48, 56.6ns AIDA, 2050 FCLK, 160 ns tRFC, active cooled
Video Card(s) RTX 3080 Ti Founders Edition, Conductonaut Extreme, 18 W/mK MinusPad Extreme, Corsair XG7 Waterblock
Storage Intel Optane DC P1600X 118 GB, Samsung 990 Pro 2 TB
Display(s) 32" 240 Hz 1440p Samsung G7, 31.5" 165 Hz 1440p LG NanoIPS Ultragear, MX900 dual gas VESA mount
Case Sliger SM570 CNC Aluminium 13-Litre, 3D printed feet, custom front, LINKUP Ultra PCIe 4.0 x16 white
Audio Device(s) Audeze Maxwell Ultraviolet w/upgrade pads & LCD headband, Galaxy Buds 3 Pro, Razer Nommo Pro
Power Supply SF750 Plat, full transparent custom cables, Sentinel Pro 1500 Online Double Conversion UPS w/Noctua
Mouse Razer Viper V3 Pro 8 KHz Mercury White w/Tiger Ice Skates & Pulsar Supergrip tape, Razer Atlas
Keyboard Wooting 60HE+ module, TOFU-R CNC Alu/Brass, SS Prismcaps W+Jellykey, LekkerV2 mod, TLabs Leath/Suede
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores Legendary
Ignorance truly is bliss.

I mean, if you don't acknowledge facts, you can certainly pretend you're right! What a revolutionary doctrine!

When 8K gaming is normal, maybe 24 GB VRAM will be needed, good luck with a years old GPU though at that point.

Until then halo products will remain relevant to creators for their hardware resources, and gamers who like pushing resolution/FPS.
 
Joined
Sep 10, 2018
Messages
7,015 (3.04/day)
Location
California
System Name His & Hers
Processor R7 5800X/ R7 7950X3D Stock
Motherboard X670E Aorus Pro X/ROG Crosshair VIII Hero
Cooling Corsair h150 elite/ Corsair h115i Platinum
Memory Trident Z5 Neo 6000/ 32 GB 3200 CL14 @3800 CL16 Team T Force Nighthawk
Video Card(s) Evga FTW 3 Ultra 3080ti/ Gigabyte Gaming OC 4090
Storage lots of SSD.
Display(s) A whole bunch OLED, VA, IPS.....
Case 011 Dynamic XL/ Phanteks Evolv X
Audio Device(s) Arctis Pro + gaming Dac/ Corsair sp 2500/ Logitech G560/Samsung Q990B
Power Supply Seasonic Ultra Prime Titanium 1000w/850w
Mouse Logitech G502 Lightspeed/ Logitech G Pro Hero.
Keyboard Logitech - G915 LIGHTSPEED / Logitech G Pro
I'm kinda shocked this thread hasn't been locked......
 
Joined
Jan 14, 2019
Messages
12,690 (5.83/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
Another thing to contend with is how AA/AF and other 'driver and/or post-process' effects factor in. Even better, it's not as simple as 'moar VRAM = less 'costly' AA'.

Beyond AA, etc., some games aren't even reliable in how much VRAM they use.
Example: UE4-based MechWarrior 5 would not come close to eating up 8GB VRAM on my RX580s, managed to (mostly) play smoother on my 4GB 6500XT, *AND* MW5 now regularly uses more than 8-10GB on my Vega (10) 16GB HBM2 card.
(I'm having flashbacks to the oldmeme: "YouCan'tExplainThat!")
I suppose games use different amounts on different cards, just like Windows reserves different amounts of system RAM on PCs with different amounts available.

I mean, I currently have 6.3 GB occupied with 6 Chrome tabs, Task Manager and GPU-Z open, Steam and GOG running in the background. I wouldn't see this much on my HTPC with 16 GB RAM in it.
 

64K

Joined
Mar 13, 2014
Messages
6,773 (1.72/day)
Processor i7 7700k
Motherboard MSI Z270 SLI Plus
Cooling CM Hyper 212 EVO
Memory 2 x 8 GB Corsair Vengeance
Video Card(s) Temporary MSI RTX 4070 Super
Storage Samsung 850 EVO 250 GB and WD Black 4TB
Display(s) Temporary Viewsonic 4K 60 Hz
Case Corsair Obsidian 750D Airflow Edition
Audio Device(s) Onboard
Power Supply EVGA SuperNova 850 W Gold
Mouse Logitech G502
Keyboard Logitech G105
Software Windows 10
When 8K gaming is normal, maybe 24 GB VRAM will be needed, good luck with a years old GPU though at that point.

I don't think 8K gaming ever will be normal. I mean look at all the years that 4K has been out and according to the Steam Hardware Survey the adoption rate is still below 2%.

It's not the cost of the 4K monitors that's holding it back. It's the cost of the GPU to run it.

Then you look at 8K and that's as many pixels as four 4K monitors to process.
 

dgianstefani

TPU Proofreader
Staff member
Joined
Dec 29, 2017
Messages
5,125 (2.00/day)
Location
Swansea, Wales
System Name Silent/X1 Yoga
Processor Ryzen 7800X3D @ 5.15ghz BCLK OC, TG AM5 High Performance Heatspreader/1185 G7
Motherboard ASUS ROG Strix X670E-I, chipset fans replaced with Noctua A14x25 G2
Cooling Optimus Block, HWLabs Copper 240/40 + 240/30, D5/Res, 4x Noctua A12x25, 1x A14G2, Mayhems Ultra Pure
Memory 32 GB Dominator Platinum 6150 MT 26-36-36-48, 56.6ns AIDA, 2050 FCLK, 160 ns tRFC, active cooled
Video Card(s) RTX 3080 Ti Founders Edition, Conductonaut Extreme, 18 W/mK MinusPad Extreme, Corsair XG7 Waterblock
Storage Intel Optane DC P1600X 118 GB, Samsung 990 Pro 2 TB
Display(s) 32" 240 Hz 1440p Samsung G7, 31.5" 165 Hz 1440p LG NanoIPS Ultragear, MX900 dual gas VESA mount
Case Sliger SM570 CNC Aluminium 13-Litre, 3D printed feet, custom front, LINKUP Ultra PCIe 4.0 x16 white
Audio Device(s) Audeze Maxwell Ultraviolet w/upgrade pads & LCD headband, Galaxy Buds 3 Pro, Razer Nommo Pro
Power Supply SF750 Plat, full transparent custom cables, Sentinel Pro 1500 Online Double Conversion UPS w/Noctua
Mouse Razer Viper V3 Pro 8 KHz Mercury White w/Tiger Ice Skates & Pulsar Supergrip tape, Razer Atlas
Keyboard Wooting 60HE+ module, TOFU-R CNC Alu/Brass, SS Prismcaps W+Jellykey, LekkerV2 mod, TLabs Leath/Suede
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores Legendary
I don't think 8K gaming ever will be normal. I mean look at all the years that 4K has been out and according to the Steam Hardware Survey the adoption rate is still below 2%.

It's not the cost of the 4K monitors that's holding it back. It's the cost of the GPU to run it.

Then you look at 8K and that's as many pixels as four 4K monitors to process.
Yep, it's because the increase in pixels is exponential.

It will definitely be normal at some point, progress marches on.

4K was mainly released for creators and professionals, for gaming it never really took off because it has high costs associated with it, plus developers don't always release games that can really take advantage of higher pixel counts, leaving modders or community projects to create higher resolution texture packs or things like ultrawide support. Additionally, current display cable limitations make you pick between 1440p/240/360 Hz or 4K/120 Hz, which isn't a compromise many want to make. IMO OLED 1440p/240 Hz is the current top tier, and the panels in development that are OLED 4K/240 Hz will be the next top tier.

Unfortunately game development is, like many things, held back by the lowest common denominator, which in this case is consoles. Consoles still have to pick between full resolution and "high" frame rate e.g. 120 FPS, even at 1080p.

I don't expect adoption numbers for 4K/8K will change until some marketing exec successfully upsells next gen consoles on "8K" capable, despite the fact it will almost certainly be upscaling. Until that point, 24 GB VRAM will primarily continue to be useful for things other than gaming.
 
Joined
Sep 10, 2018
Messages
7,015 (3.04/day)
Location
California
System Name His & Hers
Processor R7 5800X/ R7 7950X3D Stock
Motherboard X670E Aorus Pro X/ROG Crosshair VIII Hero
Cooling Corsair h150 elite/ Corsair h115i Platinum
Memory Trident Z5 Neo 6000/ 32 GB 3200 CL14 @3800 CL16 Team T Force Nighthawk
Video Card(s) Evga FTW 3 Ultra 3080ti/ Gigabyte Gaming OC 4090
Storage lots of SSD.
Display(s) A whole bunch OLED, VA, IPS.....
Case 011 Dynamic XL/ Phanteks Evolv X
Audio Device(s) Arctis Pro + gaming Dac/ Corsair sp 2500/ Logitech G560/Samsung Q990B
Power Supply Seasonic Ultra Prime Titanium 1000w/850w
Mouse Logitech G502 Lightspeed/ Logitech G Pro Hero.
Keyboard Logitech - G915 LIGHTSPEED / Logitech G Pro
I don't think 8K gaming ever will be normal. I mean look at all the years that 4K has been out and according to the Steam Hardware Survey the adoption rate is still below 2%.

It's not the cost of the 4K monitors that's holding it back. It's the cost of the GPU to run it.

Then you look at 8K and that's as many pixels as four 4K monitors to process.

Yeah, I agree.

Although there are more cards today that can give a satisfactory 4k experience than ever especially with DLSS/FSR the price of entry seems to be getting higher and higher, The 4070ti for example while decent for 4k gaming loses a lot of steam vs it's 1440p performance and even the 7900XT I personally wouldn't use for 4k gaming and that released at 900 usd.

I switched to 4k gaming back in 2014 almost a decade ago but I still enjoy 1440p high refresh which I feel for most is more balanced visually/cost wise.
 
Joined
Jan 8, 2017
Messages
9,521 (3.27/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
No queuing = no added input lag.
No "added" input lag, key word here is "added", game with vsync at 60fps is typically triple buffered that means 2 frames worth of delay so roughly 30ms.

Say you cap at 60 with no vsync, still, every fame costs 16ms, so the input lag is at the very least 16ms.

Say you don't cap and the game runs at 120 average, that's 8 ms per frame at the very least now. This isn't entirely accurate because a typical rendering pipeline has more frames rendered ahead of times but you get the point (hopefully), the less time you spend on a frame the lower the input lag.

Again, if you cared about input lag, you'd go for uncapped, that's not a matter of opinion it's just numbers. Why you insist to believe that getting tearing (which by the way is less noticeable at higher framerate aka uncapped) and not getting the lowest input lag possible as well is the superior choice is beyond me, because it's objectively the worst, you get both suboptimal input lag as well as visual defects. But each to their own, for the record I never run uncapped, I do not care for input lag, it's always vsync or VRR for me.

Ignorance truly is bliss.

I mean, if you don't acknowledge facts, you can certainly pretend you're right! What a revolutionary doctrine!

Yeah, yeah, spare me the boilerplate, onto more important matters, where's the proof of something which I never said ?
 
Joined
Nov 9, 2010
Messages
5,689 (1.10/day)
System Name Space Station
Processor Intel 13700K
Motherboard ASRock Z790 PG Riptide
Cooling Arctic Liquid Freezer II 420
Memory Corsair Vengeance 6400 2x16GB @ CL34
Video Card(s) PNY RTX 4080
Storage SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB
Display(s) LG C3 OLED 42"
Case Corsair 7000D Airflow
Audio Device(s) Yamaha RX-V371
Power Supply SeaSonic Vertex 1200w Gold
Mouse Razer Basilisk V3
Keyboard Bloody B840-LK
Software Windows 11 Pro 23H2
@aus and ferret,

I don't buy on a whim, and I rarely buy full price, so please, don't try to put me in a box just because I didn't listen to the haters. I have said COUNTLESS times that this game is an exception with the lifted 2 Hr refund limit. I just didn't see any reason to refund it, and I still don't after well over 2 play throughs now. In fact I'm only liking it more on Survivor mode, as it ramps up the challenge with no see through walls "Hearing" feature, and half as many available resources to scavenge. But hey, if you're only into games for the atmosphere and exploration, I can see why you'd only value it at 10 GBP. I happen to want MUCH more than that out of my games, so I get why you don't understand my rationale. :rolleyes:

Furthermore, if you guys were 65 like me, with ever fading memory, eyesight, reflexes, and dexterity, maybe you'd get that waiting a long time for price drops makes me wonder if I'll still be able to play with the challenges I put on myself when I game by the time it hits YOUR idea of an acceptable price. I am by no means a casual gamer, but I know playing on the harder modes will one day become quite the chore. I also only play select genres of games, so I don't buy nearly as many as some do, which makes near full price or even at full price shopping once in a while, very manageable for me.

It seems like you guys judge players the same way a lot of the skeptics do games, without really knowing them, and it's clear you guys don't get how business works. You can say all you want that boycotting or waiting for bargain bin prices will improve game quality, but the practical man knows it's the early months of a release at or near full price that keeps developers stable enough to even AFFORD to put out good games. They'd all go broke and stop making games if every player listened to your way of thinking.
 
Last edited:
Joined
Mar 29, 2023
Messages
1,045 (1.63/day)
Processor Ryzen 7800x3d
Motherboard Asus B650e-F Strix
Cooling Corsair H150i Pro
Memory Gskill 32gb 6000 mhz cl30
Video Card(s) RTX 4090 Gaming OC
Storage Samsung 980 pro 2tb, Samsung 860 evo 500gb, Samsung 850 evo 1tb, Samsung 860 evo 4tb
Display(s) Acer XB321HK
Case Coolermaster Cosmos 2
Audio Device(s) Creative SB X-Fi 5.1 Pro + Logitech Z560
Power Supply Corsair AX1200i
Mouse Logitech G700s
Keyboard Logitech G710+
Software Win10 pro
Sure, but the amount of people who can afford 8K, which is 4x 4K, not two 4K monitors, to be clear, is small, and for those who choose to do so, I don't think they'd be budget limited to the 4080 over the 4090. And again, this is a resolution question, not a "worth it for gaming" question.

Well, what is worth it for gaming does depend on the resolution you play at, aswell as the games you play :)'

But i will say this much - regardless of resolution, i wouldn't personally buy a gpu for AAA games with any less than 16gb in this day and age. We are already seeing several games where 12gb will be right on the border even at 1080p.
 
Joined
Dec 25, 2020
Messages
7,092 (4.83/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG Maximus Z790 Apex Encore
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Audio Device(s) Apple USB-C + Sony MDR-V7 headphones
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard IBM Model M type 1391405 (distribución española)
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
Yeah and if the original titan did have 24 GB VRAM it would still be borderline useless today, because the VRAM is only useful if the card is powerful enough to use it.

The point of this thread is that there's obvious scenarios where cards have more VRAM than they need or can use. For anything below halo cards today, 24 GB VRAM is pointless.

I'd take a 4080 over a 3090 any day, because while it has 8 GB less VRAM and is therefore bad according to many in this thread, it's going to deliver a much better experience.

That wasn't my point, I actually agree with you on that, it's something that belongs in the halo level at this point in time. What I'm saying is that it's not a negative point for a GPU to be well supplied with memory. 16, 24... both are well supplied.
 
Joined
Sep 10, 2018
Messages
7,015 (3.04/day)
Location
California
System Name His & Hers
Processor R7 5800X/ R7 7950X3D Stock
Motherboard X670E Aorus Pro X/ROG Crosshair VIII Hero
Cooling Corsair h150 elite/ Corsair h115i Platinum
Memory Trident Z5 Neo 6000/ 32 GB 3200 CL14 @3800 CL16 Team T Force Nighthawk
Video Card(s) Evga FTW 3 Ultra 3080ti/ Gigabyte Gaming OC 4090
Storage lots of SSD.
Display(s) A whole bunch OLED, VA, IPS.....
Case 011 Dynamic XL/ Phanteks Evolv X
Audio Device(s) Arctis Pro + gaming Dac/ Corsair sp 2500/ Logitech G560/Samsung Q990B
Power Supply Seasonic Ultra Prime Titanium 1000w/850w
Mouse Logitech G502 Lightspeed/ Logitech G Pro Hero.
Keyboard Logitech - G915 LIGHTSPEED / Logitech G Pro
Well, what is worth it for gaming does depend on the resolution you play at, aswell as the games you play :)'

But i will say this much - regardless of resolution, i wouldn't personally buy a gpu for AAA games with any less than 16gb in this day and age. We are already seeing several games where 12gb will be right on the border even at 1080p.

What's crazy and a little sad at the same time is the 4060/4060ti will both likely come with 8GB of vram which is just pathetic..... Even entry level cards had 8GB like 7 years ago smh.

As much as I don't like the 7900XT/7900XTX at least they come with adequate Vram.
 
Joined
Dec 12, 2020
Messages
1,755 (1.19/day)
IMO, ideally, you'd always want to have a GPU bottleneck on your system, as it provides lower average framerates (whether "lower" means 60 instead of 80, or 200 instead of 250), while a RAM or VRAM bottleneck means stutters or freezes during asset loading, and a CPU bottleneck usually means random stutters at random points, both of which are infinitely more annoying than just a generally lower than "x" FPS.
I wish my GPU limited scenario in Metro Exodus with my 1080ti let me get 60 FPS but it drops to the low 40's -- which is noticeable even with Gsync. :(
 
Joined
Sep 10, 2018
Messages
7,015 (3.04/day)
Location
California
System Name His & Hers
Processor R7 5800X/ R7 7950X3D Stock
Motherboard X670E Aorus Pro X/ROG Crosshair VIII Hero
Cooling Corsair h150 elite/ Corsair h115i Platinum
Memory Trident Z5 Neo 6000/ 32 GB 3200 CL14 @3800 CL16 Team T Force Nighthawk
Video Card(s) Evga FTW 3 Ultra 3080ti/ Gigabyte Gaming OC 4090
Storage lots of SSD.
Display(s) A whole bunch OLED, VA, IPS.....
Case 011 Dynamic XL/ Phanteks Evolv X
Audio Device(s) Arctis Pro + gaming Dac/ Corsair sp 2500/ Logitech G560/Samsung Q990B
Power Supply Seasonic Ultra Prime Titanium 1000w/850w
Mouse Logitech G502 Lightspeed/ Logitech G Pro Hero.
Keyboard Logitech - G915 LIGHTSPEED / Logitech G Pro
I wish my GPU limited scenario in Metro Exodus with my 1080ti let me get 60 FPS but it drops to the low 40's -- which is noticeable even with Gsync. :(

40-60fps feels pretty terrible on most monitors Gsync/Freesync isn't going to fix that.
 
Joined
Nov 9, 2010
Messages
5,689 (1.10/day)
System Name Space Station
Processor Intel 13700K
Motherboard ASRock Z790 PG Riptide
Cooling Arctic Liquid Freezer II 420
Memory Corsair Vengeance 6400 2x16GB @ CL34
Video Card(s) PNY RTX 4080
Storage SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB
Display(s) LG C3 OLED 42"
Case Corsair 7000D Airflow
Audio Device(s) Yamaha RX-V371
Power Supply SeaSonic Vertex 1200w Gold
Mouse Razer Basilisk V3
Keyboard Bloody B840-LK
Software Windows 11 Pro 23H2
I wish my GPU limited scenario in Metro Exodus with my 1080ti let me get 60 FPS but it drops to the low 40's -- which is noticeable even with Gsync. :(

Wasn't Metro Exodus performance mostly a problem with your OC?
 
Top