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- Jun 14, 2020
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System Name | Mean machine |
---|---|
Processor | 12900k |
Motherboard | MSI Unify X |
Cooling | Noctua U12A |
Memory | 7600c34 |
Video Card(s) | 4090 Gamerock oc |
Storage | 980 pro 2tb |
Display(s) | Samsung crg90 |
Case | Fractal Torent |
Audio Device(s) | Hifiman Arya / a30 - d30 pro stack |
Power Supply | Be quiet dark power pro 1200 |
Mouse | Viper ultimate |
Keyboard | Blackwidow 65% |
From my vigorous cyberpunk testing, ecores on is the way to go, but ive only tested in W11. Dunno what happens in windows 10.CyberPunk is way better with e-cores off certainly on WIN10. Spiderman Remastered and Hitman 3 have special engines to use them so they are a little better with them on.
Though extreme examples are a lot worse with e-cores on then them off where as games that benefit have oly minor ones from e-cores. Star Citizen and Wo Long: Fallen Dynasty come to mind as games that are horrible with e-cores on.
The hybrid arch is just too new of tech and so different form the traditionally SMP way of doing things in X86 ecosystem this century since Windows 2000 that there are bond to be games and apps that are disastrous with e-cores on.
Tech the last 10 years with the modern WIN7 to present arch has produced like no compatibility issues until e-cores introduced as once again it is such an unusual and drastic shift of the way of doing things.
Its like the change from DOS to 32-bit Windows NT. That happened so much faster.
But last 10 years we just needed more of same type of cores and faster clocks and IPC and faster AM and storage and GPUs.
We did not need such a drastic change n the way things are scheduled to introduce the pain of transitioning from DOS to 32-bit Windows NT based OS. Espeically when the length of time for such an X86 ecosystem was far longer in the 32-bit and 64-bit SMP world than we had in the consumer DOS world.
If a game works better with ecores off, it's a game issue that needs to be fixed. That means it bypasses the built in hardware scheduler that both ALD and RPL have.. Ecores should only be used in gaming when you run out of physical threads.