wolf
Better Than Native
- Joined
- May 7, 2007
- Messages
- 8,320 (1.29/day)
System Name | MightyX |
---|---|
Processor | Ryzen 9800X3D |
Motherboard | Gigabyte X650I AX |
Cooling | Scythe Fuma 2 |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | Asus TUF RTX3080 Deshrouded |
Storage | WD Black SN850X 2TB |
Display(s) | LG 42C2 4K OLED |
Case | Coolermaster NR200P |
Audio Device(s) | LG SN5Y / Focal Clear |
Power Supply | Corsair SF750 Platinum |
Mouse | Corsair Dark Core RBG Pro SE |
Keyboard | Glorious GMMK Compact w/pudding |
VR HMD | Meta Quest 3 |
Software | case populated with Artic P12's |
Benchmark Scores | 4k120 OLED Gsync bliss |
Yeah... that's FSR for you, it misses that mark most of the time. Relatively speaking, DLSS is a lot more polished and stable.I also recently tested FSR in God of War,...... it still wasn't comparable to native.
Lowering game settings is totally independent of resolution and upscaling, if you prefer to do that suit yourself, upscaling is another tool in the box to tweak the experience, I use a combination of both usually, optimised settings and upscaling.But again - why should I use them when I can just manage the game settings and get a lot more FPS?
Just like the false argument that better than native panel res isn't possible, I don't know why people talk about lowering settings as if it's comparable or somehow defeats the point of upscaling (typically said as something like.. "why would we add all these fancy effects just to make the image look worse with upscaling"). They adjust the image and performance in different ways, and neither one negates the other, they can be used in any combination.