• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD Announces FSR 3.1, Improves Super Resolution Quality, Allows Frame Generation to Work with Other Upscaling Tech

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
47,164 (7.57/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
AMD at GDC 2024 announced the FidelityFX Super Resolution 3.1 (FSR 3.1). While the original FSR 3.0 feature-set largely carries forward the super resolution upscaler from FSR 2.2, adding frame generation on top; the new FSR 3.1 adds several image quality improvements to the upscaler itself, improving image quality at every performance preset. Specifically, it improves the temporal stability of the output at rest and in movement, to reduce flickering and shimmering, or "fizziness" around objects in motion. The new upscaler also reduces ghosting, and better preserves detail.

Next up, is a rather important change in the way the frame generation technology works. AMD has decoupled FSR 3.1 frame generation from the upscaling tech, which allows frame generation to work with other upscaling solutions, such as DLSS or XeSS. The possibilities of such a decoupling are endless—have an RTX 30-series "Ampere" GPU that lacks DLSS 3 frame generation support? No worries, use DLSS 2 for the upscaling, and FSR 3.1 for the frame generation. AMD is also clumping its FidelityFX family of technologies into a new FidelityFX API that makes it easier for developers to debug, and paves the way for forward-compatibility with future versions of FSR. Lastly, FSR 3.1 supports Vulkan API, and the Microsoft Xbox GDK. AMD plans to release FSR 3.1 to developers through its GPUOpen platform in Q2-2024, and its first implementations on games are expected later this year. In the meantime, AMD implemented FSR 3.1 on "Ratchet & Clank: Rift Apart," to showcase the new upscaler.



View at TechPowerUp Main Site | Source
 

wolf

Better Than Native
Joined
May 7, 2007
Messages
8,147 (1.28/day)
System Name MightyX
Processor Ryzen 5800X3D
Motherboard Gigabyte X570 I Aorus Pro WiFi
Cooling Scythe Fuma 2
Memory 32GB DDR4 3600 CL16
Video Card(s) Asus TUF RTX3080 Deshrouded
Storage WD Black SN850X 2TB
Display(s) LG 42C2 4K OLED
Case Coolermaster NR200P
Audio Device(s) LG SN5Y / Focal Clear
Power Supply Corsair SF750 Platinum
Mouse Corsair Dark Core RBG Pro SE
Keyboard Glorious GMMK Compact w/pudding
VR HMD Meta Quest 3
Software case populated with Artic P12's
Benchmark Scores 4k120 OLED Gsync bliss
  • Upscaling image quality improvements:
    • Improved temporary stability at rest and in movement – less flickering and/or shimmering and “Fizziness” around objects in motion.
    • Ghosting reduction and better preservation of detail.
Awesome to hear and see them acknowledge these issues and address them, looking forward to testing on my own setup to verify.
  • Decoupling FSR 3 upscaling from frame generation:
    • Allows FSR 3.1 frame generation technology to work with other upscaling solutions.
This is massive, now AMD users can underpin frame generation with XeSS/TSR etc, more options is always good and we can tweak to our preference even better.
  • New AMD FidelityFX API:
    • Makes it easier for developers to debug and allows forward compatibility with updated versions of FSR.
I really hope this means a DLL like DLSS does, then once the broader implementation is done dev's and users can swap in better/more preferable version according to their personal IQ tastes.

Very keen to see this in games, if AMD has narrowed the gap (especially at lower input/output resolutions where the gap just gets wider and wider) with no dedicated hardware it's a big bravo from me.
 
Joined
Mar 21, 2019
Messages
490 (0.24/day)
Location
Texas
System Name i'm done in
Processor AMD 5950x
Motherboard MSI MAG B550 Tomahawk
Cooling Thermalright Peerless Assassin 120 SE
Memory GSkil 64gb 3600 cl16
Video Card(s) Power Color R7900xtx Hell Hound oh hell ya
Storage 2x wd sn770 2tb 1-4tb wd- hd 2x8tb wd hd actually 1 fire cuda
Display(s) LG Ultra Gear 1440p 32" 165hz hdr monitor might go oled
Case Corsair 4000D Air Flow
Power Supply EVGA SuperNOVA 1000w G5 80+ Gold
Mouse logitech and roccet wcord
Keyboard logitech
Software W10 forever
Ratchet and Clank I’ll have to check that out
 
Joined
Nov 11, 2016
Messages
3,391 (1.16/day)
System Name The de-ploughminator Mk-II
Processor i7 13700KF
Motherboard MSI Z790 Carbon
Cooling ID-Cooling SE-226-XT + Phanteks T30
Memory 2x16GB G.Skill DDR5 7200Cas34
Video Card(s) Asus RTX4090 TUF
Storage Kingston KC3000 2TB NVME
Display(s) 48" LG OLED C4
Case Corsair 5000D Air
Audio Device(s) KEF LSX II LT speakers + KEF KC62 Subwoofer
Power Supply Corsair HX850
Mouse Razor Death Adder v3
Keyboard Razor Huntsman V3 Pro TKL
Software win11
Seen lots of tech outlets mention that RTX GPUs don't run FSR3 all that well (big frametimes spike) that overall reduces the usability of FSR3 on non-Radeon GPU
 
Joined
Jul 26, 2017
Messages
10 (0.00/day)
Awesome to hear and see them acknowledge these issues and address them, looking forward to testing on my own setup to verify.

This is massive, now AMD users can underpin frame generation with XeSS/TSR etc, more options is always good and we can tweak to our preference even better.

I really hope this means a DLL like DLSS does, then once the broader implementation is done dev's and users can swap in better/more preferable version according to their personal IQ tastes.

Very keen to see this in games, if AMD has narrowed the gap (especially at lower input/output resolutions where the gap just gets wider and wider) with no dedicated hardware it's a big bravo from me.
I have major doubts that the non-XMX accelerated version of XeSS will be noticably superior to FSR 3.1. It was a bit better than the FSR 2.2 upscaler, but this looks to be a HUUUUUGE improvement to FSR's biggest pain points. Aka, I really don't think that the option you describe will be worth using unless you are actually an Intel GPU owner.

Otoh, being able to use DLSS upscaling + FSR 3 frame-gen will be INCREDIBLY handy for RTX 2000/3000 owners though!
 
Joined
Sep 6, 2013
Messages
3,306 (0.81/day)
Location
Athens, Greece
System Name 3 desktop systems: Gaming / Internet / HTPC
Processor Ryzen 5 5500 / Ryzen 5 4600G / FX 6300 (12 years latter got to see how bad Bulldozer is)
Motherboard MSI X470 Gaming Plus Max (1) / MSI X470 Gaming Plus Max (2) / Gigabyte GA-990XA-UD3
Cooling Νoctua U12S / Segotep T4 / Snowman M-T6
Memory 32GB - 16GB G.Skill RIPJAWS 3600+16GB G.Skill Aegis 3200 / 16GB JUHOR / 16GB Kingston 2400MHz (DDR3)
Video Card(s) ASRock RX 6600 + GT 710 (PhysX)/ Vega 7 integrated / Radeon RX 580
Storage NVMes, ONLY NVMes/ NVMes, SATA Storage / NVMe boot(Clover), SATA storage
Display(s) Philips 43PUS8857/12 UHD TV (120Hz, HDR, FreeSync Premium) ---- 19'' HP monitor + BlitzWolf BW-V5
Case Sharkoon Rebel 12 / CoolerMaster Elite 361 / Xigmatek Midguard
Audio Device(s) onboard
Power Supply Chieftec 850W / Silver Power 400W / Sharkoon 650W
Mouse CoolerMaster Devastator III Plus / CoolerMaster Devastator / Logitech
Keyboard CoolerMaster Devastator III Plus / CoolerMaster Devastator / Logitech
Software Windows 10 / Windows 10&Windows 11 / Windows 10
Nvidia RTX 20 or RTX 30 owner : LOL....AMD's FSR is such a garbage.
Same owner when playing games: FSR 3 with FG [ENABLED]
 
Joined
Dec 14, 2011
Messages
1,005 (0.21/day)
Location
South-Africa
Processor AMD Ryzen 9 5900X
Motherboard ASUS ROG STRIX B550-F GAMING (WI-FI)
Cooling Corsair iCUE H115i Elite Capellix 280mm
Memory 32GB G.Skill DDR4 3600Mhz CL18
Video Card(s) ASUS RTX 3070 Ti TUF Gaming OC Edition
Storage Sabrent Rocket 1TB M.2
Display(s) Dell S3220DGF
Case Corsair iCUE 4000X
Audio Device(s) ASUS Xonar D2X
Power Supply Corsair AX760 Platinum
Mouse Razer DeathAdder V2 - Wireless
Software Microsoft Windows 11 Pro (64-bit)
This is the one thing that I immensely appreciate about DLSS, and glad to see AMD finally solved it, that is; the shimmering objects at a distance that would always break my immersion, as my focus is on everything, not just the path at my feet or my character alone.

Nvidia RTX 20 or RTX 30 owner : LOL....AMD's FSR is such a garbage.
Same owner when playing games: FSR 3 with FG [ENABLED]

FSR FG isn't bad at all, especially if you use it in conjunction with nVidia reflex. (FSR FG mod that enables it to run with DLSS+Reflex enabled) works surprising well. I will however comment, that I can't compare it with nVidia's FG, and will only use it in certain game titles, in fast moving FPS titles, no, just no, but for things like Starfield, Skyrim, The Witcher etc, it's great.

What I actually want is for a reputable someone to compare that FSR 3 mod with nVidia's FG and give me not just an actual feel account, but with statistics. I can't stand input latency delay, it annoys the crap out of me.
 
Joined
Mar 1, 2021
Messages
482 (0.36/day)
Location
Germany
System Name Homebase
Processor Ryzen 5 5600
Motherboard Gigabyte Aorus X570S UD
Cooling Scythe Mugen 5 RGB
Memory 2*16 Kingston Fury DDR4-3600 double ranked
Video Card(s) AMD Radeon RX 6800 16 GB
Storage 1*512 WD Red SN700, 1*2TB Curcial P5, 1*2TB Sandisk Plus (TLC), 1*14TB Toshiba MG
Display(s) Philips E-line 275E1S
Case Fractal Design Torrent Compact
Power Supply Corsair RM850 2019
Mouse Sharkoon Sharkforce Pro
Keyboard Fujitsu KB955
Joined
Feb 11, 2009
Messages
5,536 (0.96/day)
System Name Cyberline
Processor Intel Core i7 2600k -> 12600k
Motherboard Asus P8P67 LE Rev 3.0 -> Gigabyte Z690 Auros Elite DDR4
Cooling Tuniq Tower 120 -> Custom Watercoolingloop
Memory Corsair (4x2) 8gb 1600mhz -> Crucial (8x2) 16gb 3600mhz
Video Card(s) AMD RX480 -> RX7800XT
Storage Samsung 750 Evo 250gb SSD + WD 1tb x 2 + WD 2tb -> 2tb MVMe SSD
Display(s) Philips 32inch LPF5605H (television) -> Dell S3220DGF
Case antec 600 -> Thermaltake Tenor HTCP case
Audio Device(s) Focusrite 2i4 (USB)
Power Supply Seasonic 620watt 80+ Platinum
Mouse Elecom EX-G
Keyboard Rapoo V700
Software Windows 10 Pro 64bit
Solid stuff but ill state again, as I do for all these articles I can be bothered to comment on, I CANNOT WAIT FOR THIS TIMEPERIOD TO BE OVER and we just have one unified standard and can go back to comparing gpu's where it matters, hardware, not stupid arbitrary software lock-out nonsense for maximum profit/minimal effort.
 
Joined
Jul 15, 2020
Messages
1,016 (0.65/day)
System Name Dirt Sheep | Silent Sheep
Processor i5-2400 | 13900K (-0.02mV offset)
Motherboard Asus P8H67-M LE | Gigabyte AERO Z690-G, bios F29e Intel baseline
Cooling Scythe Katana Type 1 | Noctua NH-U12A chromax.black
Memory G-skill 2*8GB DDR3 | Corsair Vengeance 4*32GB DDR5 5200Mhz C40 @4000MHz
Video Card(s) Gigabyte 970GTX Mini | NV 1080TI FE (cap at 50%, 800mV)
Storage 2*SN850 1TB, 230S 4TB, 840EVO 128GB, WD green 2TB HDD, IronWolf 6TB, 2*HC550 18TB in RAID1
Display(s) LG 21` FHD W2261VP | Lenovo 27` 4K Qreator 27
Case Thermaltake V3 Black|Define 7 Solid, stock 3*14 fans+ 2*12 front&buttom+ out 1*8 (on expansion slot)
Audio Device(s) Beyerdynamic DT 990 (or the screen speakers when I'm too lazy)
Power Supply Enermax Pro82+ 525W | Corsair RM650x (2021)
Mouse Logitech Master 3
Keyboard Roccat Isku FX
VR HMD Nop.
Software WIN 10 | WIN 11
Benchmark Scores CB23 SC: i5-2400=641 | i9-13900k=2325-2281 MC: i5-2400=i9 13900k SC | i9-13900k=37240-35500
Too many possibilities, must have an AI to decide for me the best combination.
 
Joined
Feb 20, 2019
Messages
8,183 (3.93/day)
System Name Bragging Rights
Processor Atom Z3735F 1.33GHz
Motherboard It has no markings but it's green
Cooling No, it's a 2.2W processor
Memory 2GB DDR3L-1333
Video Card(s) Gen7 Intel HD (4EU @ 311MHz)
Storage 32GB eMMC and 128GB Sandisk Extreme U3
Display(s) 10" IPS 1280x800 60Hz
Case Veddha T2
Audio Device(s) Apparently, yes
Power Supply Samsung 18W 5V fast-charger
Mouse MX Anywhere 2
Keyboard Logitech MX Keys (not Cherry MX at all)
VR HMD Samsung Oddyssey, not that I'd plug it into this though....
Software W10 21H1, barely
Benchmark Scores I once clocked a Celeron-300A to 564MHz on an Abit BE6 and it scored over 9000.
I'm glad AMD are working on keeping up with DLSS.
I still mostly hate upscaling for the blur, I'm the sort of person who immediately turns off blur in every game immediately, and I often turn off any other temporal AA if that's an option.

The problem with all upscaling is that it only really works well when the scene is static. The minute stuff starts moving at any significant pace the whole thing just loses detail and smears. I think a lot of people use Youtube videos to compare native vs DLSS/FSR/XeSS but that makes the upscaling solutions seem better than they really are by utterly murdering the quality of native through video compression. If you actually took a screengrab in motion of your gaming while playing with upscaling, you'd expose it for the garbage it really is.

Honestly, the only good thing about upscaling is the fact that you can natively render the UI and run the game at a lower resolution, but all of these comparisons to native on Youtube are disingenuous because honestly it's very hard to really equate any upscaling with native in most games. Something like BG3 where movement is slow and predictable are acceptable compromises for upscaling but they're also the sort of games that need the least upscaling help in the first place.
 
Joined
Nov 11, 2016
Messages
3,391 (1.16/day)
System Name The de-ploughminator Mk-II
Processor i7 13700KF
Motherboard MSI Z790 Carbon
Cooling ID-Cooling SE-226-XT + Phanteks T30
Memory 2x16GB G.Skill DDR5 7200Cas34
Video Card(s) Asus RTX4090 TUF
Storage Kingston KC3000 2TB NVME
Display(s) 48" LG OLED C4
Case Corsair 5000D Air
Audio Device(s) KEF LSX II LT speakers + KEF KC62 Subwoofer
Power Supply Corsair HX850
Mouse Razor Death Adder v3
Keyboard Razor Huntsman V3 Pro TKL
Software win11
I'm glad AMD are working on keeping up with DLSS.
I still mostly hate upscaling for the blur, I'm the sort of person who immediately turns off blur in every game immediately, and I often turn off any other temporal AA if that's an option.

The problem with all upscaling is that it only really works well when the scene is static. The minute stuff starts moving at any significant pace the whole thing just loses detail and smears. I think a lot of people use Youtube videos to compare native vs DLSS/FSR/XeSS but that makes the upscaling solutions seem better than they really are by utterly murdering the quality of native through video compression. If you actually took a screengrab in motion of your gaming while playing with upscaling, you'd expose it for the garbage it really is.

Honestly, the only good thing about upscaling is the fact that you can natively render the UI and run the game at a lower resolution, but all of these comparisons to native on Youtube are disingenuous because honestly it's very hard to really equate any upscaling with native in most games. Something like BG3 where movement is slow and predictable are acceptable compromises for upscaling but they're also the sort of games that need the least upscaling help in the first place.

80-90FPS with Upscaling looks much crisper than 60FPS Native in motion though.
120FPS with Upscaling+Frame Gen is even way way crisper than 60FPS Native
 
Joined
Nov 11, 2016
Messages
3,391 (1.16/day)
System Name The de-ploughminator Mk-II
Processor i7 13700KF
Motherboard MSI Z790 Carbon
Cooling ID-Cooling SE-226-XT + Phanteks T30
Memory 2x16GB G.Skill DDR5 7200Cas34
Video Card(s) Asus RTX4090 TUF
Storage Kingston KC3000 2TB NVME
Display(s) 48" LG OLED C4
Case Corsair 5000D Air
Audio Device(s) KEF LSX II LT speakers + KEF KC62 Subwoofer
Power Supply Corsair HX850
Mouse Razor Death Adder v3
Keyboard Razor Huntsman V3 Pro TKL
Software win11

3x0

Joined
Oct 6, 2022
Messages
957 (1.26/day)
Processor AMD Ryzen 7 5800X3D
Motherboard MSI MPG B550I Gaming Edge Wi-Fi ITX
Cooling Scythe Fuma 2 rev. B Noctua NF-A12x25 Edition
Memory 2x16GiB G.Skill TridentZ DDR4 3200Mb/s CL14 F4-3200C14D-32GTZKW
Video Card(s) PowerColor Radeon RX7800 XT Hellhound 16GiB
Storage Western Digital Black SN850 WDS100T1X0E-00AFY0 1TiB, Western Digital Blue 3D WDS200T2B0A 2TiB
Display(s) Dell G2724D 27" IPS 1440P 165Hz, ASUS VG259QM 25” IPS 1080P 240Hz
Case Cooler Master NR200P ITX
Audio Device(s) Altec Lansing 220, HyperX Cloud II
Power Supply Corsair SF750 Platinum 750W SFX
Mouse Lamzu Atlantis Mini Wireless
Keyboard HyperX Alloy Origins Aqua
Joined
Oct 6, 2021
Messages
1,605 (1.43/day)
Just go to https://blurbusters.com/ and see how 60FPS look in motion vs 120FPS


Both DLSS and TAA are image blurring techniques, which is extremely annoying. I know what temporal filters are.
 

wolf

Better Than Native
Joined
May 7, 2007
Messages
8,147 (1.28/day)
System Name MightyX
Processor Ryzen 5800X3D
Motherboard Gigabyte X570 I Aorus Pro WiFi
Cooling Scythe Fuma 2
Memory 32GB DDR4 3600 CL16
Video Card(s) Asus TUF RTX3080 Deshrouded
Storage WD Black SN850X 2TB
Display(s) LG 42C2 4K OLED
Case Coolermaster NR200P
Audio Device(s) LG SN5Y / Focal Clear
Power Supply Corsair SF750 Platinum
Mouse Corsair Dark Core RBG Pro SE
Keyboard Glorious GMMK Compact w/pudding
VR HMD Meta Quest 3
Software case populated with Artic P12's
Benchmark Scores 4k120 OLED Gsync bliss
80-90FPS with Upscaling looks much crisper than 60FPS Native in motion though.
Absolutely, and I mean especially at 4k where the resolve is as good or better typically, and then you add +50% fluidity through the framerate, easy win for the vast majority of people. I can appreciate some people just cannot stomach TAA of any kind, but in most games with it, you need to use it or a derivative (ie, can't disable it... and why would most people), so you may as well get the equal or better IQ and the FPS boost. This scenario can absolutely be true.
 
Joined
Jun 29, 2023
Messages
543 (1.11/day)
Location
Spain
System Name Gungnir
Processor Ryzen 5 7600X
Motherboard ASUS TUF B650M-PLUS WIFI
Cooling Thermalright Peerless Assasin 120 SE Black
Memory 2x16GB DDR5 CL36 5600MHz
Video Card(s) XFX RX 6800XT Merc 319
Storage 1TB WD SN770 | 2TB WD Blue SATA III SSD
Display(s) 1440p 165Hz VA
Case Lian Li Lancool 215
Audio Device(s) Beyerdynamic DT 770 PRO 80Ohm
Power Supply EVGA SuperNOVA 750W 80 Plus Gold
Mouse Logitech G Pro Wireless
Keyboard Keychron V6
VR HMD The bane of my existence (Oculus Quest 2)
I don't like upscaling, but if it's forced, then at least it's good that the open alternative is being improved upon. In the website you can see moving comparisons, and I like what I am seeing (But not enough to turn upscaling on).
 
Joined
Apr 30, 2020
Messages
969 (0.59/day)
System Name S.L.I + RTX research rig
Processor Ryzen 7 5800X 3D.
Motherboard MSI MEG ACE X570
Cooling Corsair H150i Cappellx
Memory Corsair Vengeance pro RGB 3200mhz 32Gbs
Video Card(s) 2x Dell RTX 2080 Ti in S.L.I
Storage Western digital Sata 6.0 SDD 500gb + fanxiang S660 4TB PCIe 4.0 NVMe M.2
Display(s) HP X24i
Case Corsair 7000D Airflow
Power Supply EVGA G+1600watts
Mouse Corsair Scimitar
Keyboard Cosair K55 Pro RGB
Never, ever, under any circumstances under any scenario is this true. Do not confuse Native image with TAA.

That's exactly what Hardware unboxed calls "Native".
It's Native with TAA enable.
 
Joined
Oct 6, 2021
Messages
1,605 (1.43/day)
That's exactly what Hardware unboxed calls "Native".
It's Native with TAA enable.
To be fair, that's what most reviewers do. Which is terrible, because it gives the wrong idea that upscaling improves quality, TAA is just terrible and blurry, upscaling is still blurry but somehow to a lesser extent.

It's impossible to overlook the blurriness introduced by these temporal filters; in fact, aliasing becomes a minor concern in comparison. :(
 
Joined
Jun 2, 2017
Messages
8,969 (3.31/day)
System Name Best AMD Computer
Processor AMD 7900X3D
Motherboard Asus X670E E Strix
Cooling In Win SR36
Memory GSKILL DDR5 32GB 5200 30
Video Card(s) Sapphire Pulse 7900XT (Watercooled)
Storage Corsair MP 700, Seagate 530 2Tb, Adata SX8200 2TBx2, Kingston 2 TBx2, Micron 8 TB, WD AN 1500
Display(s) GIGABYTE FV43U
Case Corsair 7000D Airflow
Audio Device(s) Corsair Void Pro, Logitch Z523 5.1
Power Supply Deepcool 1000M
Mouse Logitech g7 gaming mouse
Keyboard Logitech G510
Software Windows 11 Pro 64 Steam. GOG, Uplay, Origin
Benchmark Scores Firestrike: 46183 Time Spy: 25121
My thoughts are if you have an AM5 X3D chip and a 7900XT/XTX you don't even need to use upscaling to enjoy native 4K. Though this is good, my monitor is only 144hz so maybe when I get a faster monitor, I might use it. By that time Upscaling will be a part of whatever MS calls their next DX version so it is good that AMD is laying the groundwork. It is already agnostic. Once again AMD greases the squeaky wheel that is the narrative.
 
Joined
Apr 14, 2018
Messages
631 (0.26/day)
Absolutely, and I mean especially at 4k where the resolve is as good or better typically, and then you add +50% fluidity through the framerate, easy win for the vast majority of people. I can appreciate some people just cannot stomach TAA of any kind, but in most games with it, you need to use it or a derivative (ie, can't disable it... and why would most people), so you may as well get the equal or better IQ and the FPS boost. This scenario can absolutely be true.

TAA and better image quality in the same sentence? You’re joking right? In all of the games ive played I’ve yet to see a good implementation of TAA that doesn't turn everything into a smeared mess (most recently the garabage implementation in Hell Divers 2).
 
Joined
Jan 20, 2019
Messages
1,514 (0.72/day)
Location
London, UK
System Name ❶ Oooh (2024) ❷ Aaaah (2021) ❸ Ahemm (2017)
Processor ❶ 5800X3D ❷ i7-9700K ❸ i7-7700K
Motherboard ❶ X570-F ❷ Z390-E ❸ Z270-E
Cooling ❶ ALFIII 360 ❷ X62 + X72 (GPU mod) ❸ X62
Memory ❶ 32-3600/16 ❷ 32-3200/16 ❸ 16-3200/16
Video Card(s) ❶ 3080 X Trio ❷ 2080TI (AIOmod) ❸ 1080TI
Storage ❶ NVME/SSD/HDD ❷ <SAME ❸ SSD/HDD
Display(s) ❶ 1440/165/IPS ❷ 1440/144/IPS ❸ 1080/144/IPS
Case ❶ BQ Silent 601 ❷ Cors 465X ❸ Frac Mesh C
Audio Device(s) ❶ HyperX C2 ❷ HyperX C2 ❸ Logi G432
Power Supply ❶ HX1200 Plat ❷ RM750X ❸ EVGA 650W G2
Mouse ❶ Logi G Pro ❷ Razer Bas V3 ❸ Logi G502
Keyboard ❶ Logi G915 TKL ❷ Anne P2 ❸ Logi G610
Software ❶ Win 11 ❷ 10 ❸ 10
Benchmark Scores I have wrestled bandwidths, Tussled with voltages, Handcuffed Overclocks, Thrown Gigahertz in Jail
have an RTX 30-series "Ampere" GPU that lacks DLSS 3 frame generation support? No worries, use DLSS 2 for the upscaling, and FSR 3.1 for the frame generation.

Yes Sir! i'm on a RTX 3080 and DLSS 2 + FSR 3.1 is definitely something I wouldn't mind trying out.

I've always stuck to native settings by default and my 3080, although still a great performing GPU, is beginning to fall a tiny bit behind preferred performance goals. The performance disparity is unobservable although on one newer title i'm barely hitting 80fps (gets the job done though). I'm more concerned with future releases - hence I wouldn't mind delving into upscalers paired with FGs. Only issue being, i'm on a 1440p panel and from what i've seen upscaling from 1080p doesn't have the same appeal as 1440p>4K. Still worth a shot as some games will fare better than others. Defo a promising alternative opposed to looking to hi-perf extortionately priced current Gen upgrades.
 
Top