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System Name | DLSS / YOLO-PC / FULLRETARD |
---|---|
Processor | i5-12400F / 10600KF / C2D E6750 |
Motherboard | Gigabyte B760M DS3H / Z490 Vision D / P5GC-MX/1333 |
Cooling | Laminar RM1 / Gammaxx 400 / 775 Box cooler |
Memory | 32 GB DDR4-3200 / 16 GB DDR4-3333 / 3 GB DDR2-700 |
Video Card(s) | RX 6700 XT / R9 380 2 GB / 9600 GT |
Storage | A couple SSDs, m.2 NVMe included / 240 GB CX1 / 500 GB HDD |
Display(s) | Compit HA2704 / MSi G2712 / non-existent |
Case | Matrexx 55 / Junkyard special / non-existent |
Audio Device(s) | Want loud, use headphones. Want quiet, use satellites. |
Power Supply | Thermaltake 1000 W / Corsair CX650M / non-existent |
Mouse | Don't disturb, cheese eating in progress... |
Keyboard | Makes some noise. Probably onto something. |
VR HMD | I live in real reality and don't need a virtual one. |
Software | Windows 11 / 10 / 8 |
Let's pretend marketing, business and all that economy stuff are completely irrelevant. I'm about to ONLY talk engineering aspects of this phenomenon.
From what I've gathered so far (and I might be totally wrong. Correct me if I am):
• Hybrid structure cries for an impeccable prediction mechanism which can never be invented. At least with our current state of knowledge.
• E-cores are mocked by last gen architectures in gaming even if the game is coded so well E-cores actually improve the experience in all aspects.
• E-cores are mocked by P-cores in terms of performance per watt if you downclock the latters to around 4.3 (Alder Lake) or 4.6 (Raptor Lake) GHz.
• Software development is currently in a state that promotes fast releases but doesn't tolerate actual bug fixing if it takes more than a manhour to deploy. Which means scheduling is virtually thrown outta window.
• It's not impossible to land 16ish properly working P-cores on one die and make them feel at home, likely cutting about a half or two GHz all-core turbo so it actually doesn't go kaboom.
• Average Joes and Janes (and attack helicopters for that matter, too) don't have any idea what these cores are actually good at. They render confused at best.
• There's no evidence that heterogenous architecture helps alleviating background loads any better than just throwing more P-cores.
• It seems it's also more complex and failure prone than a good ol' technique of just having X cores of the same arch.
Why did Intel abandon HT (which I don't mind at all and it's not to be discussed in this thread) and not E-cores since they already implemented segmental layout? Is there anything real engineers can see going wrong that I don't? Once again, if it's all only limited to cash and marketing then I don't even know what to say.
From what I've gathered so far (and I might be totally wrong. Correct me if I am):
• Hybrid structure cries for an impeccable prediction mechanism which can never be invented. At least with our current state of knowledge.
• E-cores are mocked by last gen architectures in gaming even if the game is coded so well E-cores actually improve the experience in all aspects.
• E-cores are mocked by P-cores in terms of performance per watt if you downclock the latters to around 4.3 (Alder Lake) or 4.6 (Raptor Lake) GHz.
• Software development is currently in a state that promotes fast releases but doesn't tolerate actual bug fixing if it takes more than a manhour to deploy. Which means scheduling is virtually thrown outta window.
• It's not impossible to land 16ish properly working P-cores on one die and make them feel at home, likely cutting about a half or two GHz all-core turbo so it actually doesn't go kaboom.
• Average Joes and Janes (and attack helicopters for that matter, too) don't have any idea what these cores are actually good at. They render confused at best.
• There's no evidence that heterogenous architecture helps alleviating background loads any better than just throwing more P-cores.
• It seems it's also more complex and failure prone than a good ol' technique of just having X cores of the same arch.
Why did Intel abandon HT (which I don't mind at all and it's not to be discussed in this thread) and not E-cores since they already implemented segmental layout? Is there anything real engineers can see going wrong that I don't? Once again, if it's all only limited to cash and marketing then I don't even know what to say.
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