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test memory cards PS2

nandobadam

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I have 4 PS2 memory cards, one of them original, I formatted them all with MC Anihilator and then installed Funtuna, all of them crashed or had a black screen after a short time of use, I restarted the console and they died and are not recognized by the PS2 i cleaned gold contacts no resolve, I suspect that something in the power supply to the memory card slots has changed and I have a digital multimeter, what is the scale of the multimeter and where do I place the two tips on the console to test?
pinout memory card ps2.jpg
 

eidairaman1

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Northridgefix might be able to help you
 
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Homebrew cannot damage the memory card, at most it can make it unreadable, usually due to incorrect MagicGate data. Formatting the cards with say, OPL's setup tools would bring them back.

If there is electrical damage, well. Memory cards are very inexpensive. Since you're open to using homebrew, why not buy yourself a new memory card with FMCB pre-installed and using OPL to load your games off the HDD or MX4SIO on memory card slot 2? OPL has virtual memory card support.
 

nandobadam

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Can you please help me? Is it possible to recover all these memory cards? None of them are recognized by my PS2 Slim 90k no data in MC. I plug them in and there is no connection signal.
I tried using the latest version of Funtuna because it works on PS2 Fat and Slim with or without a Matrix chip. In my case, my model has a Matrix chip.
I opened all the MCs and used contact cleaner spray and it didn't work.
I thought the problem could be the high amperage voltage output of the PS2 slot killing the MCs or the use of the MC Anihilator formatter with some bug.

in ulaunchelf it is also not accessible and does not show files

When the defect occurs I am normally using the MC but the console freezes or the screen is black when I reset the console the MC is no longer recognized by the console
 
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If your console is chipped it'll be much easier to work with, just boot OPL's setup utility from USB and see if it allows you to format the memory card. I don't see why would the memory cards suffer hardware damage all you did was format them indiscriminately with homebrew. Fortuna and its open source versions like OpenTuna and FunTuna are IMHO only necessary to run homebrews on unmodified 9000x consoles, for 7900x and below just use FMCB+OPL. The earlier revisions of the PS2 won't work with the latest version of FMCB (1.966 I believe), but 1.953 is pretty much universal.
 

nandobadam

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My PS2 Slim 90000 has the Matrix chip, but I would like to have the homebrew to work on any PS2 Fat and Slim with a lock and without unlocking. In the future, I can buy a ps2 fat or my Matrix will die.

The memory card is not recognized in Ulaunchelf, in MC Annihilator, in the PS2 system. I don't know if there is any software that recognizes it.
Very strange. 4 MC Dead in a short time after formatting and installing Funtuna.
 
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That might have just been a coincidence. If your PS2 has had power supply issues, best thing you could do is be prudent and avoid using it for the foreseeable future until you can get it tested and if needed, repaired.

FMCB can be installed for a "global" configuration - although I recommend sticking to 1.953 instead of 1.966. Unless you know precisely which model you mean to buy. 1.966 doesn't work on my SCPH-10000, but that's a bit of an extreme example, it's a rare unit.
 

nandobadam

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In your opinion, what problem occurred? Power supply, PCB or software?

Is it related to Funtuna and MC Annihilator?

Does Funtuna not work for all versions of the PS2 Fat and Slim without a chip and with a chip?
 
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In your opinion, what problem occurred? Power supply, PCB or software?

Is it related to Funtuna and MC Annihilator?

Does Funtuna not work for all versions of the PS2 Fat and Slim without a chip and with a chip?

AFAIK, OpenTuna (and the other Fortuna exploits) don't work on earlier fat model consoles, although I think the 30000 series are already supported. It's not a big deal though, this exploit is truly only necessary for the 90000 series because they cannot load Free MCBoot.

It's too early to say, but 4 dead memory cards might imply your PS2 itself has some defect. I'd say "put in a 5th one and see if it dies too", but I don't like your odds. I suspect there must be a short circuit somewhere that's zapping your cards, because homebrews won't kill a memory card, at most you need to reformat to regain access to them.
 
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What situation you recommend for me

Since your 90000 is already chipped, FMCB 1.953 card. Will work on any other PS2 you end up with
 
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Quick question - Did these cards work correctly/without issues before you flashed them?
 

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You might be able to find something on youtube about it or a PS dedicated forum
 

nandobadam

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Quick question - Did these cards work correctly/without issues before you flashed them?
yes

Since your 90000 is already chipped, FMCB 1.953 card. Will work on any other PS2 you end up with
In the future, if my Matrix chip dies and I don't find a replacement, will this FMCB 1.953 work, releasing the OPL on my Slim 90k console and work on all other FAT and Slim 70k and 90k models with or without a Matrix chip?
 
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In the future, if my Matrix chip dies and I don't find a replacement, will this FMCB 1.953 work, releasing the OPL on my Slim 90k console and work on all other FAT and Slim 70k and 90k models with or without a Matrix chip?

No. Free MCBoot does not work on unmodified SCPH-90000 consoles. But your Matrix chip will likely outlast the PS2...

If you want the best solution, it's probably still getting a Thunder Pro II Gold modchip. These were made and developed in Brazil so I don't know about their global availability much, nor if they're still around. My own 90001 console has one of those chips and since the optical group on it died, it's pretty much the only way it's usable today.
 

nandobadam

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what homebrew work on all FAT and Slim 70k and 90k models with matrix or without a Matrix chip?
 
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what homebrew work on all FAT and Slim 70k and 90k models with matrix or without a Matrix chip?

There is no universal solution that will work on all console models. Not even modchips have universal compatibility. If you mean to have an entire collection of PS2's spanning across all models, investing on memory cards to have the more appropriate exploit for each is probably the best course of action. Free MCBoot is the most widely compatible, but it won't work on unmodified 90000's. There's no secret, really.
 

nandobadam

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Which homebrew works with the most possible FAT and Slim 70k and 90k models?
In my case, is keeping Funtuna the best for my PS2 Slim 90000 with or without a matrix chip?
 
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FMCB works with most models. And yes, Fun or Open Tuna for your 90000
 

nandobadam

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funtuna works on ps2 slim 90k without matrix?

What app do I use to format a memory card that is not recognized on the PS2 Slim 90K? in mc anihilator and ulaunchel it also does not detect
 
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That's what I thought.

Using a homebrewed app is risky at times because you really don't know if it's "Right" until you try it.... And after that it's already too late if something happens.... Which in your case "Something" did.
I've been around such things for decades now and can say using a homebrew carries it's own set of risks, which TBH most guys that make them try to make it work but not every version of a given piece of hardware is the same as another like it based on what version the hardware/board/system is.

BTW the guys that make homebrewed stuff can't guarantee any of it will work in every instance you know.

The damage for your stuff is already done, there might be a way to undo it but I can't say if it could be or not but the advice I'll give is if you're going to use homebrewed stuff in the face of this, at least do some research about it vs what you have before commiting to it's use by doing.....
Or just don't mess with it.

I've had my SCPH-35001 since new and it's never given me a problem of any real concern, still works fine even after a laser replacement I did a few years ago due to the original going bad over time, which is expected if you use it.
Same for my old PSX which I did have modded (Professionally) years ago and it too still works like other consoles, add-ons and things I've got which were all bought new except for my PS3's Fats, which were bought as defective units I fixed.
Didn't mess with homebrewed stuff along the way and it all still works today.
 
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That's what I thought.

Using a homebrewed app is risky at times because you really don't know if it's "Right" until you try it.... And after that it's already too late if something happens.... Which in your case "Something" did.
I've been around such things for decades now and can say using a homebrew carries it's own set of risks, which TBH most guys that make them try to make it work but not every version of a given piece of hardware is the same as another like it based on what version the hardware/board/system is.

BTW the guys that make homebrewed stuff can't guarantee any of it will work in every instance you know.

The damage for your stuff is already done, there might be a way to undo it but I can't say if it could be or not but the advice I'll give is if you're going to use homebrewed stuff in the face of this, at least do some research about it vs what you have before commiting to it's use by doing.....
Or just don't mess with it.

I've had my SCPH-35001 since new and it's never given me a problem of any real concern, still works fine even after a laser replacement I did a few years ago due to the original going bad over time, which is expected if you use it.
Same for my old PSX which I did have modded (Professionally) years ago and it too still works like other consoles, add-ons and things I've got which were all bought new except for my PS3's Fats, which were bought as defective units I fixed.
Didn't mess with homebrewed stuff along the way and it all still works today.

I've never even heard of a memory card getting permanently killed by bad formatting, though. And I've toyed extensively with PS2 and PS3 modding
 
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I've never even heard of a memory card getting permanently killed by bad formatting, though. And I've toyed extensively with PS2 and PS3 modding
Well... There's a first time for everything.

Like flashing a BIOS chip with a modded BIOS file, only to discover the chip after the flash cannot be flashed again because something in the BIOS file "Locked" the chip from being flashable and that's now programmed in.
That's actually happened before with some guys creating modded BIOS files and they did something wrong that caused the BIOS flash/file to perma-lock the chip so it can't be flashed, formatted or erased ever again.

Only solution in that case is to buy another BIOS chip if you ever want a different BIOS on the board's BIOS chip.
 

nandobadam

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I tested the console slots pins with the power on using a multimeter with a 20V scale on pins 4 and 5. Slot 1 was between 3.42V-3.44V and slot 2 was between 3.43V-3.44V.
Is the power supply for these PS2 Memory cards through the console adequate or not?
 
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