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Top AMD RDNA4 Part Could Offer RX 7900 XTX Performance at Half its Price and Lower Power

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It's hard for me to imagine similar performance with RAM, which is less, which has about 67% bandwidth, with much lower power consumption and cheaper, in native mode. And in the next generation, not in a few generations ahead. Of course, with some many software magic, at least theoretically, it could look like it has similar performance.

24 GB of VRAM is definitely an overkill. 20 GB is ok. More VRAM doesn't mean higher performance, except under those settings which eat lots and lots of VRAM and its buffer is overloaded.
Less memory throughput is also fine, it depends on how fast the shaders are, how much L3 cache it has, etc.
Getting higher performance with less resources / higher architectural efficiency has always been the case and the reason for generational progress.
 
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24 GB of VRAM is definitely an overkill. 20 GB is ok. More VRAM doesn't mean higher performance, except under those settings which eat lots and lots of VRAM and its buffer is overloaded.
Less memory throughput is also fine, it depends on how fast the shaders are, how much L3 cache it has, etc.
Getting higher performance with less resources / higher architectural efficiency has always been the case and the reason for generational progress.
I agree, but progress has slowed significantly compared to the beginning of the century and, as I have specified, I do not believe that a serious difference is possible in another generation with the listed disadvantages.
 
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24 GB of VRAM is definitely an overkill. 20 GB is ok. More VRAM doesn't mean higher performance, except under those settings which eat lots and lots of VRAM and its buffer is overloaded.
Less memory throughput is also fine, it depends on how fast the shaders are, how much L3 cache it has, etc.
Getting higher performance with less resources / higher architectural efficiency has always been the case and the reason for generational progress.
It's all relative, isn't it?

Newer games with higher-resulution assets making use of more features are what are driving up VRAM. Even at 4K max settings 10GB used to be enough only a few short years ago. People who bought 3080s probably skipped the 40-series and they've been suffering with 10GB for a good year or more, in so much as "suffering" is still little more than a minor inconvenience of having to compromise on some graphics settings.

I think 16GB is the new sweet spot in that it will be enough for max or high settings for a decent GPU lifespan right now. 20 and 24GB sure do feel like overkill when the consoles are making do with somewhere between 9GB and 12.5GB depending on how much system RAM the game requires. Throw some headroom into that and a 12GB card is probably fine for lower resolutions, 16GB should handle 4K, and by the time games actually need 20 or 24GB, cards like the 7900-series, 3090/4090 will lack the raw compute to actually run at 4K max settings.

We're all speculating, and this is a thread based on speculation anyway, but as someone with friends working in multiple different game studios, there's a strong focus on developing for the majority, which means devs are targeting consoles and midrange GPUs at most. If you have more GPU power on tap, you can get higher framerates and/or resolution but don't expect anything else except in rare edge cases like CP2077 where Nvidia basically dumped millions of dollars of effort and cooperation with CDPR as a marketing stunt more than a practical example of the real-world future that all games will look like.
 
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I agree, but progress has slowed significantly compared to the beginning of the century and, as I have specified, I do not believe that a serious difference is possible in another generation with the listed disadvantages.

Because a 2 nm TSMC wafer costs $30,000 per piece. 3 nm costs $20,000 per piece.
While in 2004, a 90 nm wafer cost only $2,000 per piece.

1732975297600.png


2 nm and 3 nm are forbidden for AMD, which means no new graphics cards, and AMD going out of the GPU business.

 
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Because a 2 nm TSMC wafer costs $30,000 per piece. 3 nm costs $20,000 per piece.
While in 2004, a 90 nm wafer cost only $2,000 per piece.

View attachment 373866

2 nm and 3 nm are forbidden for AMD, which means no new graphics cards, and AMD going out of the GPU business.

Let me question these prices. They seem too round and I certainly don't know what is written in the contracts of the companies renting capacity from TSMC.
 
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Let me question these prices.

Let me question something else - why was AMD's latest graphics card launched back in 2022? We are close to 2025 and there are not even hints about anything better to be coming?
 
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Let me question something else - why was AMD's latest graphics card launched back in 2022? We are close to 2025 and there are not even hints about anything better to be coming?
What has Nvidia offered?
 
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Let me question something else - why was AMD's latest graphics card launched back in 2022? We are close to 2025 and there are not even hints about anything better to be coming?
1732983789472.png


By your reasoning, Nvidia's latest graphics card was also launched back in 2022, 2 months before the first Radeon 7000-series offering.

I guess Nvidia have an excuse though - they're poor and they can't afford to develop new graphics cards, nor is it economically viable for them to do that with their tiny marketshare.
 
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24 GB of VRAM is definitely an overkill. 20 GB is ok. More VRAM doesn't mean higher performance, except under those settings which eat lots and lots of VRAM and its buffer is overloaded.
Less memory throughput is also fine, it depends on how fast the shaders are, how much L3 cache it has, etc.
Getting higher performance with less resources / higher architectural efficiency has always been the case and the reason for generational progress.
all depends on what you do on the machine.

For games maybe.

I run LLM's on my machine and 24GB of VRAM isn't enough for some of the medium to larger models. So if I could get a card with 32 to 48GB of VRAM on the consumer side that didn't cost a kidney I would do it.
 
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all depends on what you do on the machine.

For games maybe.

I run LLM's on my machine and 24GB of VRAM isn't enough for some of the medium to larger models. So if I could get a card with 32 to 48GB of VRAM on the consumer side that didn't cost a kidney I would do it.


Quadro RTX 8000 is available at quite low prices. True, this is only the first series of cards supporting DX 12.2 and with not very high performance today, but it does have 48GB of VRAM. In fact, I came across an ad in a bazaar in my homeland, a configuration with such parameters as in the photo for the equivalent of USD $4057.
 
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Yes, thanks - that's the page I copied the previous table from, and cited in my comment about Nvidia's Ada architecture launching two months earlier in October 2022.

You still seem to be oblivious to the reason I quoted you in the first place.
why was AMD's latest graphics card launched back in 2022?
The latest graphics card is 2024's 7600XT.

Stop citing and complaining about architecture launch dates; Architectures have spanned multiple generations of graphics cards for decades now. It's historical fact that cannot be changed or argued with and it's very common to see old architectures in new generations, sometimes even entire new generations of graphics cards have remained on last-gen architecture.
 
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There is no free lunch for you. You want professional cards, you pay professional money.

View attachment 373910

@Chrispy_ FYI:

View attachment 373911
Well it would actually be cheaper to buy 7900 XTX x2 which would give you 48GB of vram vs W7800 32GB card which cost $3700 CAD or W7900 48GB for $5426 CAD.

But this is more of a hobby for me if it was work related my employer would be footing the bill for the hardware :)
 
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