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Intel Ships New Tools that Boost Game Performance

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Intel Corporation today announced the release of Intel Graphics Performance Analyzers (GPA), a suite of software tools created in support of the Visual Adrenaline developer program.
Offered worldwide, GPA enables PC game developers to analyze and optimize game performance on Intel Integrated Graphics. The Visual Adrenaline program, launched at the Intel Developer Forum in San Francisco in August 2008, provides tools, resources and information for game developers, artists and animators.


GPA provides in-depth application analysis and customization so developers can pinpoint performance bottlenecks and optimize games for Intel-based desktop PCs and laptops that use Intel's chipsets. GPA consists of three components: System Analyzer, Frame Analyzer and the Software Development Kit (SDK). System Analyzer delivers high-level views of overall software performance, Frame Analyzer offers in-depth frame-by-frame performance analysis and the SDK enables developers to customize the suite according to their needs. Developers have the choice to run the tools locally or remotely through a network connection.

"Game developers need simple, yet powerful tools which enable them to create games that look real, act real and feel real," said Elliot Garbus, vice president and general manager of Intel's Visual Computing Software Division. "The Intel Graphics Performance Analyzers suite is the only software development toolkit that provides a holistic view of system performance for games running on Intel Integrated Graphics. Solving performance bottlenecks with GPA ensures developers are delivering the best gaming experience."

"Gas Powered Games is thrilled with the resources available to us as members of the Visual Adrenaline Developer Program," said Chris Taylor, CEO and founder of Gas Powered Games. "The competitive landscape requires tools that evolve with the industry and deliver rapid turn-around for graphics solutions. The Intel Graphics Performance Analyzers helped us unlock a higher level of optimization, making our games look even better and run on a broader spectrum of hardware configurations."

GPA offers the ability to analyze graphics performance on current Intel integrated graphics chipsets and processors, including the Intel Core i7 Processor. In the future, GPA will also support upcoming Intel graphics and many-core related products. GPA is available free of charge to Visual Adrenaline members and can be purchased by non-members for $299 through the Intel Business Exchange. To learn more, visit http://www.intel.com/software/gpa.

Visual Adrenaline is Intel's worldwide program for game and graphics developers. It is a one-stop shop for Intel offerings that help maximize visual computing software for better performance and faster time to market. To date, more than 800 independent software vendor members have joined, including Activision, SEGA and Ubisoft. To learn more about Visual Adrenaline, visit http://www.intel.com/software/visualadrenalinep.

Intel software provides the resources, technologies, products and services developers need to create innovative products and industry-leading software solutions designed to run best on Intel platforms. Additional information is available at http://www.intel.com/go/software.

For details on additional Intel news at the Game Developers Conference, click here.

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AltecV1

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does that mean that we can play games with not 1fps but whopin 2fps:roll:
note to intel:STOP LAYING THAT YOUR IGP CAN GAME:laugh:
 

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O course that on Intel IGP You can play... Q3A or UT... :) When on X3100 NFS Undergroud runs with 15FPS that on old and crappy ATI X200 runs with 25FPS... With higher detail :)
 
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i can play UT2004 Editor's Choice smooth at high settings with my 780G IGP lol, and thats with a X2 at 1.8ghz
@Intel, let the professionals (AMD and NVIDIA) do their job, dont mess with game(s) :toast:
 

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This is a joke right??
 

MTnumb

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does that mean that we can play games with not 1fps but whopin 2fps:roll:
note to intel:STOP LAYING THAT YOUR IGP CAN GAME:laugh:
what so funny? i dont get it that a 100% improvement!
insane dont you think? :roll:
intel struck gold with this one getting 3 times as much fps as before this means not 3 seconds per frame but a whopin 1fps :drools: [and maybe 5fps on need for speed underground]
 

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what so funny? i dont get it that a 100% improvement!
insane dont you think? :roll:
intel struck gold with this one getting 3 times as much fps as before this means not 3 seconds per frame but a whopin 1fps :drools: [and maybe 5fps on need for speed underground]

OK:confused:
 

AltecV1

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"GPA enables PC game developers to analyze and optimize game performance on Intel Integrated Graphics."

That statement is hilarious to me, even though there technically is a huge market for this (I know dozens of people who're playing MMORPG's on nothing but Intel Integrated Video.)

That being said, I still almost think this is a joke -- first the overpriced new "Monster NIC," and now this?
 

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what so funny? i dont get it that a 100% improvement!
insane dont you think? :roll:
intel struck gold with this one getting 3 times as much fps as before this means not 3 seconds per frame but a whopin 1fps :drools: [and maybe 5fps on need for speed underground]

They might even impress us with a 1000% increase in performance and we get a whoopig 3 fps!!! (always put numbers in % when above 100%, they appear much bigger ;))
 

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UNLEASH THE FURY INTEL. UNLEASH. THE. FURY.
I'd love to see an Intel IGP try playing Left 4 Dead, that would be kinda funny.
 

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UNLEASH THE FURY INTEL. UNLEASH. THE. FURY.
I'd love to see an Intel IGP try playing Left 4 Dead, that would be kinda funny.

it can play left for dead one of the kids at my school proved this to me you would be amazed what games will play on intel with the settings set to low and off.
 

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UNLEASH THE FURY INTEL. UNLEASH. THE. FURY.
I'd love to see an Intel IGP try playing Left 4 Dead, that would be kinda funny.

yea gamespot made a netbook test and it played it:eek:
 

MTnumb

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"GPA enables PC game developers to analyze and optimize game performance on Intel Integrated Graphics."

That statement is hilarious to me, even though there technically is a huge market for this (I know dozens of people who're playing MMORPG's on nothing but Intel Integrated Video.)

That being said, I still almost think this is a joke -- first the overpriced new "Monster NIC," and now this?
i actually think "tools which enable them to create games that look real, act real and feel real" sounds so much funnier. especially the "look real" part. :laugh:
i remember installing Crysis on an intel X3100. i got a frame per few seconds and never go past the plane jumping scene. i just saw floating heads and the suits where like dancing or something like that. nothing had reflections and it would just crash. so this made me think.....maybe now i can have a frame per few seconds but![major but!!] with reflections :shock: OMG :twitch:
 
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Silly Intel, trying to convince us their GPU's are good.
 

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Crack pipes for everybody
 

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AltecV1

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Intel still positive about their integrated chip... Even AMD integrated is better than Intel. Maybe this program help them win the war of integrated lol.
 

AltecV1

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Intel still positive about their integrated chip... Even AMD integrated is better than Intel. Maybe this program help them win the war of integrated lol.

igp war:roll:
 
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X1200 can not handle bluray, Intel GMA4500 can :).

Too bad the topic of the thread is about improving game performance, not media capabilities or feature set. :p Also keep in mind that the x1200 is much much older hence the lack of certain newer features. In the end the point most of us are trying to make is regardless of what is done, software tweaks, steroids, 1.21 Jigawatts of electricity or what have you, will never bring current Intel IGPs gaming performance to the level of even previous generation ATI or Nvidia offerings. Which is pretty sad as this GPA software becomes more obviously recognized as a marketing ploy than anything else. :banghead:
 
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