OnBoard
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Processor | Core i5-750 @ 3.6GHz 1.136V 24/7 |
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Motherboard | Gigabyte P55A-UD3, SATA 6Gbit/s & USB3.0 baby! |
Cooling | Alpenföhn Brocken HeatpipeDirectTouch |
Memory | Geil Ultra Series 4GB 2133MHz DDR3 @ 1440MHz 7-7-7-24 |
Video Card(s) | Gigabyte GTX 460 1GB OC (mostly stock speeds) |
Storage | OS: Samsung F3 500GB Games: Samsung F1 640GB |
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Power Supply | Cougar CM 700W Modular |
Software | Windows 7 Home Premium x64 |
Benchmark Scores | Logitech UltraX Premium & G5 laser v2 + Ulti-mat Breathe X2 for fragging |
Maybe it monitors your ping rate, and adjusts the gameplay to compensate for it, ever think of that?
Say for instance, your ping is around 55ms (typical for me), and the signal compress/decompress takes 30ms (no farkin clue), the delay from input to output could be adjusted 85ms, and you'd be just fine. Provided both the itty bitty box, and the server itself monitor ping rates, it should be able to adjust on the fly and give near-perfect results. Considering the amount of load that would put on a processor (minimal, very minimal), it could be done.
Well they claim this:
What about lag, you say? OnLive's technology "incubator" Rearden Studios claims that its servers will deliver video feeds that have a ping of less than one millisecond. Its patented video compression technique is also advertised as blazing fast, with video compression taking about one millisecond to process.
and this:
Expected to be deployed by launch will be five server centers hosting the latest and greatest games—OnLive isn't aiming to be GameTap, with no immediate plans to host archival PC games. Server clusters will be located in Santa Clara, Texas, Virginia and elsewhere, hoping to offer OnLive subscribers within 1,000 miles a seemingly lag-free experience.
If in some miracle it would work it would still be USA only and only for those around the server farms. One of these OnLive miracle farms could theoretically serve whole Scandinavia if they'd stick it to like Umeå - Sweden.
Highly skeptical about this, like you all. Firstly all the servers would need to be located in McMurdo - Antarctica, to keep the thousands of servers cool running Crysis 24/7 for thousands of people. Down side would be that only people in the 1000miles range would be the scientist, but at least they'd keep warm