- Joined
- Jul 17, 2009
- Messages
- 921 (0.16/day)
- Location
- SouthERN Africa
System Name | inferKNIGHT |
---|---|
Processor | Intel Core i5-4590 |
Motherboard | MSI Z97i Gaming AC |
Cooling | Corsair H100i |
Memory | 2 x 4GB DDR3-1866 Crucial Ballistix Tactical Tracer (R/G) |
Video Card(s) | ASUS GTX 970 STRIX 3.5GB (+0.5GB? o.O) |
Storage | 1 x 256GB Cricial M550, 1 x 2TB Samsung 7200.12 |
Display(s) | Samsung SyncMaster T260 |
Case | Corsair Obsidian 250D |
Power Supply | Corsair RM750 |
Software | Windows 8.1.1 pro x64 |
Yes, but that requires modding, it is not active by default in the system.i actually have a tool that lets you mod exe files to make the large address aware - very handy.
worked well on games like stalker, supreme commander (original/early patches) and even the sims 3, preventing eventual crashes as they hit the 2GB barrier.
I'm not entirely sure that all 4GB is addressable, i think its another case of "in a perfect world"
a large address space aware app can use whatever is available, if windows sees only 3.25GB of ram, i get the feeling the app may find a similar limit.
EDIT: from what I know, there are registers (or something) that take the ~0.8GB chunk out of the 4GB, making it 3.2GB addressable, and out of that, some goes to the kernel, etc leaving the lower (numbered) address spaces to apps. Don't quote me though, I'm not spot on... but that's the idea as I know it.
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